Player Matchup

Thanatos
Thanatos
TruePerfection
Thanatos
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 51L
1,560 Elo+
Party 2
Apollo
Apollo
Viscool
Apollo
Level 18
God Stats
52W - 20L
1,729 SR
Queue Stats
187W - 80L
1,765 Elo+
Solo
Olorun
Olorun
jungleboybeezy
Olorun
Level 4
God Stats
10W - 6L
1,500 SR
Queue Stats
96W - 101L
1,443 Elo+
Party 2
Ra
Ra
saintsaintsaint
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Cerberus
Cerberus
theConsolePleb
Cerberus
Level 41
God Stats
2W - 4L
1,148 SR
Queue Stats
15W - 23L
1,425 Elo+
Party 2
Team Averages
Level 14
1,475 SR
1,539 Elo+

VS

Team Averages
Level 12
1,413 SR
1,363 Elo+
Artemis
Artemis
BurnToast1
Artemis
Level 2
God Stats
1W - 3L
1,505 SR
Queue Stats
1W - 5L
1,543 Elo+
Party 1
Olorun
Olorun
Mousezoh
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 1
King Arthur
King Arthur
NigeX4D
King Arthur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,222 Elo+
Party 1
Thor
Thor
Rndless12
Thor
Level 28
God Stats
1W - 7L
1,137 SR
Queue Stats
35W - 53L
1,401 Elo+
Solo
Thanatos
Thanatos
moakai0
Thanatos
Level 18
God Stats
6W - 8L
1,423 SR
Queue Stats
16W - 29L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
14 / 2 / 11
9,597
640
12,151
12,575
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Viscool
Apollo
17
14 / 1 / 5
11,520
768
15,242
15,341
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
8 / 3 / 17
9,403
627
9,694
9,348
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 3 / 15
8,425
562
5,521
7,139
2,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
11
3 / 5 / 21
8,991
599
4,966
16,761
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BurnToast1
Artemis
10
0 / 11 / 6
6,180
412
7,193
13,535
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Mousezoh
Olorun
9
2 / 9 / 3
6,141
409
7,727
13,060
4,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
NigeX4D
King Arthur
11
5 / 6 / 4
7,912
527
5,256
11,921
10,266
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
6
1 / 11 / 1
5,514
368
2,906
10,117
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
moakai0
Thanatos
12
6 / 8 / 0
7,867
524
5,366
11,295
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
28
45
Kills
14
14
Deaths
45
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
BurnToast1
Artemis
0
11
6
0.27
L
Olorun
Mousezoh
Olorun
2
9
3
0.39
L
King Arthur
NigeX4D
King Arthur
5
6
4
1.17
L
Thor
1
11
1
0.14
W
Thanatos
14
2
11
9.75
W
Apollo
Viscool
Apollo
14
1
5
16.5
W
8
3
17
5.5
L
Thanatos
moakai0
Thanatos
6
8
0
0.75
W
6
3
15
4.5
W
Cerberus
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
28,448
61,164
Taken
59,928
26,565
Mitigated
24,596
35,252
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BurnToast1
Artemis
7,193
3,063
0
2,039
13,535
3,958
264
4,012
9,523
0
23,351
L
Olorun
Mousezoh
Olorun
7,727
3,500
618
2,878
13,060
4,211
225
4,217
8,843
24,991
0
L
King Arthur
NigeX4D
King Arthur
5,256
1,023
0
204
11,921
10,266
0
4,790
7,131
935
20,960
L
Thor
2,906
635
0
222
10,117
2,605
0
4,148
5,969
0
12,609
W
Thanatos
12,151
3,458
0
11,172
12,575
4,321
1,330
1,519
11,056
0
33,213
W
Apollo
Viscool
Apollo
15,242
9,492
0
11,857
15,341
7,004
12,076
2,895
12,446
0
83,991
W
9,694
5,197
821
2,521
9,348
3,344
2,488
747
8,601
35,203
0
L
Thanatos
moakai0
Thanatos
5,366
1,437
330
5,428
11,295
3,556
0
3,014
8,281
0
21,781
W
5,521
1,938
1,563
2,777
7,139
2,573
1,128
1,496
5,643
23,991
0
W
Cerberus
4,966
528
0
4,541
16,761
9,323
272
1,495
15,266
25,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,936
Gold Earned
33,614
358
Minions Killed
136
0
Camps Cleared
0
1,273,649
Distance Traveled
1,201,579
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,180
412
30
2
0
227,356
2
L
Olorun
6,141
409
27
2
0
243,585
0
L
King Arthur
7,912
527
27
2
0
228,142
1
L
Thor
5,514
368
18
1
0
233,813
1
W
Thanatos
9,597
640
49
3
0
282,268
2
W
Apollo
11,520
768
171
11
0
252,933
2
W
Olorun
9,403
627
50
3
0
247,365
0
L
Thanatos
7,867
524
34
2
0
268,683
0
W
Ra
8,425
562
35
2
0
210,772
2
W
Cerberus
8,991
599
53
4
0
280,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role