Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JibaJabb
Cthulhu
Level 13
God Stats
8W - 8L
1,158 SR
Queue Stats
34W - 39L
1,435 Elo+
Solo
Ymir
Ymir
OrpheusYAWAH
Ymir
Level 15
God Stats
38W - 39L
1,821 SR
Queue Stats
540W - 553L
1,438 Elo+
Solo
Hera
Hera
Yekram69
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,208 Elo+
Solo
Thoth
Thoth
sirpablojob
Thoth
Level 28
God Stats
24W - 19L
1,188 SR
Queue Stats
43W - 38L
1,341 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,384 Elo+

VS

Team Averages
Level 10
1,409 SR
1,409 Elo+
Danzaburou
Danzaburou
Coletemose
Danzaburou
Level 13
God Stats
4W - 10L
1,290 SR
Queue Stats
88W - 107L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EazymoneyJake
Tsukuyomi
Level 15
God Stats
3W - 3L
1,367 SR
Queue Stats
35W - 44L
1,178 Elo+
Solo
Arachne
Arachne
SwungGoblin11
Arachne
Level 14
God Stats
22W - 23L
1,386 SR
Queue Stats
157W - 185L
1,405 Elo+
Party 1
Agni
Agni
amaxobr93
Agni
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
mister rodgers7
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
1 / 5 / 8
11,423
457
9,864
24,258
20,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JibaJabb
Cthulhu
17
5 / 4 / 8
11,704
468
6,783
15,733
13,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 3
12,512
500
4,946
16,273
21,600
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
17
13 / 3 / 6
12,722
509
14,849
10,006
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 2 / 3
12,931
517
11,490
9,343
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coletemose
Danzaburou
19
7 / 3 / 2
12,428
497
18,040
20,142
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
EazymoneyJake
Tsukuyomi
11
2 / 9 / 2
8,420
337
6,797
14,253
4,188
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arachne
17
5 / 8 / 3
10,491
420
12,755
19,883
9,140
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
5
0 / 8 / 0
6,657
266
376
5,034
1,204
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 3 / 0
6,419
257
220
2,351
1,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
28
Kills
14
15
Deaths
31
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
5
8
1
L
Danzaburou
Coletemose
Danzaburou
7
3
2
2.67
L
Tsukuyomi
EazymoneyJake
Tsukuyomi
2
9
2
0.33
W
Cthulhu
JibaJabb
Cthulhu
5
4
8
2.25
W
3
1
3
4.5
L
Arachne
5
8
3
0.81
W
Hera
13
3
6
5.33
L
Agni
0
8
0
0
L
0
3
0
0
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,932
Damage
38,188
75,613
Taken
61,663
64,313
Mitigated
24,532
24,256
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,864
3,078
888
16,335
24,258
20,803
1,720
37
24,221
0
63,936
L
Danzaburou
Coletemose
Danzaburou
18,040
6,316
0
2,653
20,142
8,829
433
12,705
7,437
0
73,338
L
Tsukuyomi
EazymoneyJake
Tsukuyomi
6,797
1,362
207
657
14,253
4,188
453
9,539
4,714
0
22,657
W
Cthulhu
JibaJabb
Cthulhu
6,783
404
209
3,771
15,733
13,935
1,806
0
15,708
56,479
0
W
4,946
886
0
1,263
16,273
21,600
756
7
16,266
47,852
0
L
Arachne
12,755
8,050
0
4,079
19,883
9,140
0
13,337
6,546
0
46,673
W
Hera
14,849
4,357
0
0
10,006
4,031
5,281
332
9,649
69,120
0
L
Agni
376
65
0
0
5,034
1,204
0
1,500
3,534
13,267
0
L
220
43
85
144
2,351
1,171
19
987
1,364
0
2,698
W
11,490
454
0
1,790
9,343
3,944
5,819
0
9,343
78,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
44,415
526
Minions Killed
240
0
Camps Cleared
0
2,134,977
Distance Traveled
1,485,251
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,423
457
106
4
0
420,449
0
L
Danzaburou
12,428
497
123
5
0
394,161
0
L
Tsukuyomi
8,420
337
30
1
0
364,424
1
W
Cthulhu
11,704
468
76
3
0
451,080
0
W
Ymir
12,512
500
78
3
0
442,115
1
L
Arachne
10,491
420
62
2
0
469,891
2
W
Hera
12,722
509
121
5
0
413,753
1
L
Agni
6,657
266
14
1
0
179,806
1
L
Guan Yu
6,419
257
11
0
0
76,969
2
W
Thoth
12,931
517
145
6
0
407,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role