Player Matchup

Anhur
Anhur
Platinum II
Kurdish-Xalifa
Anhur
Platinum II
Level 151
God Stats
20W - 20L
1,605 SR
Queue Stats
143W - 133L
1,866 MMR
Party 1
Scylla
Scylla
Gold I
Nic71165
Scylla
Gold I
Level 148
God Stats
8W - 7L
1,636 SR
Queue Stats
615W - 623L
1,786 MMR
Solo
Guan Yu
Guan Yu
Platinum V
SuperRandom7
Guan Yu
Platinum V
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 47L
1,739 MMR
Party 3
Ymir
Ymir
Gold I
halmatKURD
Ymir
Gold I
Level 128
God Stats
13W - 13L
1,731 SR
Queue Stats
837W - 849L
1,611 MMR
Party 1
Mercury
Mercury
Gold II
recurveboy61374
Mercury
Gold II
Level 120
God Stats
2W - 3L
1,739 SR
Queue Stats
25W - 23L
1,729 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,642 SR
1,746 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,658 SR
1,768 MMR
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
PaiinKiLLeR6760
Janus
Platinum I
Level 160
God Stats
63W - 53L
1,813 SR
Queue Stats
529W - 507L
1,873 MMR
Solo
Cerberus
Cerberus
Gold II
Snortwalker
Cerberus
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,823 MMR
Party 2
Cupid
Cupid
Platinum IV
TonyTool
Cupid
Platinum IV
Level 97
God Stats
6W - 1L
1,717 SR
Queue Stats
85W - 81L
1,822 MMR
Solo
Geb
Geb
Gold II
TuendamVitam
Geb
Gold II
Level 103
God Stats
6W - 6L
1,760 SR
Queue Stats
63W - 49L
1,823 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,034
464
5,653
8,460
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Nic71165
Scylla
8
0 / 6 / 0
5,116
394
1,797
7,083
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
SuperRandom7
Guan Yu
12
0 / 2 / 0
6,606
508
2,747
10,058
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 4 / 1
6,158
474
1,650
11,180
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
6,564
505
1,720
8,315
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ApolloCthulhuCu ChulainnNemesisSet

VS

Bans
DanzaburouTsukuyomiVamanaCabrakanErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 0 / 5
7,646
588
2,763
7,008
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 3
9,091
699
7,886
5,930
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Snortwalker
Cerberus
14
2 / 0 / 0
8,184
630
7,417
7,645
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
TonyTool
Cupid
13
4 / 1 / 5
7,517
578
8,138
7,698
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 8
7,090
545
4,021
5,408
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
18
18
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
5
6.5
L
2
5
0
0.4
L
Scylla
Nic71165
Scylla
0
6
0
0
W
7
0
3
8.5
W
Cerberus
Snortwalker
Cerberus
2
0
0
2
L
Guan Yu
SuperRandom7
Guan Yu
0
2
0
0
W
Cupid
TonyTool
Cupid
4
1
5
6.5
W
1
1
8
5
L
0
4
1
0.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,567
Damage
30,225
45,096
Taken
33,689
19,191
Mitigated
14,170
9,949
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,763
1,275
0
3,270
7,008
2,335
255
605
6,387
0
40,379
L
5,653
1,876
0
1,776
8,460
3,589
0
1,571
6,889
0
23,530
L
Scylla
Nic71165
Scylla
1,797
175
0
983
7,083
2,195
0
4,096
2,663
17,832
0
W
7,886
146
21
1,733
5,930
1,880
32
1,486
4,210
59,508
0
W
Cerberus
Snortwalker
Cerberus
7,417
326
0
4,405
7,645
5,349
0
0
7,320
51,105
0
L
Guan Yu
SuperRandom7
Guan Yu
2,747
419
102
3,222
10,058
5,633
0
6,112
3,471
0
35,550
W
Cupid
TonyTool
Cupid
8,138
4,569
264
4,096
7,698
2,385
88
453
7,245
0
56,159
W
4,021
545
0
2,590
5,408
2,221
99
653
4,755
14,039
0
L
1,650
263
135
2,971
11,180
5,057
0
4,543
6,515
22,017
0
L
1,720
525
0
760
8,315
2,717
0
2,035
6,234
0
50,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
39,528
311
Minions Killed
442
0
Camps Cleared
0
1,240,815
Distance Traveled
1,362,437
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,646
588
88
7
0
291,091
3
L
Anhur
6,034
464
48
4
0
207,398
0
L
Scylla
5,116
394
35
3
0
189,251
0
W
Janus
9,091
699
117
9
0
288,796
3
W
Cerberus
8,184
630
129
10
0
250,988
1
L
Guan Yu
6,606
508
93
7
0
264,012
0
W
Cupid
7,517
578
95
7
0
237,888
3
W
Geb
7,090
545
13
1
0
293,674
1
L
Ymir
6,158
474
43
3
0
267,459
2
L
Mercury
6,564
505
92
7
0
312,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role