Player Matchup

Bakasura
Bakasura
Fany丶小弟
Bakasura
Level 21
God Stats
9W - 6L
1,606 SR
Queue Stats
325W - 323L
1,470 Elo+
Solo
King Arthur
King Arthur
Viisk
King Arthur
Level 11
God Stats
3W - 6L
1,181 SR
Queue Stats
71W - 63L
1,391 Elo+
Solo
Agni
Agni
Yehudda
Agni
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
atheniannn
Bacchus
Level 28
God Stats
2W - 1L
2,022 SR
Queue Stats
64W - 48L
1,426 Elo+
Solo
Jing Wei
Jing Wei
cloudobamind
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,392 Elo+

VS

Team Averages
Level 11
1,538 SR
1,529 Elo+
Set
Set
Aycekk
Set
Level 16
God Stats
17W - 12L
1,471 SR
Queue Stats
24W - 18L
1,563 Elo+
Solo
Camazotz
Camazotz
CrystalE8ght
Camazotz
Level 23
God Stats
2W - 1L
1,461 SR
Queue Stats
6W - 3L
1,386 Elo+
Solo
Olorun
Olorun
Famaliguy
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,500 Elo+
Solo
Apollo
Apollo
PyRz
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
TheSlicedKumquat
Thanatos
Level 11
God Stats
4W - 1L
1,759 SR
Queue Stats
41W - 13L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fany丶小弟
Bakasura
17
4 / 9 / 6
11,066
481
9,630
23,664
10,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Viisk
King Arthur
13
2 / 9 / 3
9,151
398
5,900
19,137
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
Yehudda
Agni
17
9 / 10 / 1
11,756
511
17,890
17,269
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
atheniannn
Bacchus
13
0 / 9 / 2
8,677
377
5,964
16,654
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
cloudobamind
Jing Wei
12
1 / 13 / 3
7,956
346
3,292
19,027
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Aycekk
Set
18
11 / 7 / 4
12,207
531
15,508
17,855
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
CrystalE8ght
Camazotz
14
1 / 4 / 7
9,508
413
1,931
13,736
4,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Famaliguy
Olorun
18
3 / 5 / 15
12,157
529
15,283
22,119
8,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
PyRz
Apollo
6
0 / 0 / 2
7,257
316
480
1,161
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
34 / 1 / 3
15,630
680
42,468
17,249
9,006
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
16
Kills
49
50
Deaths
17
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Set
Aycekk
Set
11
7
4
1.86
W
Camazotz
CrystalE8ght
Camazotz
1
4
7
1.13
W
Olorun
Famaliguy
Olorun
3
5
15
2.1
L
Bakasura
Fany丶小弟
Bakasura
4
9
6
0.78
W
Apollo
PyRz
Apollo
0
0
2
1
W
34
1
3
35.5
L
King Arthur
Viisk
King Arthur
2
9
3
0.39
L
Agni
Yehudda
Agni
9
10
1
0.95
L
Bacchus
atheniannn
Bacchus
0
9
2
0.11
L
Jing Wei
cloudobamind
Jing Wei
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,676
Damage
75,670
95,751
Taken
72,120
48,368
Mitigated
33,252
13,736
Healing
41,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Aycekk
Set
15,508
7,087
0
4,035
17,855
11,017
2,113
1,370
15,515
0
68,372
W
Camazotz
CrystalE8ght
Camazotz
1,931
101
0
3,842
13,736
4,496
616
5,095
8,351
0
38,598
W
Olorun
Famaliguy
Olorun
15,283
11,529
535
9,568
22,119
8,479
4,123
12,300
9,031
72,773
0
L
Bakasura
Fany丶小弟
Bakasura
9,630
6,548
0
5,462
23,664
10,924
0
2,170
21,369
0
44,479
W
Apollo
PyRz
Apollo
480
60
99
794
1,161
254
0
142
1,009
0
7,837
W
42,468
16,330
0
22,328
17,249
9,006
0
4,083
12,213
0
149,654
L
King Arthur
Viisk
King Arthur
5,900
1,180
0
700
19,137
15,459
433
2,889
15,903
0
40,097
L
Agni
Yehudda
Agni
17,890
2,344
0
2,899
17,269
4,444
0
5,655
11,614
63,352
0
L
Bacchus
atheniannn
Bacchus
5,964
302
0
2,038
16,654
14,467
187
2,382
14,224
34,869
0
L
Jing Wei
cloudobamind
Jing Wei
3,292
2,207
0
2,637
19,027
3,074
0
2,187
16,790
0
28,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
56,759
380
Minions Killed
493
0
Camps Cleared
0
1,882,188
Distance Traveled
1,669,215
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,207
531
110
5
0
379,916
0
W
Camazotz
9,508
413
79
3
0
358,014
0
W
Olorun
12,157
529
129
6
0
379,134
2
L
Bakasura
11,066
481
114
5
0
403,822
0
W
Apollo
7,257
316
16
1
0
74,880
0
W
Thanatos
15,630
680
159
7
0
477,271
4
L
King Arthur
9,151
398
70
3
0
331,266
0
L
Agni
11,756
511
107
5
0
354,928
3
L
Bacchus
8,677
377
40
2
0
393,014
6
L
Jing Wei
7,956
346
49
2
0
399,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role