Player Matchup

Ymir
Ymir
Timhagen
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
974 Elo+
Solo
Apollo
Apollo
Twisted_Kenji
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
funnyjimmy
Cerberus
Level 27
God Stats
6W - 5L
1,597 SR
Queue Stats
99W - 118L
1,525 Elo+
Solo
Nemesis
Nemesis
midnitechannel
Nemesis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 52L
1,364 Elo+
Solo
Jing Wei
Jing Wei
rubenderuck
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,239 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,320 Elo+

VS

Team Averages
Level 29
1,544 SR
1,587 Elo+
Mercury
Mercury
Ls Grizzly
Mercury
Level 55
God Stats
15W - 3L
1,801 SR
Queue Stats
123W - 129L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
MocK Nukezz
Heimdallr
Level 20
God Stats
43W - 30L
1,620 SR
Queue Stats
51W - 33L
1,692 Elo+
Party 1
Xbalanque
Xbalanque
MocK Smokes
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,630 Elo+
Party 1
Thanatos
Thanatos
ProfessorPepito
Thanatos
Level 16
God Stats
12W - 13L
1,513 SR
Queue Stats
67W - 81L
1,516 Elo+
Party 1
Persephone
Persephone
howchriscsit
Persephone
Level 25
God Stats
3W - 3L
1,288 SR
Queue Stats
194W - 185L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 4
9,664
966
2,154
15,276
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 5 / 4
9,551
955
6,255
11,346
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
funnyjimmy
Cerberus
17
2 / 5 / 3
10,911
1,091
14,824
28,007
35,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 12 / 3
10,073
1,007
9,188
19,125
8,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
rubenderuck
Jing Wei
14
0 / 7 / 3
8,521
852
838
9,978
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

38

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ls Grizzly
Mercury
18
12 / 0 / 10
12,377
1,238
14,461
10,632
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
MocK Nukezz
Heimdallr
19
6 / 0 / 21
12,012
1,201
14,704
4,406
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
MocK Smokes
Xbalanque
18
6 / 0 / 21
11,534
1,153
28,407
8,519
2,978
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
6 / 5 / 16
11,401
1,140
12,954
10,059
2,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
howchriscsit
Persephone
17
4 / 3 / 18
10,768
1,077
6,446
7,412
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
120
8
Kills
34
34
Deaths
8
17
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ls Grizzly
Mercury
12
0
10
17
W
Heimdallr
MocK Nukezz
Heimdallr
6
0
21
16.5
W
Xbalanque
MocK Smokes
Xbalanque
6
0
21
16.5
W
Thanatos
6
5
16
2.8
L
Ymir
0
5
4
0.4
L
1
5
4
0.6
L
Cerberus
funnyjimmy
Cerberus
2
5
3
0.7
W
Persephone
howchriscsit
Persephone
4
3
18
4.33
L
5
12
3
0.54
L
Jing Wei
rubenderuck
Jing Wei
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
76,972
83,732
Taken
41,028
64,634
Mitigated
13,824
7,085
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ls Grizzly
Mercury
14,461
8,996
0
872
10,632
3,942
0
4,128
6,504
0
33,149
W
Heimdallr
MocK Nukezz
Heimdallr
14,704
11,141
0
1,754
4,406
1,971
0
743
3,663
0
38,396
W
Xbalanque
MocK Smokes
Xbalanque
28,407
19,164
0
2,648
8,519
2,978
0
4,564
3,955
0
49,672
W
Thanatos
12,954
2,745
0
4,627
10,059
2,967
0
4,632
5,427
0
21,255
L
Ymir
2,154
421
0
696
15,276
12,886
0
1,813
13,463
14,837
0
L
6,255
3,486
0
1,245
11,346
3,911
0
655
10,691
0
22,837
L
Cerberus
funnyjimmy
Cerberus
14,824
271
0
4,529
28,007
35,653
0
1,674
26,333
39,233
0
W
Persephone
howchriscsit
Persephone
6,446
1,852
0
326
7,412
1,966
0
2,911
4,499
13,877
0
L
9,188
2,022
0
210
19,125
8,492
0
1,771
17,354
0
12,477
L
Jing Wei
rubenderuck
Jing Wei
838
646
0
405
9,978
3,692
0
533
9,442
0
4,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,720
Gold Earned
58,092
132
Minions Killed
191
0
Camps Cleared
9
816,056
Distance Traveled
950,922
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,377
1,238
36
4
1
234,435
0
W
Heimdallr
12,012
1,201
59
6
4
161,109
0
W
Xbalanque
11,534
1,153
51
5
1
185,562
0
W
Thanatos
11,401
1,140
30
3
2
201,818
0
L
Ymir
9,664
966
27
3
0
162,470
1
L
Apollo
9,551
955
24
2
0
145,038
0
L
Cerberus
10,911
1,091
67
7
0
223,970
0
W
Persephone
10,768
1,077
15
2
1
167,998
0
L
Nemesis
10,073
1,007
3
0
0
143,094
0
L
Jing Wei
8,521
852
11
1
0
141,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role