Player Matchup

Cthulhu
Cthulhu
Alvowolf
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Hercules
Hercules
D4V1C1Y0
Hercules
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 55L
1,442 Elo+
Solo
Vulcan
Vulcan
Nekitamo
Vulcan
Level 29
God Stats
3W - 1L
1,896 SR
Queue Stats
26W - 27L
1,423 Elo+
Solo
Cupid
Cupid
Skarodan
Cupid
Level 29
God Stats
4W - 2L
1,607 SR
Queue Stats
23W - 27L
1,425 Elo+
Solo
Artemis
Artemis
Uffbrub
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,340 Elo+
Solo
Team Averages
Level 20
1,601 SR
1,426 Elo+

VS

Team Averages
Level 16
1,406 SR
1,385 Elo+
Neith
Neith
GreatGad
Neith
Level 4
God Stats
1W - 8L
1,153 SR
Queue Stats
6W - 17L
1,147 Elo+
Solo
Ravana
Ravana
JokerFaec
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Montgomery238
Guan Yu
Level 15
God Stats
1W - 3L
1,377 SR
Queue Stats
3W - 10L
1,247 Elo+
Solo
Ah Puch
Ah Puch
PHILY316
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
miqcasrag
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvowolf
Cthulhu
15
5 / 4 / 16
9,533
1,059
8,957
13,079
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
D4V1C1Y0
Hercules
18
12 / 0 / 18
11,679
1,298
16,078
8,713
9,219
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Nekitamo
Vulcan
16
6 / 0 / 15
10,129
1,125
19,570
6,080
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Skarodan
Cupid
16
4 / 3 / 14
9,432
1,048
9,660
7,405
2,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Uffbrub
Artemis
16
5 / 1 / 15
9,452
1,050
10,033
6,378
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

311

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GreatGad
Neith
13
1 / 10 / 2
8,038
893
9,409
15,542
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
JokerFaec
Ravana
14
3 / 8 / 2
9,013
1,001
11,483
15,473
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
14
1 / 8 / 2
8,193
910
4,083
15,814
14,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
PHILY316
Ah Puch
13
1 / 5 / 2
7,977
886
5,719
7,791
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
2 / 2 / 4
8,800
978
6,643
17,758
12,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
20
32
Kills
8
8
Deaths
33
78
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alvowolf
Cthulhu
5
4
16
3.25
W
Hercules
D4V1C1Y0
Hercules
12
0
18
21
L
Neith
GreatGad
Neith
1
10
2
0.2
L
Ravana
JokerFaec
Ravana
3
8
2
0.5
L
Guan Yu
1
8
2
0.25
W
Vulcan
Nekitamo
Vulcan
6
0
15
13.5
L
Ah Puch
PHILY316
Ah Puch
1
5
2
0.4
W
Cupid
Skarodan
Cupid
4
3
14
3.67
W
Artemis
Uffbrub
Artemis
5
1
15
12.5
L
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,298
Damage
37,337
41,655
Taken
72,378
29,612
Mitigated
42,829
7,330
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alvowolf
Cthulhu
8,957
528
917
540
13,079
11,010
0
3,427
9,437
19,339
0
W
Hercules
D4V1C1Y0
Hercules
16,078
7,497
0
3,817
8,713
9,219
0
2,447
6,242
115
23,451
L
Neith
GreatGad
Neith
9,409
4,209
0
2,555
15,542
5,839
0
6,285
9,182
0
28,629
L
Ravana
JokerFaec
Ravana
11,483
5,563
0
2,557
15,473
7,151
0
5,446
9,892
0
33,582
L
Guan Yu
4,083
250
1,287
1,426
15,814
14,921
0
6,087
9,527
0
18,740
W
Vulcan
Nekitamo
Vulcan
19,570
7,756
0
0
6,080
2,705
0
1,775
4,255
38,873
0
L
Ah Puch
PHILY316
Ah Puch
5,719
1,540
0
64
7,791
2,562
0
1,732
6,009
13,996
0
W
Cupid
Skarodan
Cupid
9,660
6,764
77
1,773
7,405
2,740
0
2,755
4,625
0
24,703
W
Artemis
Uffbrub
Artemis
10,033
4,848
0
206
6,378
3,938
0
1,958
4,370
0
16,778
L
Ymir
6,643
1,099
0
3,696
17,758
12,356
0
8,416
9,175
11,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
42,021
167
Minions Killed
145
4
Camps Cleared
5
817,813
Distance Traveled
654,971
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,533
1,059
26
3
0
156,779
0
W
Hercules
11,679
1,298
23
3
1
189,022
3
L
Neith
8,038
893
30
3
2
123,552
1
L
Ravana
9,013
1,001
43
5
3
167,481
1
L
Guan Yu
8,193
910
32
4
0
137,409
0
W
Vulcan
10,129
1,125
53
6
0
185,082
0
L
Ah Puch
7,977
886
21
2
0
97,383
0
W
Cupid
9,432
1,048
47
5
1
142,805
1
W
Artemis
9,452
1,050
18
2
2
144,125
0
L
Ymir
8,800
978
19
2
0
129,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role