Player Matchup

Kali
Kali
AmazingTingle
Kali
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 27L
882 Elo+
Party 1
Cthulhu
Cthulhu
DivineMurder1017
Cthulhu
Level 122
God Stats
0W - 1L
1,276 SR
Queue Stats
6W - 15L
1,499 Elo+
Party 1
Ullr
Ullr
JWILLnotFALL
Ullr
Level 18
God Stats
0W - 15L
1,120 SR
Queue Stats
0W - 28L
877 Elo+
Party 1
Kukulkan
Kukulkan
MaZe USMC
Kukulkan
Level 18
God Stats
0W - 28L
1,166 SR
Queue Stats
0W - 28L
877 Elo+
Party 1
Team Averages
Level 52
1,266 SR
1,034 Elo+

VS

Team Averages
Level 43
1,400 SR
1,198 Elo+
Artio
Artio
Jusue-san
Artio
Level 62
God Stats
1W - 2L
1,241 SR
Queue Stats
8W - 33L
1,176 Elo+
Party 2
Nemesis
Nemesis
KousakuJP
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 31L
1,189 Elo+
Party 2
Vamana
Vamana
Shikai-Desu
Vamana
Level 70
God Stats
2W - 2L
1,506 SR
Queue Stats
10W - 34L
1,143 Elo+
Party 2
Hercules
Hercules
plangent_sinter5
Hercules
Level 15
God Stats
1W - 1L
1,354 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,366
598
5,329
7,889
2,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 4
9,237
660
10,327
14,429
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 2 / 1
8,994
642
6,901
9,067
3,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
MaZe USMC
Kukulkan
15
5 / 2 / 0
9,691
692
6,183
7,570
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jusue-san
Artio
15
2 / 4 / 3
10,287
735
7,420
11,617
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
KousakuJP
Nemesis
16
0 / 1 / 2
10,332
738
2,735
8,972
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
18
9 / 0 / 0
12,169
869
12,863
13,724
10,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 1
10,393
742
5,773
13,398
11,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
13
13
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
6
4
0.67
L
1
2
1
0.75
W
Artio
Jusue-san
Artio
2
4
3
0.88
W
Nemesis
KousakuJP
Nemesis
0
1
2
1
L
Kukulkan
MaZe USMC
Kukulkan
5
2
0
2.5
W
Vamana
9
0
0
9
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
28,791
38,955
Taken
47,711
19,004
Mitigated
31,580
3,359
Healing
18,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,329
2,846
0
358
7,889
2,654
0
684
7,155
0
19,472
L
10,327
1,695
236
2,115
14,429
9,478
80
5,143
9,141
30,145
0
L
6,901
4,800
0
339
9,067
3,409
90
2,189
6,778
0
28,871
W
Artio
Jusue-san
Artio
7,420
1,803
1,454
2,771
11,617
5,434
908
6,420
5,197
23,200
0
W
Nemesis
KousakuJP
Nemesis
2,735
532
0
1,982
8,972
3,827
2,573
1,843
7,129
0
28,438
L
Kukulkan
MaZe USMC
Kukulkan
6,183
718
0
311
7,570
3,463
21
586
6,984
35,264
0
W
Vamana
12,863
7,913
0
8,389
13,724
10,767
1,448
3,220
10,504
252
48,060
W
5,773
2,295
0
3,862
13,398
11,552
1,480
5,474
7,924
0
27,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
43,181
169
Minions Killed
213
12
Camps Cleared
10
927,736
Distance Traveled
1,100,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,366
598
22
2
7
222,372
0
L
Cthulhu
9,237
660
50
4
3
209,883
0
L
Ullr
8,994
642
43
3
0
251,206
0
W
Artio
10,287
735
40
3
2
247,904
0
W
Nemesis
10,332
738
60
4
4
288,525
0
L
Kukulkan
9,691
692
54
4
2
244,275
0
W
Vamana
12,169
869
70
5
2
313,255
0
W
Hercules
10,393
742
43
3
2
250,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role