Player Matchup

King Arthur
King Arthur
Tatsuya34260
King Arthur
Level 21
God Stats
25W - 24L
1,557 SR
Queue Stats
124W - 156L
1,504 Elo+
Solo
Cerberus
Cerberus
Tohtek
Cerberus
Level 8
God Stats
1W - 1L
1,276 SR
Queue Stats
37W - 41L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Zumalose
Nu Wa
Level 18
God Stats
67W - 35L
1,827 SR
Queue Stats
93W - 48L
1,659 Elo+
Solo
Set
Set
deceptacon123
Set
Level 27
God Stats
4W - 5L
1,540 SR
Queue Stats
19W - 21L
1,298 Elo+
Solo
Heimdallr
Heimdallr
groves19
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 104L
1,438 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,484 Elo+

VS

Team Averages
Level 15
1,482 SR
1,484 Elo+
Merlin
Merlin
Jerry_Carry
Merlin
Level 7
God Stats
0W - 2L
1,164 SR
Queue Stats
7W - 8L
1,452 Elo+
Solo
Agni
Agni
Wrong_Burgundy
Agni
Level 26
God Stats
3W - 6L
1,476 SR
Queue Stats
16W - 21L
1,318 Elo+
Solo
Guan Yu
Guan Yu
demalin1
Guan Yu
Level 17
God Stats
5W - 2L
1,780 SR
Queue Stats
196W - 204L
1,544 Elo+
Solo
Khepri
Khepri
foal_dragon
Khepri
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,537 Elo+
Solo
Vulcan
Vulcan
valenciano-puciv
Vulcan
Level 19
God Stats
87W - 76L
1,488 SR
Queue Stats
144W - 133L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tatsuya34260
King Arthur
17
3 / 4 / 15
11,097
925
7,855
13,934
6,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Tohtek
Cerberus
20
7 / 1 / 23
13,755
1,146
13,192
16,202
20,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Zumalose
Nu Wa
20
10 / 0 / 21
13,931
1,161
37,114
6,990
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 10
12,003
1,000
6,897
11,305
3,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
groves19
Heimdallr
20
8 / 2 / 22
13,642
1,137
17,890
11,306
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

221

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 8 / 7
10,207
851
10,004
19,327
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 3
10,932
911
11,036
14,376
4,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
demalin1
Guan Yu
17
2 / 6 / 5
10,795
900
8,877
18,703
18,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
16
1 / 8 / 3
10,109
842
4,138
22,880
13,022
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
2 / 6 / 6
11,074
923
20,221
14,126
5,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
35
Kills
8
8
Deaths
35
91
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
8
7
0.44
W
King Arthur
Tatsuya34260
King Arthur
3
4
15
2.63
W
Cerberus
Tohtek
Cerberus
7
1
23
18.5
L
3
7
3
0.64
W
Nu Wa
Zumalose
Nu Wa
10
0
21
20.5
W
7
1
10
12
L
Guan Yu
demalin1
Guan Yu
2
6
5
0.75
L
Khepri
1
8
3
0.31
W
Heimdallr
groves19
Heimdallr
8
2
22
9.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,948
Damage
54,276
59,737
Taken
89,412
36,610
Mitigated
46,000
5,660
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,004
1,055
0
253
19,327
4,637
0
13,319
5,642
39,178
0
W
King Arthur
Tatsuya34260
King Arthur
7,855
103
267
267
13,934
6,044
0
11,694
2,216
0
18,578
W
Cerberus
Tohtek
Cerberus
13,192
892
0
2,174
16,202
20,300
0
11,426
4,701
24,256
0
L
11,036
565
0
0
14,376
4,403
0
10,691
3,403
41,584
0
W
Nu Wa
Zumalose
Nu Wa
37,114
8,254
181
2,133
6,990
2,616
0
4,682
2,258
79,346
0
W
6,897
2,827
0
638
11,305
3,092
0
8,022
3,258
0
15,053
L
Guan Yu
demalin1
Guan Yu
8,877
326
2,957
3,113
18,703
18,834
0
9,192
9,233
0
28,374
L
Khepri
4,138
377
0
69
22,880
13,022
0
7,399
15,153
10,401
0
W
Heimdallr
groves19
Heimdallr
17,890
9,350
0
0
11,306
4,558
0
9,376
1,905
0
52,552
L
20,221
8,794
0
396
14,126
5,104
0
8,181
5,663
55,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,428
Gold Earned
53,117
245
Minions Killed
235
13
Camps Cleared
3
1,149,440
Distance Traveled
1,173,498
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,207
851
51
4
0
186,824
0
W
King Arthur
11,097
925
20
2
1
226,918
0
W
Cerberus
13,755
1,146
31
3
2
236,410
0
L
Agni
10,932
911
67
6
2
184,268
0
W
Nu Wa
13,931
1,161
95
8
5
220,575
0
W
Set
12,003
1,000
12
1
1
233,830
0
L
Guan Yu
10,795
900
48
4
0
309,554
4
L
Khepri
10,109
842
5
0
0
264,602
0
W
Heimdallr
13,642
1,137
87
7
4
231,707
1
L
Vulcan
11,074
923
64
5
1
228,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role