Player Matchup

Geb
Geb
Silver I
AStrangeWind
Geb
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
Akiniuotasis
Artemis
Bronze III
Level 84
God Stats
3W - 4L
1,553 SR
Queue Stats
18W - 24L
1,332 MMR
Solo
Tyr
Tyr
Silver III
CactusOfSpikes
Tyr
Silver III
Level 126
God Stats
1W - 1L
1,693 SR
Queue Stats
111W - 101L
1,314 MMR
Solo
The Morrigan
The Morrigan
Silver I
CaptainRunos
The Morrigan
Silver I
Level 104
God Stats
26W - 41L
1,416 SR
Queue Stats
506W - 512L
1,289 MMR
Solo
Mercury
Mercury
Silver II
Saltyperks
Mercury
Silver II
Level 39
God Stats
4W - 3L
1,772 SR
Queue Stats
48W - 53L
1,272 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,587 SR
1,341 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,445 SR
1,380 MMR
Cthulhu
Cthulhu
Silver II
Bad69Dragon
Cthulhu
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Haillieuwu
Nemesis
Silver I
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 115L
1,270 MMR
Solo
Apollo
Apollo
Gold V
Lakkin
Apollo
Gold V
Level 157
God Stats
5W - 5L
1,460 SR
Queue Stats
40W - 42L
1,501 MMR
Party 1
Vulcan
Vulcan
Silver II
Spriteee
Vulcan
Silver II
Level 160
God Stats
1W - 3L
1,264 SR
Queue Stats
16W - 26L
1,130 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver V
тeтѕυo
Cu Chulainn
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 12
10,771
431
10,029
29,584
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Akiniuotasis
Artemis
18
4 / 6 / 2
12,269
491
13,240
18,980
6,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 4
13,743
550
17,781
30,645
26,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
CaptainRunos
The Morrigan
17
2 / 10 / 6
11,728
469
10,369
14,004
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Saltyperks
Mercury
20
5 / 5 / 5
12,766
511
9,562
20,485
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AphroditeDanzaburouPersephoneScyllaSet

VS

Bans
TsukuyomiSobekVamanaSylvanusRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bad69Dragon
Cthulhu
17
5 / 6 / 16
12,058
482
12,738
24,505
31,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Haillieuwu
Nemesis
18
10 / 4 / 13
12,851
514
12,677
19,478
11,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Lakkin
Apollo
18
4 / 7 / 12
12,224
489
13,120
18,438
9,132
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Spriteee
Vulcan
20
10 / 1 / 11
14,084
563
32,508
10,624
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
тeтѕυo
Cu Chulainn
20
2 / 1 / 9
14,115
565
17,345
20,855
24,590
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
19
Kills
31
31
Deaths
19
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
8
12
0.88
L
Artemis
Akiniuotasis
Artemis
4
6
2
0.83
W
Cthulhu
Bad69Dragon
Cthulhu
5
6
16
2.17
L
7
2
4
4.5
L
The Morrigan
CaptainRunos
The Morrigan
2
10
6
0.5
W
Nemesis
Haillieuwu
Nemesis
10
4
13
4.13
W
Apollo
Lakkin
Apollo
4
7
12
1.43
L
Mercury
Saltyperks
Mercury
5
5
5
1.5
W
Vulcan
Spriteee
Vulcan
10
1
11
15.5
W
Cu Chulainn
тeтѕυo
Cu Chulainn
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,981
Damage
88,388
113,698
Taken
93,900
67,180
Mitigated
81,609
30,242
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,029
1,447
0
4,071
29,584
21,387
0
15,156
14,178
28,964
0
L
Artemis
Akiniuotasis
Artemis
13,240
5,968
0
5,816
18,980
6,070
3,856
8,271
10,577
0
94,313
W
Cthulhu
Bad69Dragon
Cthulhu
12,738
874
314
1,208
24,505
31,104
0
5,709
18,519
46,679
0
L
17,781
3,413
0
12,712
30,645
26,147
0
12,005
18,438
372
85,097
L
The Morrigan
CaptainRunos
The Morrigan
10,369
1,995
0
999
14,004
5,348
0
3,681
10,051
63,722
1,592
W
Nemesis
Haillieuwu
Nemesis
12,677
5,547
0
6,080
19,478
11,351
1,865
3,228
16,065
0
68,244
W
Apollo
Lakkin
Apollo
13,120
7,401
0
6,500
18,438
9,132
1,939
5,395
12,969
0
71,314
L
Mercury
Saltyperks
Mercury
9,562
4,830
0
6,644
20,485
8,228
1,027
6,118
14,195
0
100,208
W
Vulcan
Spriteee
Vulcan
32,508
11,494
0
1,296
10,624
5,432
926
2,381
8,099
119,959
0
W
Cu Chulainn
тeтѕυo
Cu Chulainn
17,345
4,133
0
5,393
20,855
24,590
3,971
2,688
18,143
1,018
120,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,277
Gold Earned
65,332
611
Minions Killed
621
0
Camps Cleared
0
2,341,145
Distance Traveled
2,418,523
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,771
431
26
1
0
461,252
7
L
Artemis
12,269
491
171
7
0
386,386
2
W
Cthulhu
12,058
482
47
2
0
495,295
8
L
Tyr
13,743
550
162
6
0
537,111
8
L
The Morrigan
11,728
469
113
5
0
400,760
3
W
Nemesis
12,851
514
83
3
0
474,642
4
W
Apollo
12,224
489
112
4
0
445,399
8
L
Mercury
12,766
511
139
6
0
555,636
6
W
Vulcan
14,084
563
172
7
0
496,551
7
W
Cu Chulainn
14,115
565
207
8
0
506,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role