Player Matchup

Danzaburou
Danzaburou
HillyardsOwn
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LazyToker
Horus
Level 121
God Stats
17W - 15L
1,500 SR
Queue Stats
534W - 463L
1,504 Elo+
Party 1
Anubis
Anubis
TheTalIDwarf
Anubis
Level 40
God Stats
3W - 2L
1,671 SR
Queue Stats
54W - 38L
1,595 Elo+
Solo
Team Averages
Level 106
1,557 SR
1,533 Elo+

VS

Team Averages
Level 107
1,508 SR
1,638 Elo+
Apollo
Apollo
Onehandtouch
Apollo
Level 84
God Stats
20W - 7L
1,781 SR
Queue Stats
30W - 14L
1,708 Elo+
Party 2
Ymir
Ymir
PretzeIBoi
Ymir
Level 114
God Stats
6W - 3L
1,276 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Scylla
Scylla
YearlyRune
Scylla
Level 124
God Stats
47W - 29L
1,466 SR
Queue Stats
52W - 37L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HillyardsOwn
Danzaburou
11
5 / 6 / 7
8,931
744
8,519
13,676
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
LazyToker
Horus
12
5 / 2 / 9
9,820
818
3,958
10,098
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
12
4 / 4 / 8
8,787
732
8,757
9,381
5,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 4 / 5
8,851
738
6,532
6,326
1,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 8 / 8
8,374
698
5,355
11,541
4,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
YearlyRune
Scylla
12
5 / 3 / 5
8,822
735
12,486
7,437
1,806
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
14
Kills
12
12
Deaths
15
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HillyardsOwn
Danzaburou
5
6
7
1.42
L
Horus
LazyToker
Horus
5
2
9
4.75
W
Apollo
5
4
5
1.88
W
2
8
8
0.75
L
Anubis
4
4
8
2
W
Scylla
YearlyRune
Scylla
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
24,373
33,155
Taken
25,304
18,305
Mitigated
8,248
14,156
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HillyardsOwn
Danzaburou
8,519
4,006
0
3,302
13,676
5,431
101
6,696
6,980
0
28,690
L
Horus
LazyToker
Horus
3,958
2,081
3,646
4,393
10,098
7,521
0
6,259
3,839
0
11,612
W
Apollo
6,532
4,023
0
727
6,326
1,863
1,697
1,433
4,893
0
27,164
W
5,355
1,576
0
0
11,541
4,579
314
4,787
6,754
25,205
0
L
Anubis
8,757
508
0
2,815
9,381
5,353
0
4,933
4,448
38,631
0
W
Scylla
YearlyRune
Scylla
12,486
1,228
0
1,504
7,437
1,806
910
2,597
4,840
31,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,538
Gold Earned
26,047
103
Minions Killed
127
0
Camps Cleared
0
512,728
Distance Traveled
594,586
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,931
744
33
3
0
167,271
3
L
Horus
9,820
818
15
1
0
183,974
1
W
Apollo
8,851
738
39
3
0
202,963
0
W
Ymir
8,374
698
46
4
0
197,887
0
L
Anubis
8,787
732
55
5
0
161,483
2
W
Scylla
8,822
735
42
4
0
193,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role