Player Matchup

Camazotz
Camazotz
IamShaydoo
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
MiraAydogan
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Pisoglentiss
Ymir
Level 23
God Stats
40W - 29L
1,551 SR
Queue Stats
140W - 121L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
kirillmosk
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
kostaskostas123
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 9
1,510 SR
1,495 Elo+

VS

Team Averages
Level 30
1,599 SR
1,484 Elo+
Loki
Loki
BloodyDart
Loki
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BloodyVeder
Sobek
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 59L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
Chetnikduke
Baron Samedi
Level 22
God Stats
8W - 4L
1,798 SR
Queue Stats
21W - 15L
1,393 Elo+
Solo
Rama
Rama
TIMMEX
Rama
Level 29
God Stats
11W - 6L
1,698 SR
Queue Stats
61W - 55L
1,515 Elo+
Solo
Horus
Horus
minapash
Horus
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
91W - 83L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IamShaydoo
Camazotz
10
2 / 8 / 4
7,511
395
5,292
16,440
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 9 / 0
5,991
315
3,445
10,353
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 16
8,239
434
12,639
17,033
15,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
kirillmosk
Kukulkan
10
1 / 14 / 3
7,395
389
8,884
12,522
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
16 / 2 / 2
10,849
571
20,258
16,351
7,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 6
9,715
511
7,246
12,376
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 5 / 15
8,868
467
7,024
16,718
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Chetnikduke
Baron Samedi
14
7 / 3 / 11
9,321
491
18,020
12,065
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
TIMMEX
Rama
13
5 / 5 / 12
8,512
448
11,053
10,625
3,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
minapash
Horus
14
12 / 3 / 10
9,769
514
10,500
17,845
12,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
20
Kills
38
38
Deaths
21
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
W
5
5
15
2.5
W
Baron Samedi
Chetnikduke
Baron Samedi
7
3
11
4.17
L
Camazotz
IamShaydoo
Camazotz
2
8
4
0.5
L
0
9
0
0
L
1
5
16
1.8
W
Rama
TIMMEX
Rama
5
5
12
2.2
L
Kukulkan
kirillmosk
Kukulkan
1
14
3
0.18
L
16
2
2
8.5
W
Horus
minapash
Horus
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,518
Damage
53,843
72,699
Taken
69,629
39,167
Mitigated
39,488
11,532
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,246
3,240
0
3,402
12,376
4,111
283
1,903
10,473
0
44,894
W
7,024
1,177
0
2,930
16,718
13,668
359
7,366
9,302
18,288
0
W
Baron Samedi
Chetnikduke
Baron Samedi
18,020
1,869
1,563
3,824
12,065
5,715
1,052
3,493
8,497
57,326
0
L
Camazotz
IamShaydoo
Camazotz
5,292
1,675
0
4,220
16,440
5,705
0
4,185
12,255
0
28,773
L
3,445
1,482
0
258
10,353
6,492
149
3,376
6,977
0
10,794
L
12,639
1,856
0
125
17,033
15,488
136
8,284
8,749
23,647
0
W
Rama
TIMMEX
Rama
11,053
8,857
0
1,943
10,625
3,648
1,575
3,585
7,040
0
35,139
L
Kukulkan
kirillmosk
Kukulkan
8,884
1,715
0
0
12,522
4,153
54
3,899
8,623
33,679
0
L
20,258
13,882
0
6,929
16,351
7,329
657
5,300
11,051
0
63,577
W
Horus
minapash
Horus
10,500
6,396
3,842
7,818
17,845
12,346
558
5,176
12,419
0
29,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
46,185
258
Minions Killed
284
0
Camps Cleared
0
1,540,785
Distance Traveled
1,631,974
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,715
511
73
4
0
310,069
0
W
Sobek
8,868
467
24
1
0
359,326
1
W
Baron Samedi
9,321
491
90
5
0
322,827
1
L
Camazotz
7,511
395
54
3
0
348,173
2
L
Odin
5,991
315
12
1
0
247,348
2
L
Ymir
8,239
434
22
1
0
344,618
1
W
Rama
8,512
448
50
3
0
317,526
5
L
Kukulkan
7,395
389
60
3
0
281,063
6
L
Apollo
10,849
571
110
6
0
319,583
3
W
Horus
9,769
514
47
2
0
322,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role