Player Matchup

King Arthur
King Arthur
Apex Prodigy950
King Arthur
Level 28
God Stats
5W - 6L
1,449 SR
Queue Stats
7W - 11L
1,360 Elo+
Solo
Tyr
Tyr
DrunkenSniperG
Tyr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,116 Elo+
Solo
Loki
Loki
II__Barry__Il
Loki
Level 21
God Stats
8W - 9L
1,565 SR
Queue Stats
54W - 57L
1,527 Elo+
Solo
Hel
Hel
Layla34HD
Hel
Level 20
God Stats
2W - 2L
1,409 SR
Queue Stats
14W - 24L
1,277 Elo+
Solo
Cthulhu
Cthulhu
Modzillah
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,356 Elo+

VS

Team Averages
Level 14
1,511 SR
1,498 Elo+
Chaac
Chaac
B1boomer
Chaac
Level 17
God Stats
23W - 26L
1,518 SR
Queue Stats
182W - 182L
1,498 Elo+
Solo
Nemesis
Nemesis
ItzBabyDez
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PickOrpheus
Tsukuyomi
Level 4
God Stats
2W - 1L
1,830 SR
Queue Stats
2W - 1L
1,796 Elo+
Solo
Cernunnos
Cernunnos
Vyrthuur
Cernunnos
Level 28
God Stats
38W - 41L
1,417 SR
Queue Stats
92W - 112L
1,392 Elo+
Solo
Bellona
Bellona
horridone1
Bellona
Level 16
God Stats
1W - 4L
1,290 SR
Queue Stats
38W - 50L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apex Prodigy950
King Arthur
18
3 / 0 / 6
11,316
539
9,336
15,497
16,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 4 / 5
8,511
405
3,665
12,852
9,220
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
18 / 3 / 1
12,772
608
16,401
14,348
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 2 / 4
8,898
424
2,450
9,451
5,098
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Modzillah
Cthulhu
14
1 / 0 / 4
8,527
406
5,425
9,929
6,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B1boomer
Chaac
14
3 / 3 / 1
9,390
447
11,160
14,069
11,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
ItzBabyDez
Nemesis
9
0 / 10 / 0
6,946
331
1,544
14,619
5,773
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Tsukuyomi
PickOrpheus
Tsukuyomi
14
1 / 3 / 1
8,389
399
7,203
11,177
4,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Vyrthuur
Cernunnos
16
2 / 4 / 1
9,541
454
11,058
14,349
5,963
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
horridone1
Bellona
12
2 / 5 / 2
8,871
422
6,338
10,607
8,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
8
9
Deaths
25
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Apex Prodigy950
King Arthur
3
0
6
6
L
Chaac
B1boomer
Chaac
3
3
1
1.17
W
1
4
5
0.88
W
18
3
1
6.17
L
Nemesis
ItzBabyDez
Nemesis
0
10
0
0
W
0
2
4
1
W
Cthulhu
Modzillah
Cthulhu
1
0
4
3
L
Tsukuyomi
PickOrpheus
Tsukuyomi
1
3
1
0.5
L
Cernunnos
Vyrthuur
Cernunnos
2
4
1
0.63
L
Bellona
horridone1
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,277
Damage
37,303
62,077
Taken
64,821
43,688
Mitigated
36,002
19,053
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Apex Prodigy950
King Arthur
9,336
28
0
6,427
15,497
16,712
1,359
486
14,693
0
66,542
L
Chaac
B1boomer
Chaac
11,160
2,955
0
4,469
14,069
11,241
0
221
13,848
0
47,504
W
3,665
1,077
0
1,214
12,852
9,220
159
0
12,802
0
28,099
W
16,401
4,811
0
5,260
14,348
6,089
273
0
14,283
0
96,810
L
Nemesis
ItzBabyDez
Nemesis
1,544
0
0
486
14,619
5,773
0
274
14,345
0
17,466
W
2,450
321
1,411
3,929
9,451
5,098
2,055
0
9,401
39,895
0
W
Cthulhu
Modzillah
Cthulhu
5,425
294
0
812
9,929
6,569
537
0
9,879
29,147
0
L
Tsukuyomi
PickOrpheus
Tsukuyomi
7,203
1,059
0
2,464
11,177
4,327
156
1,161
10,016
0
41,228
L
Cernunnos
Vyrthuur
Cernunnos
11,058
5,900
0
6,845
14,349
5,963
670
5,010
9,339
0
64,596
L
Bellona
horridone1
Bellona
6,338
1,557
0
1,356
10,607
8,698
512
1,209
9,398
0
35,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,024
Gold Earned
43,137
450
Minions Killed
374
0
Camps Cleared
0
1,995,570
Distance Traveled
1,803,665
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,316
539
126
6
0
381,592
1
L
Chaac
9,390
447
85
4
0
416,802
1
W
Tyr
8,511
405
42
2
0
380,771
3
W
Loki
12,772
608
152
7
0
455,352
1
L
Nemesis
6,946
331
25
1
0
373,402
5
W
Hel
8,898
424
73
3
0
373,119
1
W
Cthulhu
8,527
406
57
3
0
404,736
0
L
Tsukuyomi
8,389
399
79
4
0
388,536
4
L
Cernunnos
9,541
454
103
5
0
357,093
1
L
Bellona
8,871
422
82
4
0
267,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role