Player Matchup

Yemoja
Yemoja
Cjrah
Yemoja
Level 16
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 4L
1,681 Elo+
Solo
Discordia
Discordia
zDrkill
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
zfibito
Heimdallr
Level 17
God Stats
2W - 1L
1,710 SR
Queue Stats
58W - 18L
1,766 Elo+
Party 2
Team Averages
Level 45
1,502 SR
1,649 Elo+

VS

Team Averages
Level 63
1,515 SR
1,607 Elo+
Fafnir
Fafnir
ForrestTheGOAT
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,606 Elo+
Party 1
Kukulkan
Kukulkan
Tragic Hikari
Kukulkan
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,587 Elo+
Party 1
Thanatos
Thanatos
shadowfighter82
Thanatos
Level 44
God Stats
1W - 0L
1,546 SR
Queue Stats
15W - 13L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cjrah
Yemoja
12
2 / 6 / 5
10,564
587
3,353
16,093
16,941
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
zDrkill
Discordia
17
8 / 4 / 8
12,865
715
20,004
12,010
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zfibito
Heimdallr
16
8 / 6 / 6
12,568
698
13,140
16,389
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 13
13,254
736
7,959
12,497
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Tragic Hikari
Kukulkan
19
9 / 6 / 5
13,899
772
16,628
14,083
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
6 / 8 / 8
13,570
754
14,010
19,341
8,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
18
Kills
16
16
Deaths
18
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cjrah
Yemoja
2
6
5
0.75
W
1
4
13
1.88
W
Kukulkan
Tragic Hikari
Kukulkan
9
6
5
1.92
W
Thanatos
6
8
8
1.25
L
Discordia
zDrkill
Discordia
8
4
8
3
L
Heimdallr
zfibito
Heimdallr
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
38,597
44,492
Taken
45,921
27,457
Mitigated
24,314
4,470
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cjrah
Yemoja
3,353
850
810
286
16,093
16,941
0
11,270
4,823
23,105
0
W
7,959
2,383
0
3,664
12,497
11,035
177
4,164
7,841
23,849
0
W
Kukulkan
Tragic Hikari
Kukulkan
16,628
1,274
0
1,772
14,083
4,900
1,088
9,167
4,370
103,451
0
W
Thanatos
14,010
4,407
0
11,695
19,341
8,379
884
8,533
10,245
0
59,386
L
Discordia
zDrkill
Discordia
20,004
1,329
196
1,607
12,010
3,667
1,011
5,533
6,477
57,830
0
L
Heimdallr
zfibito
Heimdallr
13,140
5,437
0
1,571
16,389
6,849
1,763
7,800
8,589
0
40,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
40,723
184
Minions Killed
227
0
Camps Cleared
0
860,338
Distance Traveled
1,028,802
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,564
587
32
2
0
241,362
4
W
Fafnir
13,254
736
17
1
0
337,467
3
W
Kukulkan
13,899
772
148
8
0
306,398
0
W
Thanatos
13,570
754
62
3
0
384,937
1
L
Discordia
12,865
715
82
5
0
326,617
3
L
Heimdallr
12,568
698
70
4
0
292,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role