Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ErîckOm
Ah Muzen Cab
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 42L
1,505 Elo+
Solo
Thoth
Thoth
GrayMist
Thoth
Level 160
God Stats
13W - 16L
1,500 SR
Queue Stats
413W - 424L
1,630 Elo+
Solo
Ra
Ra
KindWords
Ra
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
ObsceneWords
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,124 Elo+
Party 3
Nike
Nike
Rocko85
Nike
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 3
Team Averages
Level 88
1,457 SR
1,442 Elo+

VS

Team Averages
Level 120
1,509 SR
1,578 Elo+
Nemesis
Nemesis
Ciira
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 98L
1,582 Elo+
Party 2
Ymir
Ymir
Flerky
Ymir
Level 144
God Stats
2W - 3L
1,293 SR
Queue Stats
300W - 248L
1,550 Elo+
Party 2
Mulan
Mulan
KrypticAeon
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,657 Elo+
Party 1
Nox
Nox
KubiScrub
Nox
Level 154
God Stats
3W - 0L
1,484 SR
Queue Stats
24W - 17L
1,601 Elo+
Party 1
Izanami
Izanami
gusgsu
Izanami
Level 156
God Stats
83W - 68L
1,769 SR
Queue Stats
338W - 320L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ErîckOm
Ah Muzen Cab
16
5 / 3 / 3
11,484
1,044
20,284
14,058
6,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
GrayMist
Thoth
17
3 / 3 / 7
11,405
1,037
18,760
8,891
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 17 / 2
10,171
925
4,580
20,619
9,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ObsceneWords
Cerberus
16
0 / 6 / 7
10,006
910
7,739
25,402
23,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
Rocko85
Nike
16
2 / 10 / 5
10,252
932
5,746
24,879
21,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ciira
Nemesis
18
3 / 4 / 26
11,102
1,009
12,347
13,282
5,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Flerky
Ymir
18
5 / 2 / 24
12,620
1,147
12,623
17,344
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 29
11,308
1,028
11,232
14,880
10,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 0 / 28
12,828
1,166
20,286
6,605
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
gusgsu
Izanami
20
18 / 2 / 16
14,434
1,312
32,234
13,619
5,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
162
11
Kills
39
39
Deaths
11
24
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ciira
Nemesis
3
4
26
4
L
Ah Muzen Cab
ErîckOm
Ah Muzen Cab
5
3
3
2.17
W
Ymir
Flerky
Ymir
5
2
24
8.5
L
Thoth
GrayMist
Thoth
3
3
7
2.17
L
1
17
2
0.12
W
4
3
29
6.17
W
9
0
28
23
L
Cerberus
ObsceneWords
Cerberus
0
6
7
0.58
L
Nike
Rocko85
Nike
2
10
5
0.45
W
Izanami
gusgsu
Izanami
18
2
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,109
Damage
88,722
93,849
Taken
65,730
64,661
Mitigated
38,740
7,363
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ciira
Nemesis
12,347
6,132
0
1,332
13,282
5,674
0
4,585
8,279
0
24,465
L
Ah Muzen Cab
ErîckOm
Ah Muzen Cab
20,284
11,461
0
2,194
14,058
6,623
0
2,768
11,200
0
46,030
W
Ymir
Flerky
Ymir
12,623
2,190
0
1,408
17,344
14,606
0
7,797
8,957
26,300
0
L
Thoth
GrayMist
Thoth
18,760
215
0
275
8,891
3,714
0
2,736
6,105
41,621
0
L
4,580
498
843
82
20,619
9,305
0
8,327
12,080
21,500
0
W
11,232
2,130
0
3,337
14,880
10,471
0
7,504
7,010
0
14,069
W
20,286
1,350
222
1,991
6,605
2,494
0
3,793
2,626
36,016
0
L
Cerberus
ObsceneWords
Cerberus
7,739
539
546
3,140
25,402
23,955
0
9,020
16,086
18,904
0
L
Nike
Rocko85
Nike
5,746
1,234
0
283
24,879
21,064
0
9,128
15,469
0
15,682
W
Izanami
gusgsu
Izanami
32,234
17,810
0
3,373
13,619
5,495
0
5,986
7,341
0
84,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,318
Gold Earned
62,292
214
Minions Killed
239
5
Camps Cleared
9
1,060,771
Distance Traveled
1,078,681
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,102
1,009
18
2
0
219,155
1
L
Ah Muzen Cab
11,484
1,044
68
6
1
207,644
0
W
Ymir
12,620
1,147
40
4
2
241,690
1
L
Thoth
11,405
1,037
50
5
1
242,428
0
L
Ra
10,171
925
43
4
0
180,546
0
W
Mulan
11,308
1,028
16
1
0
200,973
0
W
Nox
12,828
1,166
43
4
1
227,391
0
L
Cerberus
10,006
910
36
3
2
223,406
0
L
Nike
10,252
932
17
2
1
206,747
2
W
Izanami
14,434
1,312
122
11
6
189,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role