Player Matchup

Sobek
Sobek
Silver III
Bilbonum
Sobek
Silver III
Level 113
God Stats
1W - 1L
1,838 SR
Queue Stats
3W - 10L
1,234 MMR
Solo
Izanami
Izanami
Silver III
Casimyr
Izanami
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
FarlieEU
Bellona
Silver II
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
239W - 252L
1,251 MMR
Solo
Chang'e
Chang'e
Gold IV
LoptrLaufeyson
Chang'e
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Sockostroj2k
Kali
Silver I
Level 99
God Stats
15W - 21L
1,458 SR
Queue Stats
64W - 76L
1,233 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,559 SR
1,344 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,603 SR
1,286 MMR
Bakasura
Bakasura
Bronze IV
AlyRee
Bakasura
Bronze IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver I
GrooteS
Guan Yu
Silver I
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 126L
1,223 MMR
Party 2
Anubis
Anubis
Silver I
OtecBroll
Anubis
Silver I
Level 109
God Stats
13W - 11L
1,500 SR
Queue Stats
318W - 327L
1,269 MMR
Party 1
Neith
Neith
Silver II
Rhaek
Neith
Silver II
Level 154
God Stats
7W - 2L
1,625 SR
Queue Stats
49W - 43L
1,215 MMR
Solo
Geb
Geb
Silver I
ShadowSidd
Geb
Silver I
Level 141
God Stats
11W - 6L
1,890 SR
Queue Stats
224W - 217L
1,223 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bilbonum
Sobek
5
0 / 0 / 0
3,832
479
600
3,581
1,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Casimyr
Izanami
7
0 / 1 / 0
4,046
506
948
3,992
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
FarlieEU
Bellona
8
1 / 2 / 0
4,728
591
4,201
5,829
4,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,407
551
2,188
4,917
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,603
575
1,151
4,077
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bans
ScyllaSetJanusTsukuyomiNemesis

VS

Bans
DanzaburouNu WaCupidPersephoneApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlyRee
Bakasura
9
1 / 0 / 0
4,718
590
511
2,567
786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
GrooteS
Guan Yu
9
2 / 1 / 1
5,070
634
4,109
6,507
2,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
OtecBroll
Anubis
8
1 / 1 / 1
4,737
592
3,509
3,424
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Neith
Rhaek
Neith
9
1 / 0 / 0
4,625
578
2,663
1,891
495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,523
565
1,857
3,841
1,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
6
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AlyRee
Bakasura
1
0
0
1
L
Sobek
Bilbonum
Sobek
0
0
0
0
L
Izanami
Casimyr
Izanami
0
1
0
0
L
Bellona
FarlieEU
Bellona
1
2
0
0.5
W
Guan Yu
GrooteS
Guan Yu
2
1
1
2.5
L
0
2
1
0.25
W
Anubis
OtecBroll
Anubis
1
1
1
1.5
W
Neith
Rhaek
Neith
1
0
0
1
W
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
12,649
22,396
Taken
18,230
8,518
Mitigated
6,946
5,577
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AlyRee
Bakasura
511
320
0
1,158
2,567
786
0
326
2,159
0
17,169
L
Sobek
Bilbonum
Sobek
600
32
0
1,063
3,581
1,281
0
735
2,846
3,006
0
L
Izanami
Casimyr
Izanami
948
728
0
608
3,992
828
0
709
3,283
0
21,981
L
Bellona
FarlieEU
Bellona
4,201
1,272
0
1,555
5,829
4,303
0
0
5,829
0
22,613
W
Guan Yu
GrooteS
Guan Yu
4,109
768
49
2,175
6,507
2,760
366
0
6,507
0
23,592
L
2,188
261
171
1,453
4,917
959
0
3,432
1,485
20,121
0
W
Anubis
OtecBroll
Anubis
3,509
437
0
1,214
3,424
1,366
0
1,423
1,883
20,413
0
W
Neith
Rhaek
Neith
2,663
1,270
0
428
1,891
495
108
120
1,771
0
31,089
W
1,857
301
0
730
3,841
1,539
0
701
3,122
10,473
0
L
1,151
397
0
727
4,077
1,147
0
490
3,587
0
21,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,616
Gold Earned
23,673
207
Minions Killed
221
0
Camps Cleared
0
709,426
Distance Traveled
727,863
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,718
590
55
7
0
183,018
3
L
Sobek
3,832
479
10
1
0
130,313
2
L
Izanami
4,046
506
45
6
0
144,667
3
L
Bellona
4,728
591
53
7
0
140,980
2
W
Guan Yu
5,070
634
48
6
0
153,272
2
L
Chang'e
4,407
551
53
7
0
147,852
2
W
Anubis
4,737
592
39
5
0
129,453
4
W
Neith
4,625
578
70
9
0
120,301
3
W
Geb
4,523
565
9
1
0
141,819
2
L
Kali
4,603
575
46
6
0
145,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role