Player Matchup

Scylla
Scylla
Flovv16
Scylla
Level 48
God Stats
10W - 5L
1,814 SR
Queue Stats
72W - 59L
1,589 Elo+
Party 1
Neith
Neith
Ronathen
Neith
Level 87
God Stats
1W - 1L
1,244 SR
Queue Stats
5W - 6L
1,223 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Two Ls Make a W
Tsukuyomi
Level 15
God Stats
3W - 2L
1,244 SR
Queue Stats
16W - 14L
1,223 Elo+
Party 1
Chaac
Chaac
Um Yikes
Chaac
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,524 Elo+
Party 1
Team Averages
Level 65
1,450 SR
1,390 Elo+

VS

Team Averages
Level 65
1,500 SR
1,503 Elo+
Zeus
Zeus
DownyCloudz
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Noctis_the_Cold
Heimdallr
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 86L
1,502 Elo+
Party 2
Fafnir
Fafnir
Ohverlorde
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
SladeCorrigan
Ratatoskr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flovv16
Scylla
20
11 / 1 / 8
12,916
923
21,281
9,682
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Ronathen
Neith
17
6 / 1 / 4
11,094
792
10,047
7,071
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Two Ls Make a W
Tsukuyomi
15
1 / 6 / 6
10,234
731
3,755
10,378
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Um Yikes
Chaac
18
9 / 0 / 7
11,942
853
10,808
15,870
20,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,561
683
6,620
11,788
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Noctis_the_Cold
Heimdallr
15
3 / 7 / 2
9,638
688
11,611
12,351
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Ohverlorde
Fafnir
16
2 / 6 / 6
10,513
751
3,915
15,450
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
SladeCorrigan
Ratatoskr
15
0 / 5 / 1
8,876
634
3,194
12,131
7,391
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
6
8
Deaths
27
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Scylla
Flovv16
Scylla
11
1
8
15
L
Heimdallr
Noctis_the_Cold
Heimdallr
3
7
2
0.57
L
Fafnir
Ohverlorde
Fafnir
2
6
6
0.83
W
Neith
Ronathen
Neith
6
1
4
8
L
Ratatoskr
SladeCorrigan
Ratatoskr
0
5
1
0.1
W
Tsukuyomi
Two Ls Make a W
Tsukuyomi
1
6
6
0.67
W
Chaac
Um Yikes
Chaac
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,891
Damage
25,340
43,001
Taken
51,720
31,128
Mitigated
34,131
12,346
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,620
1,365
0
632
11,788
3,264
0
6,929
4,423
32,822
0
W
Scylla
Flovv16
Scylla
21,281
4,328
0
2,076
9,682
3,928
2,366
3,825
5,857
65,846
0
L
Heimdallr
Noctis_the_Cold
Heimdallr
11,611
4,139
0
125
12,351
6,539
346
4,281
7,845
0
38,751
L
Fafnir
Ohverlorde
Fafnir
3,915
1,473
0
2,830
15,450
16,937
63
5,154
9,936
17,700
0
W
Neith
Ronathen
Neith
10,047
5,322
609
3,077
7,071
2,724
2,436
1,871
5,197
0
35,155
L
Ratatoskr
SladeCorrigan
Ratatoskr
3,194
606
0
1,987
12,131
7,391
703
5,088
6,763
0
19,494
W
Tsukuyomi
Two Ls Make a W
Tsukuyomi
3,755
1,264
0
992
10,378
4,299
75
1,821
8,557
0
23,223
W
Chaac
Um Yikes
Chaac
10,808
1,170
0
5,592
15,870
20,177
1,030
3,564
12,306
0
35,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
38,588
228
Minions Killed
172
13
Camps Cleared
9
1,223,512
Distance Traveled
725,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,561
683
44
3
1
139,407
1
W
Scylla
12,916
923
99
7
6
331,611
1
L
Heimdallr
9,638
688
57
4
0
183,361
1
L
Fafnir
10,513
751
28
2
5
194,205
0
W
Neith
11,094
792
46
3
2
304,162
0
L
Ratatoskr
8,876
634
43
3
3
208,774
0
W
Tsukuyomi
10,234
731
30
2
5
249,686
1
W
Chaac
11,942
853
53
4
0
338,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role