Player Matchup

Kukulkan
Kukulkan
AlphaReturn3480
Kukulkan
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 75L
1,199 Elo+
Solo
Loki
Loki
Erick78753
Loki
Level 12
God Stats
1W - 4L
1,535 SR
Queue Stats
16W - 17L
1,682 Elo+
Party 1
Fenrir
Fenrir
blackshadow9617
Fenrir
Level 11
God Stats
3W - 2L
1,288 SR
Queue Stats
17W - 18L
1,682 Elo+
Party 1
Team Averages
Level 11
1,441 SR
1,521 Elo+

VS

Team Averages
Level 39
1,503 SR
1,232 Elo+
Bastet
Bastet
CODO_The_DODO
Bastet
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 135L
1,318 Elo+
Party 2
Sylvanus
Sylvanus
KeyStoneEarth
Sylvanus
Level 12
God Stats
9W - 7L
1,700 SR
Queue Stats
108W - 85L
1,334 Elo+
Party 2
Ymir
Ymir
MsHeartForLife10
Ymir
Level 18
God Stats
5W - 10L
1,307 SR
Queue Stats
17W - 49L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 3
8,523
568
2,078
6,930
1,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
6 / 9 / 6
11,866
791
14,150
14,510
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 9 / 5
12,210
814
15,704
18,170
7,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 5 / 3
12,263
818
15,879
13,102
4,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
KeyStoneEarth
Sylvanus
14
2 / 4 / 15
10,736
716
8,690
13,267
15,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 5 / 7
11,599
773
6,765
14,688
6,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
14
Kills
23
23
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
3
0.3
W
13
5
3
2.9
L
6
9
6
1
W
Sylvanus
KeyStoneEarth
Sylvanus
2
4
15
2.38
W
8
5
7
2.3
L
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,932
Damage
31,334
39,610
Taken
41,057
14,255
Mitigated
26,608
2,842
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,078
435
0
0
6,930
1,658
0
1,100
5,830
14,266
0
W
15,879
6,249
129
1,637
13,102
4,508
1,884
477
12,013
0
48,099
L
14,150
3,974
0
1,342
14,510
4,740
0
5,617
8,893
0
30,585
W
Sylvanus
KeyStoneEarth
Sylvanus
8,690
3,922
952
2,281
13,267
15,291
565
1,147
12,120
22,221
0
W
6,765
1,994
0
3,391
14,688
6,809
438
538
14,150
28,588
0
L
15,704
5,489
0
1,500
18,170
7,857
0
8,762
9,408
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
34,598
85
Minions Killed
128
0
Camps Cleared
0
625,114
Distance Traveled
718,109
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,523
568
28
2
0
136,893
0
W
Bastet
12,263
818
59
4
0
272,660
0
L
Loki
11,866
791
30
2
0
239,578
1
W
Sylvanus
10,736
716
22
1
0
218,275
0
W
Ymir
11,599
773
47
3
0
227,174
2
L
Fenrir
12,210
814
27
2
0
248,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role