Player Matchup

Artio
Artio
EarthOrpheus128
Artio
Level 86
God Stats
8W - 7L
1,575 SR
Queue Stats
182W - 266L
1,539 Elo+
Party 2
He Bo
He Bo
PdIDy
He Bo
Level 27
God Stats
4W - 10L
1,271 SR
Queue Stats
179W - 316L
1,439 Elo+
Party 2
Chaac
Chaac
Zebedeedy
Chaac
Level 156
God Stats
2W - 2L
1,329 SR
Queue Stats
447W - 261L
1,624 Elo+
Party 2
Neith
Neith
awesomness123
Neith
Level 83
God Stats
13W - 10L
1,737 SR
Queue Stats
110W - 189L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
jbetto
Ao Kuang
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
677W - 730L
1,537 Elo+
Party 2
Team Averages
Level 94
1,482 SR
1,536 Elo+

VS

Team Averages
Level 49
1,537 SR
1,378 Elo+
Ullr
Ullr
Imbued_
Ullr
Level 129
God Stats
20W - 20L
1,500 SR
Queue Stats
316W - 328L
1,377 Elo+
Solo
Achilles
Achilles
Nightwing1992
Achilles
Level 28
God Stats
1W - 1L
1,685 SR
Queue Stats
4W - 11L
1,332 Elo+
Party 1
Ra
Ra
SlowTeamV
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
craigc07
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,332 Elo+
Party 1
Kumbhakarna
Kumbhakarna
goobs2
Kumbhakarna
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
9,695
510
5,375
14,690
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
PdIDy
He Bo
15
2 / 3 / 5
9,208
485
9,378
9,200
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Zebedeedy
Chaac
17
8 / 2 / 12
10,904
574
18,414
20,024
11,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 5 / 1
10,595
558
9,039
13,558
6,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
jbetto
Ao Kuang
20
14 / 2 / 3
12,663
666
18,415
13,429
11,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Imbued_
Ullr
17
5 / 3 / 3
10,157
535
10,484
11,530
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Nightwing1992
Achilles
12
1 / 6 / 1
7,387
389
8,235
19,196
13,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 9 / 4
8,430
444
8,022
11,331
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
craigc07
Thanatos
13
2 / 7 / 8
8,360
440
8,252
16,170
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
goobs2
Kumbhakarna
13
4 / 3 / 9
9,553
503
9,655
17,545
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
28
Kills
15
15
Deaths
28
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Ullr
Imbued_
Ullr
5
3
3
2.17
L
Achilles
Nightwing1992
Achilles
1
6
1
0.25
W
He Bo
PdIDy
He Bo
2
3
5
1.5
L
3
9
4
0.56
W
Chaac
Zebedeedy
Chaac
8
2
12
7
W
2
5
1
0.5
L
Thanatos
craigc07
Thanatos
2
7
8
0.86
L
Kumbhakarna
goobs2
Kumbhakarna
4
3
9
2.83
W
Ao Kuang
jbetto
Ao Kuang
14
2
3
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,621
Damage
44,648
70,901
Taken
75,772
48,478
Mitigated
44,654
28,228
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,375
611
812
3,702
14,690
15,536
174
3,780
10,810
24,196
0
L
Ullr
Imbued_
Ullr
10,484
3,287
0
1,448
11,530
4,181
616
1,615
9,915
0
67,091
L
Achilles
Nightwing1992
Achilles
8,235
2,537
0
3,055
19,196
13,883
0
11,380
7,066
0
30,720
W
He Bo
PdIDy
He Bo
9,378
1,141
0
1,960
9,200
3,317
1,795
3,133
6,017
63,024
0
L
8,022
1,791
1,611
1,298
11,331
3,824
0
3,858
6,402
41,095
0
W
Chaac
Zebedeedy
Chaac
18,414
2,520
0
11,316
20,024
11,727
193
5,819
13,594
0
78,630
W
9,039
4,337
0
3,849
13,558
6,769
5,198
2,013
11,520
0
76,866
L
Thanatos
craigc07
Thanatos
8,252
1,389
0
9,121
16,170
6,315
0
4,661
10,924
0
43,042
L
Kumbhakarna
goobs2
Kumbhakarna
9,655
1,194
0
3,155
17,545
16,451
306
8,833
7,617
30,778
0
W
Ao Kuang
jbetto
Ao Kuang
18,415
4,349
0
6,589
13,429
11,129
647
2,932
10,277
82,415
8,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
43,887
556
Minions Killed
400
0
Camps Cleared
0
1,947,195
Distance Traveled
1,651,421
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,695
510
33
2
0
399,060
2
L
Ullr
10,157
535
129
7
0
327,635
7
L
Achilles
7,387
389
48
3
0
323,054
1
W
He Bo
9,208
485
106
6
0
355,019
0
L
Ra
8,430
444
91
5
0
322,573
2
W
Chaac
10,904
574
114
6
0
460,441
3
W
Neith
10,595
558
146
8
0
340,845
0
L
Thanatos
8,360
440
79
4
0
322,171
2
L
Kumbhakarna
9,553
503
53
3
0
355,988
0
W
Ao Kuang
12,663
666
157
8
0
391,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role