Player Matchup

Set
Set
EpicLeopard8118
Set
Level 48
God Stats
2W - 3L
1,636 SR
Queue Stats
38W - 58L
1,315 Elo+
Party 2
Sol
Sol
UlteriorHen324
Sol
Level 46
God Stats
7W - 16L
1,371 SR
Queue Stats
24W - 48L
1,263 Elo+
Party 2
Danzaburou
Danzaburou
shortdogg707
Danzaburou
Level 129
God Stats
56W - 94L
1,322 SR
Queue Stats
935W - 1,603L
1,289 Elo+
Solo
Team Averages
Level 74
1,443 SR
1,289 Elo+

VS

Team Averages
Level 48
1,415 SR
1,518 Elo+
Medusa
Medusa
Blubbz52
Medusa
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 58L
1,526 Elo+
Party 1
Achilles
Achilles
Callout42
Achilles
Level 61
God Stats
7W - 4L
1,253 SR
Queue Stats
12W - 9L
1,533 Elo+
Party 1
Scylla
Scylla
Gigamax6731
Scylla
Level 66
God Stats
11W - 8L
1,492 SR
Queue Stats
129W - 140L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
9,402
627
6,700
13,861
5,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 10 / 4
9,574
638
6,394
15,722
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
shortdogg707
Danzaburou
13
3 / 9 / 3
10,258
684
5,172
16,503
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blubbz52
Medusa
13
9 / 2 / 8
11,396
760
11,420
10,966
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Callout42
Achilles
16
5 / 1 / 17
11,583
772
11,454
12,386
13,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
15
13 / 5 / 9
12,243
816
17,180
10,465
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
6
Kills
27
27
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blubbz52
Medusa
9
2
8
6.5
W
Achilles
Callout42
Achilles
5
1
17
13.5
L
2
8
4
0.5
W
Scylla
13
5
9
3.5
L
1
10
4
0.3
L
Danzaburou
shortdogg707
Danzaburou
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,266
Damage
40,054
46,086
Taken
33,817
13,552
Mitigated
20,625
4,780
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blubbz52
Medusa
11,420
4,698
0
2,932
10,966
3,767
1,182
1,334
9,632
0
32,100
W
Achilles
Callout42
Achilles
11,454
4,194
219
3,603
12,386
13,503
863
3,499
7,946
0
35,061
L
6,700
3,233
0
888
13,861
5,050
0
3,114
10,398
0
16,890
W
Scylla
17,180
381
162
2,325
10,465
3,355
923
1,710
8,755
57,671
0
L
6,394
2,159
0
2,469
15,722
3,758
151
6,785
8,481
24,277
0
L
Danzaburou
shortdogg707
Danzaburou
5,172
1,377
0
1,423
16,503
4,744
0
6,584
9,390
0
31,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
35,222
102
Minions Killed
137
0
Camps Cleared
0
704,694
Distance Traveled
821,677
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,396
760
39
3
0
264,163
0
W
Achilles
11,583
772
38
3
0
293,024
3
L
Set
9,402
627
18
1
0
245,102
3
W
Scylla
12,243
816
60
4
0
264,490
2
L
Sol
9,574
638
35
2
0
220,150
2
L
Danzaburou
10,258
684
49
3
0
239,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role