Player Matchup

Ra
Ra
JH13MVP
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
XMEEPX
Nemesis
Level 27
God Stats
8W - 10L
1,597 SR
Queue Stats
60W - 68L
1,534 Elo+
Solo
Bellona
Bellona
comeonon
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,132 Elo+
Solo
Cthulhu
Cthulhu
normanb7
Cthulhu
Level 15
God Stats
3W - 1L
1,738 SR
Queue Stats
54W - 36L
1,554 Elo+
Solo
Jing Wei
Jing Wei
记得那年我用雷神
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,266 Elo+
Solo
Team Averages
Level 15
1,567 SR
1,397 Elo+

VS

Team Averages
Level 18
1,581 SR
1,527 Elo+
The Morrigan
The Morrigan
Kanomlay21
The Morrigan
Level 18
God Stats
1W - 3L
1,433 SR
Queue Stats
9W - 11L
1,483 Elo+
Solo
Da Ji
Da Ji
KyriosKaled
Da Ji
Level 17
God Stats
25W - 17L
1,720 SR
Queue Stats
82W - 74L
1,531 Elo+
Solo
Ymir
Ymir
Lockstrike
Ymir
Level 13
God Stats
8W - 6L
1,588 SR
Queue Stats
69W - 69L
1,562 Elo+
Solo
Jing Wei
Jing Wei
Tox1cwR4th
Jing Wei
Level 17
God Stats
0W - 4L
1,282 SR
Queue Stats
59W - 80L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
tbag8
Sun Wukong
Level 27
God Stats
1W - 1L
1,882 SR
Queue Stats
22W - 28L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 0 / 5
12,224
679
23,552
14,080
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
XMEEPX
Nemesis
14
3 / 2 / 14
9,262
515
8,310
10,176
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
comeonon
Bellona
13
1 / 5 / 5
7,523
418
2,841
13,880
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
normanb7
Cthulhu
14
6 / 0 / 14
10,075
560
12,154
13,349
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 7
7,363
409
6,502
12,713
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kanomlay21
The Morrigan
11
1 / 8 / 1
7,065
393
4,007
10,685
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 8 / 1
7,951
442
6,620
16,181
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 4
7,490
416
7,546
19,544
14,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Tox1cwR4th
Jing Wei
10
1 / 10 / 3
6,480
360
8,589
13,456
4,319
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
tbag8
Sun Wukong
15
5 / 2 / 1
9,038
502
11,647
10,565
9,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
31
Kills
11
12
Deaths
31
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
19
0
5
21.5
L
The Morrigan
Kanomlay21
The Morrigan
1
8
1
0.19
L
4
8
1
0.56
L
0
3
4
0.67
L
Jing Wei
Tox1cwR4th
Jing Wei
1
10
3
0.25
W
Nemesis
XMEEPX
Nemesis
3
2
14
5
W
Bellona
comeonon
Bellona
1
5
5
0.7
W
Cthulhu
normanb7
Cthulhu
6
0
14
13
L
Sun Wukong
tbag8
Sun Wukong
5
2
1
2.75
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,359
Damage
38,409
64,198
Taken
70,431
37,369
Mitigated
37,565
24,228
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,552
2,315
3,473
8,691
14,080
6,892
754
3,257
10,773
111,291
0
L
The Morrigan
Kanomlay21
The Morrigan
4,007
492
616
710
10,685
3,872
0
8,027
2,630
30,602
0
L
6,620
2,316
0
3,977
16,181
5,709
0
5,485
10,646
0
37,552
L
7,546
1,355
0
1,150
19,544
14,172
0
10,544
8,975
24,182
0
L
Jing Wei
Tox1cwR4th
Jing Wei
8,589
6,050
0
758
13,456
4,319
0
8,099
5,332
0
28,084
W
Nemesis
XMEEPX
Nemesis
8,310
4,456
0
1,182
10,176
4,479
1,575
1,096
9,030
0
58,373
W
Bellona
comeonon
Bellona
2,841
1,676
0
3,145
13,880
11,633
1,106
319
12,986
0
23,424
W
Cthulhu
normanb7
Cthulhu
12,154
1,966
483
3,605
13,349
10,040
518
2,853
10,431
38,947
0
L
Sun Wukong
tbag8
Sun Wukong
11,647
1,556
0
938
10,565
9,493
1,795
3,523
6,817
0
48,901
W
6,502
4,105
0
3,649
12,713
4,325
1,560
4,028
8,685
0
31,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,447
Gold Earned
38,024
441
Minions Killed
268
0
Camps Cleared
0
1,655,208
Distance Traveled
1,464,256
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,224
679
189
11
0
383,589
0
L
The Morrigan
7,065
393
55
3
0
263,897
2
L
Da Ji
7,951
442
61
3
0
311,750
0
L
Ymir
7,490
416
26
1
0
283,376
2
L
Jing Wei
6,480
360
38
2
0
277,258
2
W
Nemesis
9,262
515
91
5
0
353,231
4
W
Bellona
7,523
418
45
3
0
276,432
1
W
Cthulhu
10,075
560
67
4
0
337,665
0
L
Sun Wukong
9,038
502
88
5
0
327,975
1
W
Jing Wei
7,363
409
49
3
0
304,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role