Player Matchup

Baron Samedi
Baron Samedi
Andoraxon
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Mercury
Mercury
BrainBreaker96
Mercury
Level 103
God Stats
14W - 7L
1,500 SR
Queue Stats
99W - 80L
1,612 Elo+
Party 1
Ares
Ares
Charlesmaster
Ares
Level 12
God Stats
2W - 2L
1,451 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
RoTem_348
Heimdallr
Level 107
God Stats
15W - 6L
1,329 SR
Queue Stats
291W - 269L
1,562 Elo+
Party 1
Jormungandr
Jormungandr
dipogo_deezer
Jormungandr
Level 81
God Stats
1W - 0L
1,272 SR
Queue Stats
51W - 54L
1,343 Elo+
Solo
Team Averages
Level 81
1,410 SR
1,453 Elo+

VS

Team Averages
Level 96
1,509 SR
1,483 Elo+
Tyr
Tyr
AGG27081997
Tyr
Level 119
God Stats
26W - 21L
1,301 SR
Queue Stats
201W - 213L
1,429 Elo+
Solo
Jing Wei
Jing Wei
Angelgamer1721
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,648 Elo+
Party 2
Zhong Kui
Zhong Kui
THE-Nicoassasin
Zhong Kui
Level 104
God Stats
50W - 32L
1,529 SR
Queue Stats
212W - 190L
1,462 Elo+
Party 2
Mercury
Mercury
eresmiesclavo
Mercury
Level 94
God Stats
7W - 5L
1,606 SR
Queue Stats
40W - 37L
1,379 Elo+
Party 2
Neith
Neith
jamesclynes234
Neith
Level 155
God Stats
16W - 16L
1,607 SR
Queue Stats
669W - 693L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andoraxon
Baron Samedi
13
5 / 0 / 6
8,171
629
8,456
8,165
3,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 4
7,627
587
4,146
8,644
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 2 / 8
7,642
588
7,540
10,675
6,866
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
RoTem_348
Heimdallr
15
8 / 0 / 3
9,159
705
8,959
8,557
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
dipogo_deezer
Jormungandr
13
0 / 0 / 2
7,333
564
7,955
6,660
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,110
547
2,900
11,684
5,933
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
6
0 / 10 / 0
4,758
366
1,202
8,544
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
THE-Nicoassasin
Zhong Kui
11
3 / 3 / 1
6,866
528
11,434
11,933
7,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
10
0 / 5 / 0
6,182
476
2,402
9,504
2,636
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 2
5,841
449
3,725
8,794
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
23
Kills
4
4
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
Andoraxon
Baron Samedi
5
0
6
8
L
Jing Wei
0
10
0
0
W
5
2
4
3.5
W
5
2
8
4.5
W
Heimdallr
RoTem_348
Heimdallr
8
0
3
9.5
L
Zhong Kui
THE-Nicoassasin
Zhong Kui
3
3
1
1.17
W
Jormungandr
dipogo_deezer
Jormungandr
0
0
2
1
L
Mercury
0
5
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,056
Damage
21,663
42,701
Taken
50,459
24,080
Mitigated
19,949
14,447
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,900
701
0
3,952
11,684
5,933
217
7,265
3,794
0
44,181
W
Baron Samedi
Andoraxon
Baron Samedi
8,456
825
889
4,567
8,165
3,411
500
4,622
3,543
33,324
0
L
Jing Wei
1,202
819
0
428
8,544
1,820
0
4,485
4,057
0
9,974
W
4,146
2,093
0
750
8,644
3,078
0
1,414
7,230
0
46,819
W
7,540
301
0
3,304
10,675
6,866
137
3,253
7,422
19,447
0
W
Heimdallr
RoTem_348
Heimdallr
8,959
3,544
0
3,287
8,557
5,372
3,199
1,750
6,807
0
70,234
L
Zhong Kui
THE-Nicoassasin
Zhong Kui
11,434
1,330
342
5,701
11,933
7,646
91
6,486
5,422
40,107
0
W
Jormungandr
dipogo_deezer
Jormungandr
7,955
2,824
0
1,650
6,660
5,353
0
395
6,265
44,998
0
L
Mercury
2,402
1,419
0
730
9,504
2,636
0
2,777
6,702
0
40,236
L
3,725
1,171
282
3,779
8,794
1,914
0
2,263
6,530
0
22,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
30,757
366
Minions Killed
302
0
Camps Cleared
0
1,299,576
Distance Traveled
1,296,064
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,110
547
101
8
0
260,091
4
W
Baron Samedi
8,171
629
63
5
0
253,144
1
L
Jing Wei
4,758
366
15
1
0
276,603
0
W
Mercury
7,627
587
82
6
0
309,507
0
W
Ares
7,642
588
19
1
0
242,080
2
W
Heimdallr
9,159
705
111
9
0
239,950
1
L
Zhong Kui
6,866
528
73
6
0
234,891
0
W
Jormungandr
7,333
564
91
7
0
254,895
0
L
Mercury
6,182
476
75
6
0
254,615
0
L
Neith
5,841
449
38
3
0
269,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role