Player Matchup

Anubis
Anubis
An Innamorare
Anubis
Level 39
God Stats
11W - 11L
1,510 SR
Queue Stats
301W - 378L
1,381 Elo+
Party 2
Yemoja
Yemoja
CENXUQ77
Yemoja
Level 18
God Stats
1W - 2L
1,225 SR
Queue Stats
7W - 17L
858 Elo+
Solo
Fenrir
Fenrir
Ounemarmet_09
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,478 Elo+
Solo
Geb
Geb
Wepenizd Autism
Geb
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
224W - 268L
1,354 Elo+
Party 2
Osiris
Osiris
cutting_knight0
Osiris
Level 11
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 14L
1,279 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,270 Elo+

VS

Team Averages
Level 27
1,482 SR
1,517 Elo+
Hun Batz
Hun Batz
DJ PandaCane
Hun Batz
Level 27
God Stats
10W - 9L
1,562 SR
Queue Stats
118W - 116L
1,532 Elo+
Party 1
Hera
Hera
Dauntiie
Hera
Level 27
God Stats
3W - 1L
1,365 SR
Queue Stats
71W - 71L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JMZEcho
Cu Chulainn
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ShockyRock
Danzaburou
Level 28
God Stats
36W - 38L
1,510 SR
Queue Stats
219W - 229L
1,515 Elo+
Party 1
Skadi
Skadi
iChuckiie
Skadi
Level 27
God Stats
20W - 19L
1,473 SR
Queue Stats
74W - 73L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 5 / 0
5,773
577
5,498
6,969
2,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
CENXUQ77
Yemoja
7
0 / 5 / 1
4,448
445
1,110
7,924
2,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 1 / 1
4,712
471
568
4,648
1,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 5
4,984
498
1,818
6,553
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
2 / 4 / 0
4,956
496
4,178
7,574
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DJ PandaCane
Hun Batz
8
2 / 1 / 4
5,161
516
2,279
5,718
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
9
1 / 1 / 4
5,512
551
3,419
3,321
758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JMZEcho
Cu Chulainn
10
7 / 3 / 2
6,331
633
7,324
6,641
1,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
ShockyRock
Danzaburou
10
4 / 2 / 1
6,198
620
3,669
6,435
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
iChuckiie
Skadi
11
3 / 0 / 0
6,405
641
4,705
3,018
891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
17
18
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
Yemoja
CENXUQ77
Yemoja
0
5
1
0.1
W
Hun Batz
DJ PandaCane
Hun Batz
2
1
4
4
W
Hera
1
1
4
3
W
Cu Chulainn
JMZEcho
Cu Chulainn
7
3
2
2.67
L
0
1
1
0.5
W
Danzaburou
ShockyRock
Danzaburou
4
2
1
2.25
L
0
3
5
0.83
L
2
4
0
0.5
W
Skadi
iChuckiie
Skadi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,172
Damage
21,396
33,668
Taken
25,133
13,019
Mitigated
6,895
6,701
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,498
1,602
405
2,137
6,969
2,470
444
265
6,704
24,991
0
L
Yemoja
CENXUQ77
Yemoja
1,110
463
248
0
7,924
2,586
0
0
7,924
6,329
0
W
Hun Batz
DJ PandaCane
Hun Batz
2,279
651
234
696
5,718
1,377
227
3,054
2,664
0
12,616
W
Hera
3,419
1,073
0
500
3,321
758
830
561
2,760
19,669
0
W
Cu Chulainn
JMZEcho
Cu Chulainn
7,324
1,891
0
1,730
6,641
1,784
230
3,914
2,727
0
25,203
L
568
80
0
1,195
4,648
1,332
0
0
4,648
0
22,291
W
Danzaburou
ShockyRock
Danzaburou
3,669
1,679
0
2,375
6,435
2,085
916
149
6,286
0
21,415
L
1,818
810
0
355
6,553
3,430
189
596
5,957
9,774
0
L
4,178
2,229
0
2,361
7,574
3,201
0
2,558
5,016
0
16,880
W
Skadi
iChuckiie
Skadi
4,705
2,516
0
1,087
3,018
891
931
748
2,270
0
35,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
29,607
156
Minions Killed
210
0
Camps Cleared
0
802,045
Distance Traveled
959,887
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,773
577
42
4
0
142,442
0
L
Yemoja
4,448
445
7
1
0
165,779
0
W
Hun Batz
5,161
516
22
2
0
213,523
1
W
Hera
5,512
551
42
4
0
182,341
1
W
Cu Chulainn
6,331
633
38
4
0
200,050
3
L
Fenrir
4,712
471
45
5
0
197,045
2
W
Danzaburou
6,198
620
46
5
0
193,008
0
L
Geb
4,984
498
23
2
0
168,502
0
L
Osiris
4,956
496
39
4
0
128,277
0
W
Skadi
6,405
641
62
6
0
170,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role