Player Matchup

Artemis
Artemis
CongLockEater
Artemis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,452 Elo+
Party 1
Ne Zha
Ne Zha
Kaneki446
Ne Zha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
ONIxMUSHA
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,473 Elo+
Party 1
Chaac
Chaac
XxDarkNinjaxX413
Chaac
Level 27
God Stats
2W - 0L
1,952 SR
Queue Stats
15W - 14L
1,407 Elo+
Party 2
Hercules
Hercules
ocrackberryo
Hercules
Level 55
God Stats
1W - 4L
1,200 SR
Queue Stats
18W - 18L
1,473 Elo+
Party 1
Team Averages
Level 60
1,530 SR
1,444 Elo+

VS

Team Averages
Level 32
1,536 SR
1,370 Elo+
Fenrir
Fenrir
Alansin 117
Fenrir
Level 35
God Stats
1W - 7L
1,489 SR
Queue Stats
5W - 14L
1,372 Elo+
Party 3
Danzaburou
Danzaburou
BiohazardSoda10
Danzaburou
Level 48
God Stats
0W - 5L
1,558 SR
Queue Stats
7W - 20L
1,232 Elo+
Party 3
Nu Wa
Nu Wa
CornlKrnitas
Nu Wa
Level 48
God Stats
0W - 2L
1,683 SR
Queue Stats
4W - 12L
1,372 Elo+
Party 3
Olorun
Olorun
Rengeruri
Olorun
Level 20
God Stats
2W - 6L
1,451 SR
Queue Stats
4W - 11L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
Wuarner29
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
5 / 1 / 13
8,932
496
13,346
8,533
3,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Kaneki446
Ne Zha
15
5 / 1 / 7
9,205
511
5,305
11,322
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ONIxMUSHA
Ah Puch
15
1 / 2 / 3
9,167
509
5,047
6,079
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 0 / 4
8,792
488
5,963
8,323
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
ocrackberryo
Hercules
15
14 / 0 / 7
10,545
586
10,187
9,532
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 7 / 2
8,046
447
6,153
15,078
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
BiohazardSoda10
Danzaburou
15
1 / 2 / 0
9,019
501
4,680
9,841
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 2
8,995
500
5,691
7,594
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Rengeruri
Olorun
10
0 / 8 / 2
6,385
355
3,902
12,372
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Wuarner29
Cthulhu
10
0 / 7 / 0
6,391
355
3,181
13,067
15,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
26
Kills
4
4
Deaths
26
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
2
0.43
L
Danzaburou
BiohazardSoda10
Danzaburou
1
2
0
0.5
W
Artemis
5
1
13
11.5
L
1
2
2
1
W
Ne Zha
Kaneki446
Ne Zha
5
1
7
8.5
W
Ah Puch
ONIxMUSHA
Ah Puch
1
2
3
1.25
L
Olorun
Rengeruri
Olorun
0
8
2
0.13
L
Cthulhu
Wuarner29
Cthulhu
0
7
0
0
W
1
0
4
3
W
Hercules
ocrackberryo
Hercules
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,848
Damage
23,607
43,789
Taken
57,952
22,494
Mitigated
31,875
16,562
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,153
777
0
4,022
15,078
5,928
0
67
15,011
0
40,740
L
Danzaburou
BiohazardSoda10
Danzaburou
4,680
2,954
0
4,310
9,841
3,533
0
252
9,589
0
55,822
W
Artemis
13,346
8,202
0
2,053
8,533
3,483
1,117
3,728
4,805
0
60,291
L
5,691
3,247
0
675
7,594
3,100
683
3,784
3,810
60,449
0
W
Ne Zha
Kaneki446
Ne Zha
5,305
1,303
0
5,904
11,322
4,022
314
1,520
9,802
0
50,640
W
Ah Puch
ONIxMUSHA
Ah Puch
5,047
67
0
1,265
6,079
1,862
1,148
3,737
2,342
67,176
0
L
Olorun
Rengeruri
Olorun
3,902
1,977
383
2,515
12,372
4,044
0
944
11,428
24,360
0
L
Cthulhu
Wuarner29
Cthulhu
3,181
184
0
0
13,067
15,270
0
0
13,067
16,140
0
W
5,963
790
0
4,314
8,323
4,790
1,706
371
7,952
0
44,883
W
Hercules
ocrackberryo
Hercules
10,187
3,016
0
3,026
9,532
8,337
198
3,418
6,114
0
39,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
38,836
451
Minions Killed
350
0
Camps Cleared
0
1,730,670
Distance Traveled
1,501,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,046
447
62
3
0
321,381
0
L
Danzaburou
9,019
501
120
7
0
315,546
0
W
Artemis
8,932
496
73
4
0
328,795
0
L
Nu Wa
8,995
500
116
6
0
321,327
2
W
Ne Zha
9,205
511
85
5
0
347,655
1
W
Ah Puch
9,167
509
133
7
0
301,525
1
L
Olorun
6,385
355
31
2
0
280,101
0
L
Cthulhu
6,391
355
21
1
0
263,068
0
W
Chaac
8,792
488
92
5
0
385,564
0
W
Hercules
10,545
586
68
4
0
367,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role