Player Matchup

Medusa
Medusa
CypherzZ-_-
Medusa
Level 148
God Stats
20W - 14L
1,580 SR
Queue Stats
396W - 384L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
Kerrage
Aphrodite
Level 85
God Stats
10W - 6L
1,626 SR
Queue Stats
80W - 92L
1,447 Elo+
Party 1
Achilles
Achilles
Kingsley375
Achilles
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 273L
1,650 Elo+
Party 1
Ratatoskr
Ratatoskr
Skriptec
Ratatoskr
Level 104
God Stats
8W - 4L
1,424 SR
Queue Stats
162W - 124L
1,644 Elo+
Party 3
Chang'e
Chang'e
peeledarms
Chang'e
Level 122
God Stats
8W - 2L
1,924 SR
Queue Stats
106W - 69L
1,601 Elo+
Party 3
Team Averages
Level 123
1,611 SR
1,587 Elo+

VS

Team Averages
Level 110
1,541 SR
1,511 Elo+
Medusa
Medusa
Jplymaleison
Medusa
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 70L
1,552 Elo+
Solo
Ra
Ra
KingRank
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 79L
1,500 Elo+
Solo
Athena
Athena
Kransuri
Athena
Level 106
God Stats
1W - 2L
1,456 SR
Queue Stats
29W - 31L
1,469 Elo+
Party 2
Chang'e
Chang'e
TiltedUsagi
Chang'e
Level 82
God Stats
0W - 1L
1,869 SR
Queue Stats
31W - 37L
1,490 Elo+
Party 2
Mulan
Mulan
l CIII l
Mulan
Level 125
God Stats
2W - 2L
1,379 SR
Queue Stats
83W - 67L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
0 / 6 / 21
10,675
712
18,392
16,052
6,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Kerrage
Aphrodite
19
5 / 0 / 14
11,965
798
11,313
9,252
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Kingsley375
Achilles
19
9 / 6 / 13
13,551
903
19,104
20,557
19,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
Skriptec
Ratatoskr
19
4 / 3 / 13
12,054
804
10,195
15,143
14,400
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
peeledarms
Chang'e
17
4 / 6 / 8
11,299
753
10,318
14,887
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
6 / 5 / 10
12,619
841
18,386
14,690
6,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 4 / 5
9,429
629
7,306
10,023
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Kransuri
Athena
17
2 / 5 / 12
11,591
773
7,508
23,994
23,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
TiltedUsagi
Chang'e
19
7 / 4 / 8
12,845
856
16,149
14,560
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
l CIII l
Mulan
17
5 / 4 / 11
11,804
787
11,123
15,099
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
67
22
Kills
21
21
Deaths
22
69
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
6
21
1.75
L
Medusa
6
5
10
2.2
W
Aphrodite
Kerrage
Aphrodite
5
0
14
12
L
1
4
5
0.88
W
Achilles
Kingsley375
Achilles
9
6
13
2.58
L
Athena
Kransuri
Athena
2
5
12
1.6
W
Ratatoskr
Skriptec
Ratatoskr
4
3
13
3.5
L
Chang'e
TiltedUsagi
Chang'e
7
4
8
2.75
L
Mulan
l CIII l
Mulan
5
4
11
2.63
W
Chang'e
peeledarms
Chang'e
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,322
Damage
60,472
75,891
Taken
78,366
51,336
Mitigated
55,155
29,621
Healing
21,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,392
9,440
0
1,427
16,052
6,551
1,966
6,211
9,663
0
43,595
L
Medusa
18,386
7,012
0
1,002
14,690
6,514
1,020
2,645
11,733
0
60,096
W
Aphrodite
Kerrage
Aphrodite
11,313
969
7,138
6,859
9,252
5,680
1,639
4,751
4,369
33,415
0
L
7,306
389
1,436
2,717
10,023
5,976
1
4,156
5,507
37,542
0
W
Achilles
Kingsley375
Achilles
19,104
6,929
0
1,436
20,557
19,874
1,858
8,563
11,613
0
43,033
L
Athena
Kransuri
Athena
7,508
1,912
0
2,509
23,994
23,013
0
6,193
17,361
13,828
0
W
Ratatoskr
Skriptec
Ratatoskr
10,195
1,791
0
1,778
15,143
14,400
2,854
6,726
8,163
0
32,259
L
Chang'e
TiltedUsagi
Chang'e
16,149
1,369
5,567
5,365
14,560
6,071
387
4,295
9,965
47,476
0
L
Mulan
l CIII l
Mulan
11,123
1,874
0
3,008
15,099
13,581
1
4,055
10,912
0
23,188
W
Chang'e
peeledarms
Chang'e
10,318
1,020
4,787
6,196
14,887
4,831
472
3,981
10,814
38,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,544
Gold Earned
58,288
320
Minions Killed
326
7
Camps Cleared
8
1,454,179
Distance Traveled
1,275,032
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,675
712
74
5
4
263,203
2
L
Medusa
12,619
841
110
7
0
254,799
2
W
Aphrodite
11,965
798
78
5
1
307,668
1
L
Ra
9,429
629
84
6
2
208,013
1
W
Achilles
13,551
903
52
3
1
283,895
0
L
Athena
11,591
773
14
1
0
280,071
1
W
Ratatoskr
12,054
804
48
3
1
327,818
2
L
Chang'e
12,845
856
90
6
3
273,236
1
L
Mulan
11,804
787
28
2
3
258,913
1
W
Chang'e
11,299
753
68
5
0
271,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role