Player Matchup

Cupid
Cupid
CaitlynJhinner
Cupid
Level 11
God Stats
14W - 3L
1,761 SR
Queue Stats
29W - 15L
1,570 Elo+
Solo
Medusa
Medusa
FettbergTV
Medusa
Level 24
God Stats
9W - 4L
1,750 SR
Queue Stats
780W - 583L
1,691 Elo+
Solo
Chaac
Chaac
GötelekShowww
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,479 Elo+
Solo
Ares
Ares
Solitârio
Ares
Level 13
God Stats
7W - 4L
1,609 SR
Queue Stats
41W - 36L
1,479 Elo+
Solo
Pele
Pele
vbnz4
Pele
Level 15
God Stats
10W - 8L
1,535 SR
Queue Stats
123W - 131L
1,418 Elo+
Solo
Team Averages
Level 13
1,631 SR
1,528 Elo+

VS

Team Averages
Level 10
1,417 SR
1,493 Elo+
Kukulkan
Kukulkan
Aiiisha
Kukulkan
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Bobsth
Neith
Level 12
God Stats
12W - 10L
1,296 SR
Queue Stats
140W - 145L
1,570 Elo+
Solo
Ymir
Ymir
Mrtvi1312
Ymir
Level 13
God Stats
12W - 14L
1,681 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Bellona
Bellona
OtisliSte
Bellona
Level 14
God Stats
0W - 2L
1,339 SR
Queue Stats
16W - 13L
1,518 Elo+
Party 1
Nemesis
Nemesis
ToxicStein
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,675
668
6,758
5,717
3,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
FettbergTV
Medusa
10
7 / 0 / 1
6,177
618
6,469
4,831
1,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 1
4,678
468
1,593
6,417
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

8
0 / 2 / 7
5,422
542
2,588
8,129
4,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
vbnz4
Pele
10
3 / 1 / 2
6,210
621
2,342
5,245
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aiiisha
Kukulkan
8
1 / 6 / 1
5,354
535
1,739
5,087
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Bobsth
Neith
9
1 / 3 / 1
5,355
536
2,632
4,371
1,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
5
1 / 3 / 1
4,605
461
1,302
5,359
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
OtisliSte
Bellona
11
6 / 2 / 1
6,640
664
5,795
5,580
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
ToxicStein
Nemesis
9
0 / 2 / 1
5,289
529
2,505
7,990
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
9
9
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aiiisha
Kukulkan
1
6
1
0.25
L
Neith
Bobsth
Neith
1
3
1
0.5
W
6
1
3
7.5
W
Medusa
FettbergTV
Medusa
7
0
1
7.5
W
0
5
1
0.1
L
Ymir
1
3
1
0.5
L
Bellona
OtisliSte
Bellona
6
2
1
3.25
W
0
2
7
1.75
L
Nemesis
ToxicStein
Nemesis
0
2
1
0.25
W
Pele
vbnz4
Pele
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,750
Damage
13,973
30,339
Taken
28,387
14,495
Mitigated
11,336
10,212
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aiiisha
Kukulkan
1,739
249
0
0
5,087
1,284
108
231
4,831
8,816
0
L
Neith
Bobsth
Neith
2,632
757
0
728
4,371
1,060
0
222
4,149
0
24,522
W
6,758
4,484
101
3,575
5,717
3,106
939
480
5,237
0
31,616
W
Medusa
FettbergTV
Medusa
6,469
1,898
0
1,299
4,831
1,495
466
157
4,674
0
37,097
W
1,593
383
0
418
6,417
4,252
26
957
5,460
0
15,278
L
Ymir
1,302
405
0
330
5,359
2,120
0
1,246
4,113
4,604
0
L
Bellona
OtisliSte
Bellona
5,795
2,698
0
1,090
5,580
4,644
316
257
5,213
0
29,661
W
2,588
88
0
2,351
8,129
4,049
172
1,069
7,060
10,378
0
L
Nemesis
ToxicStein
Nemesis
2,505
1,025
0
2,033
7,990
2,228
0
632
7,333
0
26,914
W
Pele
vbnz4
Pele
2,342
193
0
2,468
5,245
1,593
0
378
4,867
0
30,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
27,243
250
Minions Killed
193
0
Camps Cleared
0
927,699
Distance Traveled
900,591
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,354
535
16
2
0
158,529
1
L
Neith
5,355
536
43
4
0
186,183
0
W
Cupid
6,675
668
80
8
0
175,301
2
W
Medusa
6,177
618
65
7
0
175,149
0
W
Chaac
4,678
468
25
3
0
172,155
0
L
Ymir
4,605
461
3
0
0
156,207
0
L
Bellona
6,640
664
68
7
0
203,528
4
W
Ares
5,422
542
10
1
0
176,942
0
L
Nemesis
5,289
529
63
6
0
196,144
0
W
Pele
6,210
621
70
7
0
228,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role