Player Matchup

Scylla
Scylla
BlazingSpartan_8
Scylla
Level 8
God Stats
0W - 6L
1,186 SR
Queue Stats
37W - 55L
1,230 Elo+
Party 1
Artemis
Artemis
CrowSiderTR
Artemis
Level 14
God Stats
13W - 11L
1,629 SR
Queue Stats
23W - 20L
1,620 Elo+
Solo
Neith
Neith
DedSec1424
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,142 Elo+
Party 1
Cthulhu
Cthulhu
JethaLiL
Cthulhu
Level 22
God Stats
11W - 7L
1,574 SR
Queue Stats
42W - 46L
1,316 Elo+
Party 1
Hun Batz
Hun Batz
WhyYouBornFor
Hun Batz
Level 28
God Stats
1W - 2L
1,783 SR
Queue Stats
84W - 98L
1,478 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,357 Elo+

VS

Team Averages
Level 18
1,581 SR
1,429 Elo+
Neith
Neith
BoBoAnErGoS
Neith
Level 18
God Stats
2W - 5L
1,355 SR
Queue Stats
112W - 141L
1,303 Elo+
Party 2
Pele
Pele
DedeRejus
Pele
Level 16
God Stats
15W - 6L
1,844 SR
Queue Stats
257W - 232L
1,686 Elo+
Solo
Anubis
Anubis
nirvana5665
Anubis
Level 28
God Stats
36W - 33L
1,473 SR
Queue Stats
361W - 367L
1,466 Elo+
Solo
Aphrodite
Aphrodite
xMissQueenx
Aphrodite
Level 18
God Stats
4W - 12L
1,474 SR
Queue Stats
113W - 141L
1,312 Elo+
Party 2
Chaac
Chaac
пущкин
Chaac
Level 12
God Stats
2W - 0L
1,760 SR
Queue Stats
11W - 17L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 3
10,195
443
11,000
16,791
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
CrowSiderTR
Artemis
15
3 / 13 / 4
9,898
430
13,613
24,579
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
12
2 / 7 / 4
8,070
351
7,691
15,210
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JethaLiL
Cthulhu
15
3 / 3 / 8
8,898
387
13,232
19,437
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
WhyYouBornFor
Hun Batz
13
1 / 13 / 9
8,943
389
12,590
19,231
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
9,638
419
9,728
12,321
4,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
20
31 / 0 / 0
17,356
755
32,536
22,918
12,665
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
13 / 1 / 8
13,342
580
25,765
20,097
10,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xMissQueenx
Aphrodite
14
1 / 2 / 10
9,481
412
4,554
8,412
5,630
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 8 / 11
10,236
445
6,621
23,363
14,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
83
15
Kills
47
47
Deaths
16
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
11
3
0.68
W
2
5
7
1.1
L
Artemis
CrowSiderTR
Artemis
3
13
4
0.38
L
Neith
2
7
4
0.57
W
Pele
31
0
0
31
L
Cthulhu
JethaLiL
Cthulhu
3
3
8
2.33
L
Hun Batz
WhyYouBornFor
Hun Batz
1
13
9
0.42
W
Anubis
13
1
8
17
W
Aphrodite
xMissQueenx
Aphrodite
1
2
10
3
W
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,126
Damage
79,204
95,248
Taken
87,111
34,492
Mitigated
46,990
19,314
Healing
44,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,000
696
0
2,096
16,791
3,619
0
5,805
10,986
51,060
0
W
9,728
3,016
138
2,697
12,321
4,064
1,136
5,245
6,826
0
38,423
L
Artemis
CrowSiderTR
Artemis
13,613
8,532
0
6,013
24,579
6,278
1,816
6,260
18,319
0
61,210
L
Neith
7,691
2,819
0
3,074
15,210
4,207
0
4,971
10,239
0
29,736
W
Pele
32,536
10,264
0
8,996
22,918
12,665
6,701
2,961
19,816
0
151,161
L
Cthulhu
JethaLiL
Cthulhu
13,232
468
775
4,444
19,437
16,016
0
7,000
12,437
49,028
0
L
Hun Batz
WhyYouBornFor
Hun Batz
12,590
3,428
0
2,912
19,231
4,372
0
7,181
12,050
0
46,970
W
Anubis
25,765
828
264
12,375
20,097
10,483
3,976
6,247
13,377
98,440
0
W
Aphrodite
xMissQueenx
Aphrodite
4,554
486
5,640
4,424
8,412
5,630
966
4,218
3,838
24,581
0
W
6,621
1,767
0
10,053
23,363
14,148
1,566
4,067
19,022
996
49,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
60,053
327
Minions Killed
566
0
Camps Cleared
0
1,682,436
Distance Traveled
1,895,822
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,195
443
80
3
0
346,223
0
W
Neith
9,638
419
55
2
0
326,327
2
L
Artemis
9,898
430
86
4
0
222,043
2
L
Neith
8,070
351
42
2
0
305,714
0
W
Pele
17,356
755
207
9
0
480,346
3
L
Cthulhu
8,898
387
54
2
0
451,416
7
L
Hun Batz
8,943
389
65
3
0
357,040
0
W
Anubis
13,342
580
165
7
0
377,783
4
W
Aphrodite
9,481
412
49
2
0
333,989
5
W
Chaac
10,236
445
90
4
0
377,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role