Player Matchup

Anubis
Anubis
Hybrid Rebirth
Anubis
Level 157
God Stats
4W - 4L
1,458 SR
Queue Stats
80W - 114L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Mr Envy x
Cthulhu
Level 154
God Stats
4W - 7L
1,815 SR
Queue Stats
42W - 82L
1,386 Elo+
Party 2
Anhur
Anhur
ShelllFish
Anhur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 34L
1,418 Elo+
Party 2
Team Averages
Level 133
1,591 SR
1,416 Elo+

VS

Team Averages
Level 108
1,593 SR
1,588 Elo+
Artemis
Artemis
Ethan586842
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
KnightBAYBAY
Ymir
Level 160
God Stats
6W - 5L
1,778 SR
Queue Stats
389W - 312L
1,650 Elo+
Party 1
Odin
Odin
LunaraAutumn
Odin
Level 160
God Stats
8W - 2L
1,500 SR
Queue Stats
236W - 113L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 5
11,602
829
10,501
10,671
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mr Envy x
Cthulhu
13
1 / 5 / 14
10,321
737
9,581
11,951
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
5 / 1 / 7
9,891
707
7,165
7,798
2,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ethan586842
Artemis
7
0 / 7 / 3
7,341
524
1,573
6,277
1,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 6 / 7
9,715
694
7,310
13,841
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 2 / 2
11,192
799
12,217
13,598
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
15
Kills
11
11
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ethan586842
Artemis
0
7
3
0.21
W
9
5
5
2.3
L
3
6
7
1.08
L
8
2
2
4.5
W
Cthulhu
Mr Envy x
Cthulhu
1
5
14
1.6
W
Anhur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
21,100
30,420
Taken
33,716
17,758
Mitigated
13,806
7,896
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ethan586842
Artemis
1,573
589
0
0
6,277
1,465
0
3,183
3,094
0
4,203
W
10,501
503
0
3,962
10,671
4,822
840
3,438
6,730
56,047
0
L
7,310
380
0
951
13,841
5,019
0
8,677
5,164
34,041
0
L
12,217
3,219
0
4,671
13,598
7,322
0
8,234
5,364
273
40,446
W
Cthulhu
Mr Envy x
Cthulhu
9,581
367
326
2,078
11,951
10,524
115
2,886
8,572
29,068
0
W
Anhur
7,165
3,388
338
1,192
7,798
2,412
1,397
581
6,950
0
28,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
28,248
158
Minions Killed
134
0
Camps Cleared
0
703,054
Distance Traveled
613,458
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,341
524
6
0
0
135,516
0
W
Anubis
11,602
829
72
5
0
192,637
2
L
Ymir
9,715
694
74
5
0
207,643
4
L
Odin
11,192
799
54
4
0
270,299
2
W
Cthulhu
10,321
737
39
3
0
246,019
3
W
Anhur
9,891
707
47
3
0
264,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role