Player Matchup

Ymir
Ymir
Mrs_Piggy_toe
Ymir
Level 2
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Bellona
Bellona
MxSincarioz_562
Bellona
Level 2
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Sol
Sol
Nooooo Juice
Sol
Level 18
God Stats
59W - 40L
1,668 SR
Queue Stats
102W - 87L
1,488 Elo+
Solo
Neith
Neith
Thepogmqn
Neith
Level 2
God Stats
2W - 2L
1,663 SR
Queue Stats
6W - 7L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
floop_22
Danzaburou
Level 27
God Stats
2W - 2L
1,770 SR
Queue Stats
2W - 2L
1,749 Elo+
Party 1
Team Averages
Level 10
1,685 SR
1,662 Elo+

VS

Team Averages
Level 14
1,599 SR
1,605 Elo+
Neith
Neith
BigGamer__yt
Neith
Level 16
God Stats
5W - 1L
1,666 SR
Queue Stats
18W - 13L
1,537 Elo+
Solo
Nemesis
Nemesis
Kim_Chi_2410
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 91L
1,706 Elo+
Solo
Chang'e
Chang'e
XxDaRk183xX
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
l0lmaker554
Baron Samedi
Level 7
God Stats
3W - 4L
1,837 SR
Queue Stats
9W - 12L
1,566 Elo+
Solo
Medusa
Medusa
mocciamanu
Medusa
Level 24
God Stats
13W - 3L
1,493 SR
Queue Stats
83W - 103L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
10,551
879
6,659
14,832
9,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 10 / 6
11,023
919
8,361
19,868
16,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 9 / 7
11,672
973
18,691
24,270
8,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Thepogmqn
Neith
18
5 / 5 / 5
12,390
1,033
17,587
17,707
10,658
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
floop_22
Danzaburou
18
3 / 6 / 9
11,724
977
14,795
16,515
8,293
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 19
13,938
1,162
23,521
11,095
4,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Kim_Chi_2410
Nemesis
20
14 / 1 / 12
15,088
1,257
23,292
14,538
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
XxDaRk183xX
Chang'e
18
4 / 6 / 15
11,685
974
11,592
16,752
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
l0lmaker554
Baron Samedi
19
6 / 3 / 16
12,784
1,065
17,220
14,626
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
mocciamanu
Medusa
18
3 / 4 / 19
11,576
965
11,402
14,683
6,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
119
15
Kills
38
38
Deaths
15
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
11
1
19
20.5
W
Nemesis
Kim_Chi_2410
Nemesis
14
1
12
20
L
2
8
4
0.5
L
2
10
6
0.5
L
3
9
7
0.72
L
Neith
Thepogmqn
Neith
5
5
5
1.5
W
Chang'e
XxDaRk183xX
Chang'e
4
6
15
1.92
L
Danzaburou
floop_22
Danzaburou
3
6
9
1.25
W
Baron Samedi
l0lmaker554
Baron Samedi
6
3
16
4.67
W
Medusa
mocciamanu
Medusa
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,093
Damage
87,027
93,192
Taken
71,694
54,059
Mitigated
32,450
7,244
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,521
9,152
0
1,805
11,095
4,981
0
4,081
7,014
0
34,918
W
Nemesis
Kim_Chi_2410
Nemesis
23,292
13,070
0
5,630
14,538
6,772
0
2,463
12,075
0
57,086
L
6,659
1,829
0
322
14,832
9,691
0
3,535
11,297
8,723
0
L
8,361
2,638
0
756
19,868
16,558
0
6,200
13,668
0
21,165
L
18,691
5,215
0
3,473
24,270
8,859
0
9,248
15,022
38,806
0
L
Neith
Thepogmqn
Neith
17,587
13,003
0
1,232
17,707
10,658
0
4,333
13,374
0
40,553
W
Chang'e
XxDaRk183xX
Chang'e
11,592
3,517
3,025
3,183
16,752
7,084
0
6,710
10,042
26,628
0
L
Danzaburou
floop_22
Danzaburou
14,795
5,429
0
1,461
16,515
8,293
0
5,496
11,019
0
36,359
W
Baron Samedi
l0lmaker554
Baron Samedi
17,220
1,902
3,494
2,660
14,626
7,453
0
4,946
9,680
37,934
0
W
Medusa
mocciamanu
Medusa
11,402
5,337
756
1,236
14,683
6,160
0
7,150
7,533
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,360
Gold Earned
65,071
184
Minions Killed
227
2
Camps Cleared
9
867,291
Distance Traveled
1,040,722
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,938
1,162
34
3
1
216,568
0
W
Nemesis
15,088
1,257
68
6
8
246,876
0
L
Ymir
10,551
879
11
1
0
139,778
0
L
Bellona
11,023
919
33
3
0
163,833
1
L
Sol
11,672
973
46
4
1
216,381
0
L
Neith
12,390
1,033
56
5
1
169,324
0
W
Chang'e
11,685
974
42
4
0
186,298
0
L
Danzaburou
11,724
977
38
3
0
177,975
0
W
Baron Samedi
12,784
1,065
44
4
0
204,822
0
W
Medusa
11,576
965
39
3
0
186,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role