Player Matchup

Set
Set
Aycekk
Set
Level 16
God Stats
17W - 12L
1,527 SR
Queue Stats
24W - 18L
1,577 Elo+
Party 3
Zeus
Zeus
GEBORIFEED
Zeus
Level 20
God Stats
10W - 8L
1,838 SR
Queue Stats
135W - 125L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
OGCarltonBanks
Xing Tian
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 54L
1,471 Elo+
Party 1
Anubis
Anubis
TheMadQuacks
Anubis
Level 9
God Stats
15W - 15L
1,350 SR
Queue Stats
25W - 28L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
TheSlicedKumquat
Hou Yi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 13L
1,704 Elo+
Party 3
Team Averages
Level 28
1,543 SR
1,539 Elo+

VS

Team Averages
Level 15
1,416 SR
1,556 Elo+
Ra
Ra
DangDingus
Ra
Level 10
God Stats
4W - 4L
1,447 SR
Queue Stats
51W - 50L
1,565 Elo+
Solo
Set
Set
HolyMufasa
Set
Level 18
God Stats
0W - 1L
1,310 SR
Queue Stats
31W - 30L
1,648 Elo+
Solo
Apollo
Apollo
draterr
Apollo
Level 27
God Stats
20W - 16L
1,322 SR
Queue Stats
738W - 692L
1,569 Elo+
Solo
Ymir
Ymir
你懂个der
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
雪茄沙皮狗
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aycekk
Set
12
3 / 3 / 2
7,572
541
3,876
9,999
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 1 / 0
8,255
590
8,207
7,096
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
OGCarltonBanks
Xing Tian
13
5 / 0 / 6
8,575
613
4,433
7,185
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
12
3 / 5 / 2
7,235
517
3,815
7,901
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 7
8,267
591
9,027
6,396
2,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
8,345
596
10,582
7,337
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 1
7,252
518
3,534
9,983
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
draterr
Apollo
11
1 / 4 / 1
6,647
475
2,759
7,489
2,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 6 / 0
5,624
402
1,101
9,360
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 1
6,998
500
2,148
6,734
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
24
Kills
10
10
Deaths
24
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
Aycekk
Set
3
3
2
1.33
L
6
4
4
2
W
7
1
0
7
L
2
6
1
0.42
W
Xing Tian
OGCarltonBanks
Xing Tian
5
0
6
8
W
Anubis
3
5
2
0.8
W
6
1
7
9.5
L
Apollo
draterr
Apollo
1
4
1
0.38
L
0
6
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
20,124
38,577
Taken
40,903
15,835
Mitigated
16,056
12,561
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Aycekk
Set
3,876
1,207
0
2,945
9,999
3,632
0
2,974
6,784
0
37,440
L
10,582
465
122
1,534
7,337
2,328
0
2,638
4,635
44,844
0
W
8,207
1,768
0
2,562
7,096
2,081
1,228
1,890
5,045
43,197
0
L
3,534
1,402
0
2,219
9,983
3,415
262
3,069
6,812
0
34,672
W
Xing Tian
OGCarltonBanks
Xing Tian
4,433
434
0
1,274
7,185
4,701
522
921
6,238
28,119
0
W
Anubis
3,815
282
0
2,942
7,901
3,171
702
3,295
4,355
34,128
0
W
9,027
5,330
0
2,838
6,396
2,250
2,113
1,945
4,347
0
49,001
L
Apollo
draterr
Apollo
2,759
768
0
2,077
7,489
2,406
980
2,959
4,488
0
31,416
L
1,101
308
123
1,675
9,360
3,909
0
3,170
6,108
8,580
0
L
2,148
392
85
1,351
6,734
3,998
740
4,185
2,405
0
28,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
34,866
343
Minions Killed
316
0
Camps Cleared
0
1,277,951
Distance Traveled
1,328,261
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,572
541
72
5
0
298,812
0
L
Ra
8,345
596
81
6
0
295,779
4
W
Zeus
8,255
590
89
6
0
224,958
4
L
Set
7,252
518
68
5
0
228,962
0
W
Xing Tian
8,575
613
37
3
0
305,252
0
W
Anubis
7,235
517
57
4
0
212,021
0
W
Hou Yi
8,267
591
88
6
0
236,908
2
L
Apollo
6,647
475
69
5
0
259,707
1
L
Ymir
5,624
402
20
1
0
276,295
4
L
Guan Yu
6,998
500
78
6
0
267,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role