Player Matchup

Hachiman
Hachiman
Cheeking
Hachiman
Level 28
God Stats
1W - 6L
1,084 SR
Queue Stats
22W - 25L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Chinchillagod1
Kukulkan
Level 23
God Stats
32W - 33L
1,397 SR
Queue Stats
168W - 233L
1,221 Elo+
Party 2
Ymir
Ymir
Elit420
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Freya
Freya
Exstractory
Freya
Level 27
God Stats
3W - 5L
1,567 SR
Queue Stats
90W - 87L
1,588 Elo+
Solo
Nemesis
Nemesis
Pooman27
Nemesis
Level 11
God Stats
1W - 4L
1,205 SR
Queue Stats
151W - 122L
1,615 Elo+
Party 2
Team Averages
Level 21
1,351 SR
1,436 Elo+

VS

Team Averages
Level 15
1,609 SR
1,592 Elo+
The Morrigan
The Morrigan
Racialslur
The Morrigan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
258W - 106L
1,814 Elo+
Solo
Tyr
Tyr
baozheng
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
bruhtfpls
Jing Wei
Level 5
God Stats
2W - 5L
1,434 SR
Queue Stats
12W - 14L
1,454 Elo+
Party 1
Nemesis
Nemesis
lmFeed
Nemesis
Level 7
God Stats
12W - 6L
1,648 SR
Queue Stats
268W - 236L
1,668 Elo+
Solo
Sobek
Sobek
plslogin
Sobek
Level 28
God Stats
9W - 5L
1,960 SR
Queue Stats
130W - 117L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cheeking
Hachiman
9
0 / 2 / 0
5,475
456
6,235
5,529
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
11
0 / 2 / 0
6,045
504
685
4,071
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Elit420
Ymir
6
0 / 5 / 0
4,831
403
2,942
8,013
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 0
7,011
584
6,300
6,467
2,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Pooman27
Nemesis
10
2 / 4 / 0
5,849
487
3,007
9,455
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Racialslur
The Morrigan
14
4 / 0 / 1
8,177
681
5,788
4,536
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 2
6,658
555
3,480
8,595
4,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
bruhtfpls
Jing Wei
10
2 / 1 / 5
6,096
508
3,276
3,496
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
lmFeed
Nemesis
12
5 / 0 / 5
7,440
620
6,751
5,450
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
plslogin
Sobek
10
3 / 1 / 4
6,312
526
3,970
11,725
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
5
Kills
14
14
Deaths
5
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cheeking
Hachiman
0
2
0
0
L
Kukulkan
0
2
0
0
L
Ymir
Elit420
Ymir
0
5
0
0
L
3
1
0
3
L
Nemesis
Pooman27
Nemesis
2
4
0
0.5
W
The Morrigan
Racialslur
The Morrigan
4
0
1
4.5
W
0
3
2
0.33
W
Jing Wei
bruhtfpls
Jing Wei
2
1
5
4.5
W
Nemesis
lmFeed
Nemesis
5
0
5
7.5
W
Sobek
plslogin
Sobek
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
23,265
33,535
Taken
33,802
11,075
Mitigated
16,987
10,842
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cheeking
Hachiman
6,235
3,869
0
2,855
5,529
1,304
222
1,308
4,221
0
28,741
L
Kukulkan
685
64
19
1,187
4,071
1,328
0
2,768
1,139
33,652
0
L
Ymir
Elit420
Ymir
2,942
313
0
862
8,013
3,433
29
2,402
5,611
8,273
0
L
6,300
2,370
0
1,992
6,467
2,340
0
684
5,757
31,226
0
L
Nemesis
Pooman27
Nemesis
3,007
872
0
3,927
9,455
2,670
0
1,290
8,065
0
34,576
W
The Morrigan
Racialslur
The Morrigan
5,788
1,312
0
2,038
4,536
1,396
368
563
3,851
56,046
3,671
W
3,480
631
0
3,348
8,595
4,292
495
6,156
2,439
0
29,735
W
Jing Wei
bruhtfpls
Jing Wei
3,276
2,764
0
1,631
3,496
969
54
712
2,784
0
23,264
W
Nemesis
lmFeed
Nemesis
6,751
2,665
0
361
5,450
3,907
991
144
5,306
0
48,163
W
Sobek
plslogin
Sobek
3,970
445
0
5,346
11,725
6,423
0
2,230
9,495
15,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
34,683
306
Minions Killed
335
0
Camps Cleared
0
1,093,251
Distance Traveled
1,146,319
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,475
456
71
6
0
188,804
4
L
Kukulkan
6,045
504
80
7
0
247,824
0
L
Ymir
4,831
403
9
1
0
225,344
1
L
Freya
7,011
584
70
6
0
203,600
4
L
Nemesis
5,849
487
76
6
0
227,679
1
W
The Morrigan
8,177
681
122
10
0
212,501
2
W
Tyr
6,658
555
64
5
0
234,642
3
W
Jing Wei
6,096
508
52
4
0
219,366
0
W
Nemesis
7,440
620
81
7
0
254,064
6
W
Sobek
6,312
526
16
1
0
225,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role