Player Matchup

Persephone
Persephone
Gold V
Desоlation
Persephone
Gold V
Level 107
God Stats
13W - 3L
1,500 SR
Queue Stats
122W - 87L
1,779 MMR
Solo
Cthulhu
Cthulhu
Gold III
KiingJames
Cthulhu
Gold III
Level 159
God Stats
1W - 1L
1,764 SR
Queue Stats
55W - 47L
1,652 MMR
Party 1
Neith
Neith
Platinum V
LegitiMatt
Neith
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
713W - 711L
1,715 MMR
Solo
Hun Batz
Hun Batz
Gold V
SailingSunny
Hun Batz
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold III
YamiiPastrami
Bellona
Gold III
Level 160
God Stats
10W - 6L
1,849 SR
Queue Stats
34W - 33L
1,652 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,623 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,680 SR
1,608 MMR
Chiron
Chiron
Gold IV
IMissFilthyFrank
Chiron
Gold IV
Level 124
God Stats
19W - 20L
1,710 SR
Queue Stats
251W - 258L
1,639 MMR
Solo
Nike
Nike
Gold I
Kаne
Nike
Gold I
Level 127
God Stats
45W - 34L
1,747 SR
Queue Stats
656W - 653L
1,720 MMR
Solo
Fafnir
Fafnir
Silver I
NShradow
Fafnir
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold I
XenoShino
Apollo
Gold I
Level 157
God Stats
5W - 4L
1,943 SR
Queue Stats
366W - 346L
1,682 MMR
Solo
Scylla
Scylla
Platinum V
Ņick
Scylla
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Desоlation
Persephone
5
2 / 3 / 0
4,231
604
2,926
2,735
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
KiingJames
Cthulhu
6
1 / 1 / 0
4,003
572
1,905
4,070
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
7
0 / 1 / 1
3,806
544
2,679
3,136
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
SailingSunny
Hun Batz
7
1 / 2 / 1
4,271
610
1,629
4,185
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
7
2 / 2 / 1
4,395
628
4,676
5,006
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetTsukuyomiNemesisDanzaburouCu Chulainn

VS

Bans
FenrirGaneshaSobekAwilixGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,836
548
2,607
3,070
715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
Kаne
Nike
7
1 / 2 / 0
3,878
554
2,005
5,856
2,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fafnir
NShradow
Fafnir
6
0 / 0 / 1
3,685
526
1,239
4,622
2,007
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
XenoShino
Apollo
7
2 / 3 / 4
4,667
667
3,885
5,503
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Ņick
Scylla
9
4 / 1 / 0
5,162
737
1,765
2,877
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
8
9
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
Desоlation
Persephone
2
3
0
0.67
W
1
1
0
1
L
Cthulhu
KiingJames
Cthulhu
1
1
0
1
W
Nike
Kаne
Nike
1
2
0
0.5
L
Neith
0
1
1
0.5
W
Fafnir
NShradow
Fafnir
0
0
1
0.5
L
Hun Batz
SailingSunny
Hun Batz
1
2
1
0.75
W
Apollo
XenoShino
Apollo
2
3
4
1.33
L
Bellona
2
2
1
1.25
W
Scylla
Ņick
Scylla
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,815
Damage
11,501
19,132
Taken
21,928
8,395
Mitigated
7,635
5,971
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Desоlation
Persephone
2,926
556
0
449
2,735
776
0
1,080
1,560
13,627
0
W
2,607
1,554
225
1,577
3,070
715
155
1,198
1,872
0
18,656
L
Cthulhu
KiingJames
Cthulhu
1,905
123
50
1,678
4,070
1,531
0
507
3,563
11,282
0
W
Nike
Kаne
Nike
2,005
588
0
2,940
5,856
2,658
0
0
5,856
0
10,783
L
Neith
2,679
1,458
0
1,811
3,136
614
0
732
2,404
0
17,757
W
Fafnir
NShradow
Fafnir
1,239
442
186
1,959
4,622
2,007
0
707
3,915
8,329
0
L
Hun Batz
SailingSunny
Hun Batz
1,629
642
0
1,131
4,185
1,016
0
558
3,545
0
20,092
W
Apollo
XenoShino
Apollo
3,885
2,849
0
420
5,503
1,424
0
1,087
4,350
0
19,231
L
Bellona
4,676
2,357
0
852
5,006
4,458
176
0
4,742
0
18,091
W
Scylla
Ņick
Scylla
1,765
437
0
942
2,877
831
43
1,658
1,104
22,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
21,228
165
Minions Killed
157
0
Camps Cleared
0
640,672
Distance Traveled
671,192
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,231
604
31
4
0
87,993
0
W
Chiron
3,836
548
33
5
0
118,861
2
L
Cthulhu
4,003
572
17
2
0
131,875
3
W
Nike
3,878
554
22
3
0
146,377
5
L
Neith
3,806
544
32
5
0
132,497
2
W
Fafnir
3,685
526
10
1
0
147,055
2
L
Hun Batz
4,271
610
46
7
0
145,010
2
W
Apollo
4,667
667
34
5
0
125,082
1
L
Bellona
4,395
628
39
6
0
143,297
0
W
Scylla
5,162
737
58
8
0
133,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role