Player Matchup

Ah Puch
Ah Puch
Demonicwolf808
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,781 Elo+
Party 2
Hel
Hel
Marhysa
Hel
Level 34
God Stats
0W - 2L
1,266 SR
Queue Stats
10W - 13L
1,590 Elo+
Party 2
Neith
Neith
Nooooo Juice
Neith
Level 18
God Stats
17W - 11L
1,776 SR
Queue Stats
102W - 87L
1,480 Elo+
Solo
Artemis
Artemis
cassandrastar28
Artemis
Level 3
God Stats
2W - 5L
1,468 SR
Queue Stats
16W - 28L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
m1k3_31y
Jing Wei
Level 4
God Stats
21W - 32L
1,468 SR
Queue Stats
131W - 296L
1,404 Elo+
Party 1
Team Averages
Level 12
1,496 SR
1,532 Elo+

VS

Team Averages
Level 22
1,511 SR
1,497 Elo+
Merlin
Merlin
AGodDamTurtle
Merlin
Level 18
God Stats
1W - 2L
1,287 SR
Queue Stats
8W - 12L
1,528 Elo+
Solo
Athena
Athena
Darksith4
Athena
Level 27
God Stats
13W - 9L
1,500 SR
Queue Stats
111W - 133L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 24
God Stats
128W - 96L
1,558 SR
Queue Stats
226W - 179L
1,612 Elo+
Solo
Achilles
Achilles
claudsdale
Achilles
Level 13
God Stats
12W - 20L
1,709 SR
Queue Stats
64W - 61L
1,627 Elo+
Solo
Nemesis
Nemesis
mleee545115
Nemesis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 179L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,093
827
7,356
11,373
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hel
16
2 / 7 / 1
10,148
923
19,124
23,960
8,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 13 / 3
9,549
868
10,205
22,615
8,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 12 / 1
9,052
823
5,130
18,986
6,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
m1k3_31y
Jing Wei
15
1 / 9 / 1
9,319
847
4,768
19,305
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

5

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 20
11,746
1,068
22,487
9,029
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Darksith4
Athena
19
3 / 0 / 29
12,377
1,125
10,964
14,460
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Skizz Fizz
Sun Wukong
18
8 / 0 / 20
12,241
1,113
24,017
12,914
17,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
claudsdale
Achilles
19
18 / 1 / 12
12,686
1,153
26,764
9,883
5,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
mleee545115
Nemesis
18
6 / 0 / 22
11,569
1,052
7,097
8,951
4,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
146
4
Kills
43
43
Deaths
4
7
Assists
103
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
W
Athena
Darksith4
Athena
3
0
29
17.5
L
0
2
1
0.25
L
Hel
2
7
1
0.36
L
0
13
3
0.12
W
Sun Wukong
Skizz Fizz
Sun Wukong
8
0
20
18
L
1
12
1
0.13
W
Achilles
claudsdale
Achilles
18
1
12
24
L
Jing Wei
m1k3_31y
Jing Wei
1
9
1
0.17
W
Nemesis
mleee545115
Nemesis
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,583
Damage
91,329
96,239
Taken
55,237
34,933
Mitigated
51,588
15,195
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,487
1,922
0
457
9,029
4,385
0
4,438
4,591
35,545
0
W
Athena
Darksith4
Athena
10,964
3,391
0
1,442
14,460
19,452
0
6,734
7,726
16,931
0
L
7,356
60
0
9
11,373
4,144
0
4,682
6,691
19,061
0
L
Hel
19,124
1,714
4,712
6,323
23,960
8,763
0
9,898
14,062
45,073
0
L
10,205
6,478
0
1,347
22,615
8,219
0
8,012
14,603
0
23,985
W
Sun Wukong
Skizz Fizz
Sun Wukong
24,017
3,241
0
956
12,914
17,897
0
6,058
6,856
0
45,978
L
5,130
3,482
0
1,877
18,986
6,858
0
6,315
12,671
0
11,150
W
Achilles
claudsdale
Achilles
26,764
8,111
0
1,967
9,883
5,470
0
2,617
7,266
0
43,899
L
Jing Wei
m1k3_31y
Jing Wei
4,768
4,183
0
927
19,305
6,949
0
4,544
14,761
0
11,591
W
Nemesis
mleee545115
Nemesis
7,097
1,150
0
635
8,951
4,384
0
6,633
2,318
0
19,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,161
Gold Earned
60,619
139
Minions Killed
187
2
Camps Cleared
5
836,245
Distance Traveled
1,187,934
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,746
1,068
37
3
0
175,700
0
W
Athena
12,377
1,125
13
1
0
244,462
0
L
Ah Puch
9,093
827
23
2
1
174,037
1
L
Hel
10,148
923
65
6
1
190,620
0
L
Neith
9,549
868
32
3
0
165,787
0
W
Sun Wukong
12,241
1,113
55
5
2
246,708
0
L
Artemis
9,052
823
12
1
0
132,758
0
W
Achilles
12,686
1,153
36
3
3
233,006
0
L
Jing Wei
9,319
847
7
1
0
173,043
0
W
Nemesis
11,569
1,052
46
4
0
288,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role