Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CarlithosGSN
Anubis
Level 23
God Stats
4W - 9L
1,140 SR
Queue Stats
318W - 328L
1,569 Elo+
Solo
Thor
Thor
DefinitelyNotLoc
Thor
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,668 Elo+
Solo
Bacchus
Bacchus
Fapcopter
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,351 Elo+
Solo
Danzaburou
Danzaburou
MarkSimpson
Danzaburou
Level 7
God Stats
3W - 2L
1,377 SR
Queue Stats
7W - 9L
1,444 Elo+
Party 1
Team Averages
Level 16
1,403 SR
1,506 Elo+

VS

Team Averages
Level 21
1,565 SR
1,488 Elo+
Neith
Neith
AwesomePants24
Neith
Level 21
God Stats
112W - 117L
1,590 SR
Queue Stats
172W - 195L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Bloodthirsty007
Nu Wa
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
55W - 38L
1,649 Elo+
Solo
Athena
Athena
GrCombatir
Athena
Level 28
God Stats
24W - 18L
1,704 SR
Queue Stats
41W - 44L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordChadington
Tsukuyomi
Level 21
God Stats
2W - 5L
1,294 SR
Queue Stats
106W - 114L
1,544 Elo+
Solo
Guan Yu
Guan Yu
maurokawwan
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 0 / 4
6,527
544
2,508
4,763
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
11
3 / 4 / 2
6,472
539
2,328
4,701
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 1 / 3
7,082
590
5,510
7,682
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Fapcopter
Bacchus
9
2 / 0 / 5
6,170
514
3,710
5,863
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MarkSimpson
Danzaburou
10
3 / 2 / 3
6,296
525
6,360
5,807
1,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,497
458
3,329
6,792
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 2 / 1
6,275
523
6,659
3,903
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
GrCombatir
Athena
7
0 / 3 / 2
5,211
434
1,931
9,684
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
LordChadington
Tsukuyomi
10
3 / 3 / 0
6,158
513
2,913
7,409
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
maurokawwan
Guan Yu
8
0 / 3 / 1
4,991
416
315
7,177
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
6
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
4
2
L
0
3
2
0.33
L
3
2
1
1.75
W
Anubis
3
4
2
1
W
5
1
3
6.5
W
Bacchus
Fapcopter
Bacchus
2
0
5
4.5
L
Athena
GrCombatir
Athena
0
3
2
0.33
L
Tsukuyomi
LordChadington
Tsukuyomi
3
3
0
1
W
Danzaburou
MarkSimpson
Danzaburou
3
2
3
2.25
L
Guan Yu
maurokawwan
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
15,147
28,816
Taken
34,965
13,163
Mitigated
11,944
4,987
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,508
230
0
420
4,763
3,230
1,378
1,987
2,555
23,783
0
L
3,329
1,362
0
2,589
6,792
1,770
0
1,637
5,155
0
29,888
L
6,659
1,259
0
793
3,903
951
1,027
1,517
2,386
29,772
0
W
Anubis
2,328
113
0
721
4,701
1,767
0
2,642
1,795
26,760
0
W
5,510
1,969
0
2,493
7,682
2,615
0
1,779
5,794
0
34,910
W
Bacchus
Fapcopter
Bacchus
3,710
607
0
825
5,863
3,907
72
650
5,144
8,901
0
L
Athena
GrCombatir
Athena
1,931
434
0
2,046
9,684
3,600
31
2,493
7,191
10,511
0
L
Tsukuyomi
LordChadington
Tsukuyomi
2,913
727
0
1,174
7,409
2,170
0
1,729
5,680
0
31,775
W
Danzaburou
MarkSimpson
Danzaburou
6,360
2,168
0
528
5,807
1,644
0
845
4,863
0
34,567
L
Guan Yu
maurokawwan
Guan Yu
315
0
0
659
7,177
3,453
0
1,170
6,007
0
15,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,547
Gold Earned
28,132
236
Minions Killed
205
0
Camps Cleared
0
1,078,912
Distance Traveled
1,082,937
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,527
544
42
4
0
211,902
0
L
Neith
5,497
458
58
5
0
206,938
2
L
Nu Wa
6,275
523
41
3
0
183,051
3
W
Anubis
6,472
539
60
5
0
194,130
2
W
Thor
7,082
590
64
5
0
235,241
4
W
Bacchus
6,170
514
10
1
0
223,267
1
L
Athena
5,211
434
14
1
0
244,729
5
L
Tsukuyomi
6,158
513
56
5
0
240,119
4
W
Danzaburou
6,296
525
60
5
0
214,372
2
L
Guan Yu
4,991
416
36
3
0
208,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role