Player Matchup

Amaterasu
Amaterasu
BirdCai
Amaterasu
Level 27
God Stats
42W - 29L
1,625 SR
Queue Stats
42W - 29L
1,548 Elo+
Party 1
Sol
Sol
CDTFA
Sol
Level 62
God Stats
25W - 21L
1,600 SR
Queue Stats
84W - 65L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
Nikkmagnatta69
Sun Wukong
Level 81
God Stats
31W - 44L
1,481 SR
Queue Stats
246W - 252L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SILKTiGA
Ah Muzen Cab
Level 93
God Stats
10W - 18L
1,500 SR
Queue Stats
345W - 334L
1,473 Elo+
Party 1
Bellona
Bellona
hGMotivation
Bellona
Level 48
God Stats
4W - 2L
1,675 SR
Queue Stats
32W - 28L
1,488 Elo+
Party 1
Team Averages
Level 62
1,576 SR
1,502 Elo+

VS

Team Averages
Level 117
1,602 SR
1,550 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Agnoman 77
Ratatoskr
Level 90
God Stats
16W - 12L
1,575 SR
Queue Stats
292W - 281L
1,549 Elo+
Solo
Jormungandr
Jormungandr
Chamouny
Jormungandr
Level 107
God Stats
3W - 1L
1,741 SR
Queue Stats
43W - 58L
1,402 Elo+
Solo
Artemis
Artemis
esco370
Artemis
Level 101
God Stats
9W - 1L
1,695 SR
Queue Stats
37W - 13L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BirdCai
Amaterasu
12
0 / 2 / 2
7,288
405
3,589
16,610
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
CDTFA
Sol
15
0 / 5 / 1
9,100
506
4,740
13,174
4,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Nikkmagnatta69
Sun Wukong
16
1 / 0 / 0
8,983
499
6,482
11,428
5,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
SILKTiGA
Ah Muzen Cab
11
2 / 7 / 0
7,261
403
7,126
13,989
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
hGMotivation
Bellona
13
4 / 5 / 2
8,403
467
8,745
12,164
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 3
10,383
577
10,920
6,733
3,201
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
 
Achilles
17
1 / 1 / 0
9,913
551
7,773
11,561
13,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
Agnoman 77
Ratatoskr
17
4 / 2 / 4
9,846
547
5,849
10,906
7,876
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Chamouny
Jormungandr
15
5 / 2 / 6
9,389
522
13,168
12,301
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
esco370
Artemis
15
4 / 1 / 4
8,850
492
11,049
11,332
4,396
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
19
19
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
3
6.5
W
Achilles
 
Achilles
1
1
0
1
W
Ratatoskr
Agnoman 77
Ratatoskr
4
2
4
3
L
Amaterasu
BirdCai
Amaterasu
0
2
2
0.5
L
Sol
CDTFA
Sol
0
5
1
0.1
W
Jormungandr
Chamouny
Jormungandr
5
2
6
4
L
Sun Wukong
Nikkmagnatta69
Sun Wukong
1
0
0
1
L
Ah Muzen Cab
SILKTiGA
Ah Muzen Cab
2
7
0
0.29
W
Artemis
esco370
Artemis
4
1
4
6
L
Bellona
hGMotivation
Bellona
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,682
Damage
48,759
67,365
Taken
52,833
31,183
Mitigated
36,918
24,887
Healing
23,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,920
430
0
3,116
6,733
3,201
512
3,155
3,578
74,754
0
W
Achilles
 
Achilles
7,773
3,536
0
4,668
11,561
13,196
0
0
11,561
0
61,357
W
Ratatoskr
Agnoman 77
Ratatoskr
5,849
843
0
6,560
10,906
7,876
0
1,433
9,473
0
75,422
L
Amaterasu
BirdCai
Amaterasu
3,589
1,286
0
8,023
16,610
7,580
825
6,186
10,424
0
35,334
L
Sol
CDTFA
Sol
4,740
2,269
0
4,760
13,174
4,576
1,224
8,813
4,361
58,912
0
W
Jormungandr
Chamouny
Jormungandr
13,168
2,049
0
1,716
12,301
8,249
267
152
12,149
47,660
0
L
Sun Wukong
Nikkmagnatta69
Sun Wukong
6,482
881
0
4,530
11,428
5,986
0
0
11,428
0
55,377
L
Ah Muzen Cab
SILKTiGA
Ah Muzen Cab
7,126
2,783
747
5,077
13,989
3,738
635
6,030
7,959
0
33,278
W
Artemis
esco370
Artemis
11,049
6,367
0
7,744
11,332
4,396
951
0
11,332
0
59,032
L
Bellona
hGMotivation
Bellona
8,745
3,277
0
1,750
12,164
9,303
0
3,059
9,105
0
62,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,035
Gold Earned
48,381
425
Minions Killed
620
0
Camps Cleared
0
1,643,118
Distance Traveled
1,682,396
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,383
577
141
8
0
329,349
3
W
Achilles
9,913
551
130
7
0
326,926
2
W
Ratatoskr
9,846
547
149
8
0
402,746
1
L
Amaterasu
7,288
405
69
4
0
335,463
6
L
Sol
9,100
506
105
6
0
295,951
0
W
Jormungandr
9,389
522
75
4
0
309,851
8
L
Sun Wukong
8,983
499
98
5
0
332,121
6
L
Ah Muzen Cab
7,261
403
47
3
0
311,368
1
W
Artemis
8,850
492
125
7
0
313,524
2
L
Bellona
8,403
467
106
6
0
368,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role