Player Matchup

Osiris
Osiris
Gold I
ButterWindMill
Osiris
Gold I
Level 159
God Stats
5W - 2L
2,006 SR
Queue Stats
233W - 227L
1,696 MMR
Solo
Chang'e
Chang'e
Gold V
UKoolaidria
Chang'e
Gold V
Level 97
God Stats
7W - 0L
1,720 SR
Queue Stats
46W - 19L
1,721 MMR
Solo
Arachne
Arachne
Gold II
frankbatoloco
Arachne
Gold II
Level 154
God Stats
14W - 12L
1,500 SR
Queue Stats
217W - 224L
1,682 MMR
Solo
Hachiman
Hachiman
Gold IV
notasmurf1235
Hachiman
Gold IV
Level 160
God Stats
2W - 0L
1,623 SR
Queue Stats
22W - 19L
1,723 MMR
Solo
Sobek
Sobek
Gold I
tigui22
Sobek
Gold I
Level 120
God Stats
11W - 10L
1,790 SR
Queue Stats
245W - 235L
1,695 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,728 SR
1,704 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,574 SR
1,579 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold I
 
Agni
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
IAmDEEZUS
Neith
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
anime225
Kuzenbo
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 110L
1,716 MMR
Party 1
Set
Set
Platinum III
yerrRaikage
Set
Platinum III
Level 124
God Stats
1W - 4L
1,870 SR
Queue Stats
154W - 147L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 8
13,190
573
15,989
24,133
15,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
UKoolaidria
Chang'e
20
12 / 3 / 9
14,432
627
28,555
16,920
9,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
20
5 / 4 / 7
13,226
575
7,618
21,172
9,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
notasmurf1235
Hachiman
19
2 / 4 / 6
12,501
544
7,637
16,221
6,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
tigui22
Sobek
18
8 / 5 / 13
12,133
528
12,366
25,913
26,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CthulhuDanzaburouTsukuyomiApolloPersephone

VS

Bans
Erlang ShenCabrakanMerlinYmirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 8 / 9
11,006
479
11,562
18,787
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
 
Agni
16
3 / 10 / 8
10,255
446
13,851
14,145
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
IAmDEEZUS
Neith
17
0 / 6 / 4
10,470
455
10,401
15,643
8,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
anime225
Kuzenbo
18
3 / 2 / 2
10,771
468
13,126
24,222
33,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 3 / 5
11,596
504
14,078
24,015
11,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
29
Kills
18
18
Deaths
29
43
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
8
9
1.19
L
Agni
 
Agni
3
10
8
0.7
W
2
2
8
3
L
Neith
IAmDEEZUS
Neith
0
6
4
0.33
W
Chang'e
UKoolaidria
Chang'e
12
3
9
5.5
L
Kuzenbo
anime225
Kuzenbo
3
2
2
2
W
Arachne
5
4
7
2.13
W
Hachiman
notasmurf1235
Hachiman
2
4
6
1.25
W
Sobek
tigui22
Sobek
8
5
13
2.9
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,165
Damage
63,018
104,359
Taken
96,812
67,108
Mitigated
75,271
56,002
Healing
21,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,562
2,957
0
1,429
18,787
16,804
0
10,061
8,324
0
30,067
L
Agni
 
Agni
13,851
1,096
0
812
14,145
5,127
0
9,300
4,607
54,873
0
W
15,989
7,710
0
14,968
24,133
15,885
2,927
10,781
13,230
0
105,252
L
Neith
IAmDEEZUS
Neith
10,401
4,542
0
3,786
15,643
8,194
1,213
2,637
12,974
0
88,303
W
Chang'e
UKoolaidria
Chang'e
28,555
1,033
5,178
9,292
16,920
9,168
1,973
3,855
12,635
103,889
0
L
Kuzenbo
anime225
Kuzenbo
13,126
4,692
0
9,697
24,222
33,445
382
5,100
18,943
72,691
0
W
Arachne
7,618
5,248
0
9,414
21,172
9,305
2,132
2,602
18,514
0
92,974
W
Hachiman
notasmurf1235
Hachiman
7,637
3,894
0
7,264
16,221
6,699
4,748
2,336
13,847
0
87,033
W
Sobek
tigui22
Sobek
12,366
616
459
9,427
25,913
26,051
496
7,461
18,062
42,761
0
L
14,078
6,741
0
5,536
24,015
11,701
31
12,581
11,043
0
81,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,482
Gold Earned
54,098
670
Minions Killed
563
0
Camps Cleared
0
2,276,512
Distance Traveled
2,108,866
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,006
479
33
1
0
414,306
3
L
Agni
10,255
446
105
5
0
395,387
9
W
Osiris
13,190
573
184
8
0
433,823
5
L
Neith
10,470
455
157
7
0
380,224
9
W
Chang'e
14,432
627
156
7
0
468,255
0
L
Kuzenbo
10,771
468
139
6
0
433,539
6
W
Arachne
13,226
575
133
6
0
489,538
3
W
Hachiman
12,501
544
141
6
0
414,802
7
W
Sobek
12,133
528
56
2
0
470,094
5
L
Set
11,596
504
129
6
0
485,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role