Player Matchup

Danzaburou
Danzaburou
MFL-LBN
Danzaburou
Level 16
God Stats
11W - 12L
1,630 SR
Queue Stats
76W - 79L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Sshanks_Cbn
Zhong Kui
Level 17
God Stats
5W - 1L
1,795 SR
Queue Stats
6W - 2L
1,865 Elo+
Party 1
Athena
Athena
blueIRaptor
Athena
Level 26
God Stats
11W - 7L
1,541 SR
Queue Stats
12W - 8L
1,514 Elo+
Solo
Heimdallr
Heimdallr
cagatayy8
Heimdallr
Level 27
God Stats
3W - 4L
1,235 SR
Queue Stats
51W - 62L
1,463 Elo+
Solo
Zeus
Zeus
jokito94
Zeus
Level 18
God Stats
17W - 7L
1,633 SR
Queue Stats
103W - 98L
1,526 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,574 Elo+

VS

Team Averages
Level 18
1,571 SR
1,540 Elo+
The Morrigan
The Morrigan
By-_-Viictor
The Morrigan
Level 24
God Stats
2W - 1L
1,831 SR
Queue Stats
9W - 17L
1,791 Elo+
Solo
Janus
Janus
Darph98
Janus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Helllll81
Nu Wa
Level 28
God Stats
12W - 10L
1,428 SR
Queue Stats
27W - 35L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Slandoff
Danzaburou
Level 8
God Stats
1W - 3L
1,367 SR
Queue Stats
12W - 15L
1,439 Elo+
Solo
Kali
Kali
mikemadaz
Kali
Level 17
God Stats
2W - 3L
1,730 SR
Queue Stats
117W - 112L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MFL-LBN
Danzaburou
20
4 / 2 / 19
13,853
1,066
18,210
16,656
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Sshanks_Cbn
Zhong Kui
19
10 / 3 / 11
14,153
1,089
29,346
20,705
15,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
18
1 / 1 / 15
12,463
959
9,160
20,554
22,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
cagatayy8
Heimdallr
19
8 / 1 / 9
12,782
983
16,603
12,311
5,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
18
2 / 1 / 12
11,517
886
8,682
7,097
2,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

189

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
By-_-Viictor
The Morrigan
18
1 / 7 / 6
11,463
882
9,858
16,730
8,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Darph98
Janus
17
2 / 5 / 2
11,496
884
7,971
14,753
5,327
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
Helllll81
Nu Wa
18
2 / 1 / 5
12,115
932
21,946
12,096
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Slandoff
Danzaburou
17
2 / 6 / 4
11,485
883
21,270
19,782
8,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
17
1 / 6 / 4
11,146
857
11,442
23,301
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
25
Kills
8
8
Deaths
25
66
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
By-_-Viictor
The Morrigan
1
7
6
0.57
L
Janus
Darph98
Janus
2
5
2
0.6
L
Nu Wa
Helllll81
Nu Wa
2
1
5
4.5
W
Danzaburou
MFL-LBN
Danzaburou
4
2
19
6.75
L
Danzaburou
Slandoff
Danzaburou
2
6
4
0.67
W
Zhong Kui
Sshanks_Cbn
Zhong Kui
10
3
11
5.17
W
Athena
1
1
15
8.5
W
Heimdallr
cagatayy8
Heimdallr
8
1
9
12.5
W
Zeus
2
1
12
8
L
Kali
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,001
Damage
72,487
77,323
Taken
86,662
53,384
Mitigated
35,699
21,848
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
By-_-Viictor
The Morrigan
9,858
2,316
438
1,146
16,730
8,367
0
9,289
7,390
16,682
4,425
L
Janus
Darph98
Janus
7,971
1,002
0
0
14,753
5,327
0
7,422
7,331
37,779
0
L
Nu Wa
Helllll81
Nu Wa
21,946
4,851
318
825
12,096
4,368
0
6,535
5,561
56,401
0
W
Danzaburou
MFL-LBN
Danzaburou
18,210
6,772
555
3,848
16,656
7,525
0
7,423
9,233
0
59,857
L
Danzaburou
Slandoff
Danzaburou
21,270
9,490
0
865
19,782
8,044
0
11,730
8,052
0
37,816
W
Zhong Kui
Sshanks_Cbn
Zhong Kui
29,346
2,025
898
10,562
20,705
15,737
0
9,093
11,612
53,549
0
W
Athena
9,160
2,699
0
2,197
20,554
22,056
0
10,287
10,267
29,061
0
W
Heimdallr
cagatayy8
Heimdallr
16,603
4,701
0
3,413
12,311
5,148
0
6,781
5,395
0
41,989
W
Zeus
8,682
703
0
375
7,097
2,918
0
2,508
4,589
29,461
0
L
Kali
11,442
3,686
0
1,959
23,301
9,593
0
12,212
11,089
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,768
Gold Earned
57,705
288
Minions Killed
245
7
Camps Cleared
7
1,305,745
Distance Traveled
1,108,812
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,463
882
38
3
1
190,821
2
L
Janus
11,496
884
76
6
1
200,880
0
L
Nu Wa
12,115
932
79
6
2
209,457
1
W
Danzaburou
13,853
1,066
98
8
1
226,805
0
L
Danzaburou
11,485
883
32
2
1
216,168
0
W
Zhong Kui
14,153
1,089
45
3
4
277,393
0
W
Athena
12,463
959
35
3
0
264,686
0
W
Heimdallr
12,782
983
60
5
1
250,913
2
W
Zeus
11,517
886
50
4
1
285,948
0
L
Kali
11,146
857
20
2
2
291,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role