Player Matchup

Heimdallr
Heimdallr
JOHNYHA134
Heimdallr
Level 87
God Stats
5W - 6L
1,482 SR
Queue Stats
324W - 449L
1,213 Elo+
Solo
Bacchus
Bacchus
iAceee-_-
Bacchus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,431 Elo+
Party 2
Scylla
Scylla
xxCari-
Scylla
Level 28
God Stats
11W - 6L
1,576 SR
Queue Stats
42W - 46L
1,596 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,413 Elo+

VS

Team Averages
Level 45
1,491 SR
1,143 Elo+
Sun Wukong
Sun Wukong
GunStone4061
Sun Wukong
Level 25
God Stats
2W - 2L
1,735 SR
Queue Stats
10W - 21L
1,154 Elo+
Party 1
Bellona
Bellona
Isaiwolkahn
Bellona
Level 15
God Stats
1W - 3L
1,205 SR
Queue Stats
7W - 26L
1,035 Elo+
Party 1
Merlin
Merlin
ShadowFan122972
Merlin
Level 95
God Stats
0W - 3L
1,532 SR
Queue Stats
21W - 45L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JOHNYHA134
Heimdallr
18
13 / 4 / 13
14,470
804
24,717
17,265
9,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
iAceee-_-
Bacchus
15
6 / 2 / 16
12,387
688
9,805
14,709
16,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
xxCari-
Scylla
19
16 / 1 / 12
14,768
820
22,128
14,295
5,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GunStone4061
Sun Wukong
15
2 / 12 / 2
11,018
612
10,327
24,419
13,772
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Isaiwolkahn
Bellona
12
3 / 16 / 3
11,162
620
8,338
23,577
17,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 7 / 3
11,640
647
14,273
17,691
6,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
35
Kills
7
7
Deaths
35
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GunStone4061
Sun Wukong
2
12
2
0.25
L
Bellona
Isaiwolkahn
Bellona
3
16
3
0.28
W
Heimdallr
JOHNYHA134
Heimdallr
13
4
13
4.88
L
2
7
3
0.5
W
Bacchus
iAceee-_-
Bacchus
6
2
16
7
W
Scylla
xxCari-
Scylla
16
1
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
32,938
46,269
Taken
65,687
31,440
Mitigated
38,320
12,459
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GunStone4061
Sun Wukong
10,327
2,245
171
1,834
24,419
13,772
515
13,610
10,809
0
34,008
L
Bellona
Isaiwolkahn
Bellona
8,338
3,619
0
235
23,577
17,849
303
13,443
10,134
0
20,762
W
Heimdallr
JOHNYHA134
Heimdallr
24,717
11,285
0
3,950
17,265
9,884
1,072
6,675
10,330
239
77,988
L
14,273
141
0
760
17,691
6,699
0
5,021
12,667
57,609
0
W
Bacchus
iAceee-_-
Bacchus
9,805
808
414
1,407
14,709
16,184
280
2,677
11,377
17,477
0
W
Scylla
xxCari-
Scylla
22,128
5,298
116
6,572
14,295
5,372
1,585
4,044
9,909
92,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,625
Gold Earned
33,820
215
Minions Killed
153
0
Camps Cleared
0
933,271
Distance Traveled
910,506
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,018
612
34
2
0
307,848
4
L
Bellona
11,162
620
20
1
0
283,255
2
W
Heimdallr
14,470
804
82
5
0
308,249
0
L
Merlin
11,640
647
99
6
0
319,403
2
W
Bacchus
12,387
688
9
1
0
338,968
0
W
Scylla
14,768
820
124
7
0
286,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role