Player Matchup

Jormungandr
Jormungandr
Jovanny202
Jormungandr
Level 69
God Stats
9W - 15L
1,550 SR
Queue Stats
197W - 194L
1,533 Elo+
Party 2
Ullr
Ullr
Low Mace
Ullr
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 57L
1,627 Elo+
Party 4
Poseidon
Poseidon
Percival deRolo
Poseidon
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,645 Elo+
Party 4
Tyr
Tyr
Vatican_Pancreas
Tyr
Level 61
God Stats
6W - 9L
1,702 SR
Queue Stats
115W - 98L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
daddyhydrol
Tsukuyomi
Level 43
God Stats
11W - 9L
1,657 SR
Queue Stats
91W - 118L
1,508 Elo+
Party 2
Team Averages
Level 65
1,582 SR
1,568 Elo+

VS

Team Averages
Level 54
1,711 SR
1,659 Elo+
Neith
Neith
Gloxinia-LLD-3
Neith
Level 106
God Stats
5W - 2L
1,647 SR
Queue Stats
52W - 50L
1,478 Elo+
Party 1
Serqet
Serqet
H4ID3N-_LLD_-2
Serqet
Level 49
God Stats
3W - 1L
1,767 SR
Queue Stats
73W - 71L
1,490 Elo+
Party 1
Sobek
Sobek
Sad Drag
Sobek
Level 67
God Stats
2W - 0L
1,708 SR
Queue Stats
98W - 26L
1,916 Elo+
Party 3
Apollo
Apollo
Sadder Drag
Apollo
Level 20
God Stats
6W - 1L
1,699 SR
Queue Stats
75W - 13L
1,896 Elo+
Party 3
Zhong Kui
Zhong Kui
vP41n-JG-LLD-1
Zhong Kui
Level 29
God Stats
2W - 1L
1,731 SR
Queue Stats
44W - 53L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jovanny202
Jormungandr
10
3 / 3 / 2
6,449
496
4,409
10,751
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
13
1 / 1 / 2
6,945
534
2,739
6,394
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
11
1 / 6 / 2
6,586
507
5,033
7,925
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 4
5,837
449
3,573
9,160
3,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
daddyhydrol
Tsukuyomi
10
2 / 5 / 2
6,780
522
6,833
8,455
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,982
537
5,076
6,009
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 4
7,365
567
6,170
7,386
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Sad Drag
Sobek
11
0 / 2 / 6
7,085
545
3,425
9,254
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
15
13 / 2 / 0
9,225
710
7,329
8,847
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
vP41n-JG-LLD-1
Zhong Kui
10
3 / 1 / 3
6,941
534
5,738
7,994
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
20
20
Deaths
7
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
1
4
4
L
Jormungandr
Jovanny202
Jormungandr
3
3
2
1.33
L
Ullr
1
1
2
2
L
Poseidon
1
6
2
0.33
W
Sobek
Sad Drag
Sobek
0
2
6
1.5
W
Apollo
13
2
0
6.5
L
0
5
4
0.4
L
Tsukuyomi
daddyhydrol
Tsukuyomi
2
5
2
0.6
W
Zhong Kui
vP41n-JG-LLD-1
Zhong Kui
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
27,738
42,685
Taken
39,490
16,434
Mitigated
24,559
9,284
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,076
1,334
0
3,717
6,009
1,572
540
1,605
4,404
0
33,393
W
6,170
1,253
0
2,495
7,386
7,641
232
1,564
5,822
0
29,539
L
Jormungandr
Jovanny202
Jormungandr
4,409
1,314
540
2,593
10,751
5,537
73
2,896
7,855
19,679
0
L
Ullr
2,739
1,091
0
1,032
6,394
2,027
0
363
6,031
0
41,624
L
Poseidon
5,033
588
0
2,014
7,925
2,121
0
960
6,725
34,395
0
W
Sobek
Sad Drag
Sobek
3,425
724
0
3,839
9,254
7,424
0
1,769
7,485
25,192
0
W
Apollo
7,329
3,675
0
3,680
8,847
3,850
2,898
3,431
5,416
0
57,500
L
3,573
490
0
1,193
9,160
3,955
0
1,752
6,558
0
15,551
L
Tsukuyomi
daddyhydrol
Tsukuyomi
6,833
2,095
0
1,912
8,455
2,794
0
3,192
5,263
0
34,455
W
Zhong Kui
vP41n-JG-LLD-1
Zhong Kui
5,738
546
0
3,154
7,994
4,072
690
1,073
6,921
24,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
37,598
289
Minions Killed
331
0
Camps Cleared
0
1,220,434
Distance Traveled
1,209,050
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,982
537
72
6
0
238,462
0
W
Serqet
7,365
567
69
5
0
239,363
0
L
Jormungandr
6,449
496
33
3
0
246,177
3
L
Ullr
6,945
534
73
6
0
222,979
3
L
Poseidon
6,586
507
80
6
0
217,697
5
W
Sobek
7,085
545
34
3
0
238,771
4
W
Apollo
9,225
710
113
9
0
257,119
4
L
Tyr
5,837
449
29
2
0
252,836
2
L
Tsukuyomi
6,780
522
74
6
0
280,745
2
W
Zhong Kui
6,941
534
43
3
0
235,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role