Player Matchup

Jing Wei
Jing Wei
CodEyeRy
Jing Wei
Level 14
God Stats
3W - 3L
1,560 SR
Queue Stats
38W - 38L
1,446 Elo+
Solo
Guan Yu
Guan Yu
GiggiMastrota
Guan Yu
Level 29
God Stats
1W - 1L
1,770 SR
Queue Stats
82W - 101L
1,485 Elo+
Solo
Sol
Sol
Rhiuko314
Sol
Level 29
God Stats
26W - 31L
1,667 SR
Queue Stats
383W - 430L
1,364 Elo+
Solo
Cerberus
Cerberus
Romain_Fr-BDX
Cerberus
Level 18
God Stats
1W - 2L
1,469 SR
Queue Stats
38W - 45L
1,315 Elo+
Solo
Thanatos
Thanatos
saancheezz
Thanatos
Level 28
God Stats
7W - 8L
1,494 SR
Queue Stats
32W - 33L
1,628 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,448 Elo+

VS

Team Averages
Level 23
1,466 SR
1,476 Elo+
Chang'e
Chang'e
KawaiiPeto
Chang'e
Level 19
God Stats
15W - 11L
1,292 SR
Queue Stats
87W - 90L
1,298 Elo+
Solo
Artemis
Artemis
Noahnoahd
Artemis
Level 16
God Stats
9W - 4L
1,579 SR
Queue Stats
55W - 39L
1,620 Elo+
Solo
Yemoja
Yemoja
Petar-Pro99
Yemoja
Level 27
God Stats
4W - 4L
1,780 SR
Queue Stats
240W - 236L
1,548 Elo+
Party 1
Anubis
Anubis
fico_cro2510
Anubis
Level 27
God Stats
6W - 6L
1,543 SR
Queue Stats
87W - 58L
1,598 Elo+
Party 1
Bakasura
Bakasura
lBugsBunnyI
Bakasura
Level 25
God Stats
1W - 2L
1,136 SR
Queue Stats
8W - 11L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CodEyeRy
Jing Wei
18
5 / 3 / 2
10,390
495
13,697
20,678
6,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
15
1 / 5 / 0
9,220
439
9,401
21,888
14,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
14 / 2 / 0
12,544
597
17,069
15,094
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Romain_Fr-BDX
Cerberus
14
1 / 5 / 3
8,001
381
5,772
16,131
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
saancheezz
Thanatos
4
0 / 1 / 0
6,237
297
925
2,604
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KawaiiPeto
Chang'e
15
0 / 13 / 0
9,169
437
3,342
15,784
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Noahnoahd
Artemis
16
4 / 3 / 5
10,295
490
17,327
12,677
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
16
4 / 1 / 7
11,334
540
9,336
11,070
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
20
7 / 1 / 2
12,936
616
19,364
13,859
7,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
lBugsBunnyI
Bakasura
16
1 / 4 / 0
10,237
487
6,428
19,181
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
21
Kills
16
16
Deaths
22
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CodEyeRy
Jing Wei
5
3
2
2
L
Guan Yu
1
5
0
0.2
W
Chang'e
KawaiiPeto
Chang'e
0
13
0
0
W
Artemis
Noahnoahd
Artemis
4
3
5
2.17
W
Yemoja
4
1
7
7.5
L
14
2
0
7
L
Cerberus
Romain_Fr-BDX
Cerberus
1
5
3
0.5
W
Anubis
7
1
2
8
W
Bakasura
lBugsBunnyI
Bakasura
1
4
0
0.25
L
Thanatos
saancheezz
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,864
Damage
55,797
76,395
Taken
72,571
34,828
Mitigated
36,333
27,672
Healing
29,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CodEyeRy
Jing Wei
13,697
11,597
0
11,073
20,678
6,705
0
7,090
13,098
0
90,408
L
Guan Yu
9,401
2,802
488
4,035
21,888
14,841
0
16,087
5,801
0
52,834
W
Chang'e
KawaiiPeto
Chang'e
3,342
954
20
1,787
15,784
5,827
1,618
12,530
2,620
44,724
0
W
Artemis
Noahnoahd
Artemis
17,327
9,234
0
1,620
12,677
4,748
2,464
2,371
10,280
0
65,798
W
Yemoja
9,336
2,194
3,243
3,230
11,070
11,387
419
2,825
8,237
27,164
0
L
17,069
5,209
0
7,782
15,094
5,362
2,356
3,925
10,879
96,531
0
L
Cerberus
Romain_Fr-BDX
Cerberus
5,772
315
0
2,708
16,131
7,325
0
4,689
10,967
16,124
0
W
Anubis
19,364
1,819
0
10,987
13,859
7,300
2,000
1,064
12,765
97,336
0
W
Bakasura
lBugsBunnyI
Bakasura
6,428
4,011
0
8,139
19,181
7,071
0
3,277
15,828
0
60,981
L
Thanatos
saancheezz
Thanatos
925
418
0
1,586
2,604
595
0
251
2,353
0
6,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
53,971
447
Minions Killed
508
0
Camps Cleared
0
1,505,112
Distance Traveled
1,597,521
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,390
495
130
6
0
362,381
2
L
Guan Yu
9,220
439
95
5
0
357,646
2
W
Chang'e
9,169
437
71
3
0
309,994
1
W
Artemis
10,295
490
102
5
0
325,045
1
W
Yemoja
11,334
540
37
2
0
360,358
7
L
Sol
12,544
597
155
7
0
368,221
1
L
Cerberus
8,001
381
45
2
0
338,062
0
W
Anubis
12,936
616
185
9
0
317,258
6
W
Bakasura
10,237
487
113
5
0
284,866
0
L
Thanatos
6,237
297
22
1
0
78,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role