Player Matchup

Tsukuyomi
Tsukuyomi
JungleOrTrol685
Tsukuyomi
Level 26
God Stats
2W - 2L
1,761 SR
Queue Stats
94W - 73L
1,610 Elo+
Solo
Da Ji
Da Ji
LaughingAlicorn
Da Ji
Level 10
God Stats
1W - 4L
1,710 SR
Queue Stats
5W - 11L
1,656 Elo+
Solo
Anubis
Anubis
MeatHammer8769
Anubis
Level 15
God Stats
6W - 4L
1,649 SR
Queue Stats
20W - 21L
1,438 Elo+
Solo
Freya
Freya
SizoGabumon
Freya
Level 23
God Stats
8W - 20L
1,093 SR
Queue Stats
40W - 74L
1,237 Elo+
Solo
Ymir
Ymir
Testimoreno
Ymir
Level 15
God Stats
2W - 6L
1,800 SR
Queue Stats
156W - 145L
1,439 Elo+
Solo
Team Averages
Level 18
1,603 SR
1,476 Elo+

VS

Team Averages
Level 15
1,578 SR
1,433 Elo+
Nemesis
Nemesis
CALIRIAN
Nemesis
Level 19
God Stats
10W - 2L
1,750 SR
Queue Stats
322W - 304L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Polanskyns
Cthulhu
Level 8
God Stats
6W - 5L
1,345 SR
Queue Stats
54W - 54L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
SENPIE_NOTICE_ME
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Hera
Hera
darthmate348
Hera
Level 29
God Stats
6W - 2L
1,861 SR
Queue Stats
57W - 68L
1,585 Elo+
Solo
Cupid
Cupid
xXnearlionXx
Cupid
Level 16
God Stats
7W - 4L
1,433 SR
Queue Stats
39W - 36L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JungleOrTrol685
Tsukuyomi
18
13 / 4 / 5
11,865
565
12,735
15,665
6,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 6 / 0
6,038
288
457
4,735
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
8 / 6 / 6
10,809
515
15,734
19,556
9,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 2
7,655
365
175
11,045
5,183
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 6 / 9
11,169
532
14,542
20,305
13,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CALIRIAN
Nemesis
17
5 / 6 / 4
11,565
551
5,724
15,083
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Polanskyns
Cthulhu
12
2 / 7 / 2
8,257
393
5,645
13,686
9,633
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 8 / 7
8,425
401
2,615
10,097
4,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
15 / 4 / 3
12,913
615
23,562
11,255
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 7 / 6
9,791
466
6,758
9,774
3,368
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
32
Kills
25
27
Deaths
32
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CALIRIAN
Nemesis
5
6
4
1.17
L
Tsukuyomi
JungleOrTrol685
Tsukuyomi
13
4
5
3.88
L
0
6
0
0
L
8
6
6
1.83
W
Cthulhu
Polanskyns
Cthulhu
2
7
2
0.43
W
0
8
7
0.44
L
0
5
2
0.2
L
11
6
9
2.58
W
15
4
3
4.13
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,643
Damage
44,304
71,306
Taken
59,895
36,003
Mitigated
25,740
15,580
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CALIRIAN
Nemesis
5,724
1,414
0
3,491
15,083
5,046
1,180
4,776
10,307
0
60,908
L
Tsukuyomi
JungleOrTrol685
Tsukuyomi
12,735
3,867
0
1,254
15,665
6,295
706
6,102
9,384
0
82,781
L
457
258
0
0
4,735
1,242
0
2,340
2,247
0
1,518
L
15,734
1,054
0
8,011
19,556
9,827
300
10,528
8,674
66,532
0
W
Cthulhu
Polanskyns
Cthulhu
5,645
1,127
187
316
13,686
9,633
688
8,794
4,892
19,751
0
W
2,615
827
0
250
10,097
4,180
758
3,050
7,047
18,263
0
L
175
153
0
1,485
11,045
5,183
294
3,126
7,693
26,303
0
L
14,542
3,518
0
4,830
20,305
13,456
605
8,748
11,486
57,927
0
W
23,562
5,471
127
2,109
11,255
3,513
2,373
6,966
4,289
79,371
0
W
6,758
4,175
311
652
9,774
3,368
3,437
6,865
2,909
0
36,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,536
Gold Earned
50,951
373
Minions Killed
358
0
Camps Cleared
0
1,429,583
Distance Traveled
1,764,706
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,565
551
88
4
0
353,574
0
L
Tsukuyomi
11,865
565
114
5
0
410,575
2
L
Da Ji
6,038
288
5
0
0
159,632
0
L
Anubis
10,809
515
99
5
0
313,547
3
W
Cthulhu
8,257
393
32
2
0
356,695
0
W
Kukulkan
8,425
401
30
1
0
351,434
2
L
Freya
7,655
365
45
2
0
218,750
0
L
Ymir
11,169
532
110
5
0
327,079
1
W
Hera
12,913
615
140
7
0
364,293
3
W
Cupid
9,791
466
68
3
0
338,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role