Player Matchup

Discordia
Discordia
 
Discordia
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Cell_Proxy
Apollo
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
289W - 285L
1,358 Elo+
Party 2
Hachiman
Hachiman
HagerDaddy
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,641 Elo+
Party 3
Chang'e
Chang'e
JenovasWitnesss
Chang'e
Level 84
God Stats
12W - 7L
1,731 SR
Queue Stats
816W - 860L
1,457 Elo+
Solo
Serqet
Serqet
Zwasi
Serqet
Level 28
God Stats
1W - 5L
1,302 SR
Queue Stats
564W - 516L
1,348 Elo+
Party 2
Team Averages
Level 58
1,507 SR
1,461 Elo+

VS

Team Averages
Level 77
1,524 SR
1,457 Elo+
Merlin
Merlin
DaddyGusta
Merlin
Level 109
God Stats
10W - 2L
1,907 SR
Queue Stats
293W - 287L
1,527 Elo+
Party 1
Mulan
Mulan
FanaticBook9457
Mulan
Level 24
God Stats
1W - 5L
1,395 SR
Queue Stats
191W - 217L
1,400 Elo+
Solo
Baba Yaga
Baba Yaga
JustBIuejay
Baba Yaga
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,505 Elo+
Party 1
Horus
Horus
justguts
Horus
Level 18
God Stats
0W - 3L
1,319 SR
Queue Stats
25W - 26L
1,526 Elo+
Party 1
Chaac
Chaac
noglovenolove
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 199L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 2 / 17
11,442
817
11,546
8,171
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Cell_Proxy
Apollo
17
2 / 3 / 16
10,310
736
11,270
15,666
8,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
HagerDaddy
Hachiman
20
9 / 2 / 15
11,949
854
25,058
18,073
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 2 / 12
10,357
740
10,504
14,995
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
Zwasi
Serqet
18
7 / 2 / 14
10,975
784
10,221
13,305
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaddyGusta
Merlin
18
2 / 5 / 6
10,151
725
21,344
10,890
5,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 8 / 4
9,217
658
6,972
14,753
9,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
JustBIuejay
Baba Yaga
18
4 / 5 / 4
10,658
761
18,170
12,019
5,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
justguts
Horus
16
1 / 2 / 4
9,248
661
3,148
17,448
20,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 9 / 6
9,862
704
10,271
18,866
22,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
35
29
Kills
11
11
Deaths
29
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
17
7.25
W
Apollo
Cell_Proxy
Apollo
2
3
16
3.33
L
Merlin
DaddyGusta
Merlin
2
5
6
1
L
2
8
4
0.5
W
Hachiman
HagerDaddy
Hachiman
9
2
15
8.25
W
5
2
12
5.5
L
Baba Yaga
JustBIuejay
Baba Yaga
4
5
4
1.2
W
Serqet
Zwasi
Serqet
7
2
14
7
L
Horus
justguts
Horus
1
2
4
1.5
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,599
Damage
59,905
70,210
Taken
73,976
29,619
Mitigated
64,197
41,353
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,546
1,119
1,878
633
8,171
3,438
1,051
3,387
4,784
38,116
0
W
Apollo
Cell_Proxy
Apollo
11,270
5,866
1,374
3,622
15,666
8,006
1,431
9,607
6,059
0
26,884
L
Merlin
DaddyGusta
Merlin
21,344
420
702
812
10,890
5,380
162
2,987
7,426
47,086
0
L
6,972
697
1,122
1,665
14,753
9,209
119
3,726
10,692
0
12,198
W
Hachiman
HagerDaddy
Hachiman
25,058
10,324
1,422
6,761
18,073
7,361
1,942
10,555
7,518
0
53,234
W
10,504
431
11,157
7,132
14,995
5,694
708
8,136
6,859
16,417
0
L
Baba Yaga
JustBIuejay
Baba Yaga
18,170
1,058
408
3,211
12,019
5,978
204
4,302
7,617
41,569
0
W
Serqet
Zwasi
Serqet
10,221
2,503
3,650
3,724
13,305
5,120
449
7,829
5,476
0
10,857
L
Horus
justguts
Horus
3,148
1,524
2,638
6,223
17,448
20,917
23
5,107
11,275
0
7,779
L
10,271
876
738
3,944
18,866
22,713
0
5,928
12,108
0
16,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,033
Gold Earned
49,136
167
Minions Killed
143
0
Camps Cleared
0
1,240,916
Distance Traveled
1,056,555
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,442
817
49
4
0
236,323
2
W
Apollo
10,310
736
31
2
0
238,636
1
L
Merlin
10,151
725
63
5
0
224,528
2
L
Mulan
9,217
658
13
1
0
154,284
1
W
Hachiman
11,949
854
66
5
0
229,018
0
W
Chang'e
10,357
740
12
1
0
250,454
0
L
Baba Yaga
10,658
761
49
4
0
249,720
1
W
Serqet
10,975
784
9
1
0
286,485
1
L
Horus
9,248
661
6
0
0
225,984
1
L
Chaac
9,862
704
12
1
0
202,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role