Player Matchup

Hun Batz
Hun Batz
DJ PandaCane
Hun Batz
Level 27
God Stats
10W - 9L
1,616 SR
Queue Stats
118W - 116L
1,539 Elo+
Party 1
Hera
Hera
Dauntiie
Hera
Level 27
God Stats
3W - 1L
1,558 SR
Queue Stats
71W - 71L
1,533 Elo+
Party 1
Ymir
Ymir
JMZEcho
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ShockyRock
Danzaburou
Level 28
God Stats
36W - 38L
1,528 SR
Queue Stats
219W - 229L
1,521 Elo+
Party 1
Skadi
Skadi
iChuckiie
Skadi
Level 27
God Stats
20W - 19L
1,501 SR
Queue Stats
74W - 73L
1,517 Elo+
Party 1
Team Averages
Level 27
1,541 SR
1,522 Elo+

VS

Team Averages
Level 17
1,586 SR
1,510 Elo+
Danzaburou
Danzaburou
DariIsBOSS
Danzaburou
Level 31
God Stats
2W - 2L
1,803 SR
Queue Stats
37W - 47L
1,635 Elo+
Solo
Fenrir
Fenrir
OrphenKin
Fenrir
Level 7
God Stats
2W - 3L
1,470 SR
Queue Stats
13W - 25L
1,455 Elo+
Solo
Ra
Ra
erkn6161
Ra
Level 3
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Guan Yu
Guan Yu
mikadalcolletto
Guan Yu
Level 26
God Stats
1W - 1L
1,820 SR
Queue Stats
20W - 19L
1,658 Elo+
Solo
Thanatos
Thanatos
nmixel
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJ PandaCane
Hun Batz
16
5 / 5 / 12
10,186
463
9,643
11,405
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
6 / 6 / 17
10,576
481
15,285
10,832
4,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
JMZEcho
Ymir
16
12 / 3 / 16
11,446
520
13,725
22,839
26,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ShockyRock
Danzaburou
17
5 / 4 / 6
11,452
521
17,351
16,925
9,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
iChuckiie
Skadi
19
22 / 7 / 5
13,608
619
21,456
20,539
8,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DariIsBOSS
Danzaburou
18
8 / 6 / 2
11,992
545
21,548
21,919
10,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Fenrir
OrphenKin
Fenrir
15
4 / 10 / 7
9,781
445
6,260
16,140
14,970
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 18 / 3
7,074
322
1,580
15,414
5,252
17
11 / 5 / 5
12,089
550
23,289
25,767
22,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
nmixel
Thanatos
12
2 / 12 / 5
8,593
391
5,252
14,875
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
50
Kills
25
25
Deaths
51
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DJ PandaCane
Hun Batz
5
5
12
2.2
L
Danzaburou
DariIsBOSS
Danzaburou
8
6
2
1.5
W
Hera
6
6
17
2.42
W
Ymir
JMZEcho
Ymir
12
3
16
6.67
L
Fenrir
OrphenKin
Fenrir
4
10
7
0.75
W
Danzaburou
ShockyRock
Danzaburou
5
4
6
2
L
0
18
3
0.08
W
Skadi
iChuckiie
Skadi
22
7
5
3.5
L
11
5
5
2.7
L
Thanatos
nmixel
Thanatos
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,460
Damage
57,929
82,540
Taken
94,115
54,430
Mitigated
58,175
18,427
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DJ PandaCane
Hun Batz
9,643
3,938
850
1,126
11,405
4,925
1,022
0
11,405
0
30,868
L
Danzaburou
DariIsBOSS
Danzaburou
21,548
9,308
0
9,849
21,919
10,233
1,704
4,162
17,757
0
72,879
W
Hera
15,285
4,706
0
458
10,832
4,410
1,116
114
10,718
64,147
0
W
Ymir
JMZEcho
Ymir
13,725
2,734
0
3,042
22,839
26,870
878
515
22,324
30,493
0
L
Fenrir
OrphenKin
Fenrir
6,260
1,475
0
708
16,140
14,970
675
4,777
11,363
0
27,850
W
Danzaburou
ShockyRock
Danzaburou
17,351
7,067
510
6,545
16,925
9,545
169
0
16,925
0
74,235
L
1,580
245
49
0
15,414
5,252
63
5,769
9,645
18,252
0
W
Skadi
iChuckiie
Skadi
21,456
11,119
267
5,629
20,539
8,680
5,898
1,056
19,483
0
70,504
L
23,289
2,995
634
6,712
25,767
22,398
0
8,008
17,759
971
78,802
L
Thanatos
nmixel
Thanatos
5,252
899
0
2,737
14,875
5,322
0
6,294
8,581
0
13,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,268
Gold Earned
49,529
438
Minions Killed
320
0
Camps Cleared
0
1,882,176
Distance Traveled
1,536,602
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,186
463
48
2
0
436,980
1
L
Danzaburou
11,992
545
134
6
0
293,930
4
W
Hera
10,576
481
111
5
0
330,133
3
W
Ymir
11,446
520
46
2
0
390,749
1
L
Fenrir
9,781
445
51
2
0
281,263
0
W
Danzaburou
11,452
521
116
5
0
361,806
0
L
Ra
7,074
322
19
1
0
237,782
0
W
Skadi
13,608
619
117
5
0
362,508
0
L
Guan Yu
12,089
550
100
5
0
399,500
4
L
Thanatos
8,593
391
16
1
0
324,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role