Player Matchup

Neith
Neith
LordOfHobo
Neith
Level 125
God Stats
8W - 14L
1,244 SR
Queue Stats
563W - 566L
1,492 Elo+
Solo
Cthulhu
Cthulhu
MentormeTR
Cthulhu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Janus
Janus
cGCytron
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 62L
1,536 Elo+
Solo
Team Averages
Level 86
1,415 SR
1,509 Elo+

VS

Team Averages
Level 49
1,500 SR
1,477 Elo+
Anubis
Anubis
AlfredRektYou
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BadGod01
Izanami
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 206L
1,380 Elo+
Solo
Chaac
Chaac
RaizZugalza
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 2 / 4
12,465
693
14,793
9,728
4,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MentormeTR
Cthulhu
15
3 / 1 / 9
11,678
649
14,969
20,957
21,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
cGCytron
Janus
15
4 / 2 / 5
11,995
666
9,603
9,673
4,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
10,664
592
11,632
12,616
5,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BadGod01
Izanami
14
1 / 3 / 4
10,485
583
13,308
15,344
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 5 / 1
10,503
584
7,172
16,696
13,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Izanami
BadGod01
Izanami
1
3
4
1
W
Neith
5
2
4
3.5
W
Cthulhu
MentormeTR
Cthulhu
3
1
9
7.5
L
2
5
1
0.5
W
Janus
cGCytron
Janus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,365
Damage
32,112
40,358
Taken
44,656
30,086
Mitigated
23,607
9,020
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,632
1,077
0
4,009
12,616
5,276
0
6,416
6,200
43,615
0
L
Izanami
BadGod01
Izanami
13,308
7,116
1,226
4,277
15,344
5,277
0
8,633
6,711
0
65,992
W
Neith
14,793
6,007
0
3,871
9,728
4,142
2,112
2,086
7,642
0
76,381
W
Cthulhu
MentormeTR
Cthulhu
14,969
1,057
0
1,534
20,957
21,254
497
6,530
14,427
32,712
0
L
7,172
1,446
699
6,309
16,696
13,054
0
9,598
7,098
0
24,345
W
Janus
cGCytron
Janus
9,603
840
0
3,615
9,673
4,690
480
3,054
6,619
77,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
31,652
233
Minions Killed
202
0
Camps Cleared
0
1,042,458
Distance Traveled
833,470
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,664
592
59
3
0
280,670
1
L
Izanami
10,485
583
112
6
0
302,792
1
W
Neith
12,465
693
96
5
0
347,393
6
W
Cthulhu
11,678
649
28
2
0
353,867
0
L
Chaac
10,503
584
31
2
0
250,008
0
W
Janus
11,995
666
109
6
0
341,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role