Player Matchup

Yemoja
Yemoja
BytheOunce
Yemoja
Level 7
God Stats
4W - 0L
1,688 SR
Queue Stats
42W - 55L
1,530 Elo+
Party 1
Neith
Neith
CallTheFlower
Neith
Level 28
God Stats
182W - 182L
1,489 SR
Queue Stats
210W - 227L
1,486 Elo+
Party 1
Hercules
Hercules
GaySymptoms
Hercules
Level 11
God Stats
2W - 3L
1,305 SR
Queue Stats
32W - 36L
1,554 Elo+
Party 1
Thanatos
Thanatos
MistyFae
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Yunikwa
Hel
Level 87
God Stats
26W - 25L
1,174 SR
Queue Stats
122W - 116L
1,057 Elo+
Party 1
Team Averages
Level 41
1,431 SR
1,425 Elo+

VS

Team Averages
Level 20
1,393 SR
1,435 Elo+
Chaac
Chaac
FANtia
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 134L
1,612 Elo+
Solo
Mercury
Mercury
HVG0420
Mercury
Level 28
God Stats
29W - 30L
1,454 SR
Queue Stats
87W - 112L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
TeenyTotter
Kumbhakarna
Level 23
God Stats
2W - 5L
1,379 SR
Queue Stats
24W - 43L
1,418 Elo+
Solo
Scylla
Scylla
Zekromeerssss
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
lyricromn
Rama
Level 16
God Stats
37W - 56L
1,130 SR
Queue Stats
163W - 233L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BytheOunce
Yemoja
18
2 / 0 / 25
11,849
1,077
6,597
8,063
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 1 / 19
10,202
927
11,947
6,935
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
GaySymptoms
Hercules
17
3 / 1 / 23
10,675
970
12,890
14,309
16,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MistyFae
Thanatos
19
18 / 1 / 13
11,888
1,081
27,401
14,238
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
18
9 / 0 / 19
11,036
1,003
8,253
7,483
7,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

297

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FANtia
Chaac
15
2 / 1 / 1
9,640
876
10,481
7,639
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
HVG0420
Mercury
15
0 / 12 / 0
9,105
828
3,604
19,300
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
TeenyTotter
Kumbhakarna
15
1 / 1 / 1
9,200
836
6,565
13,336
12,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 6 / 2
9,444
859
15,707
12,727
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
15
0 / 14 / 2
9,083
826
7,361
20,076
6,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
9
34
Kills
3
3
Deaths
34
99
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BytheOunce
Yemoja
2
0
25
14.5
W
2
1
19
11.5
L
Chaac
FANtia
Chaac
2
1
1
2.5
W
Hercules
GaySymptoms
Hercules
3
1
23
14.5
L
Mercury
HVG0420
Mercury
0
12
0
0
W
Thanatos
MistyFae
Thanatos
18
1
13
24.5
L
Kumbhakarna
TeenyTotter
Kumbhakarna
1
1
1
1.5
W
Hel
9
0
19
18.5
L
0
6
2
0.17
L
Rama
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,088
Damage
43,718
51,028
Taken
73,078
41,887
Mitigated
38,701
43,826
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BytheOunce
Yemoja
6,597
1,537
5,911
1,829
8,063
7,498
0
3,894
4,069
16,291
0
W
11,947
8,078
0
551
6,935
3,235
0
2,593
4,267
0
31,482
L
Chaac
FANtia
Chaac
10,481
881
523
2,497
7,639
9,243
0
2,210
5,329
0
22,156
W
Hercules
GaySymptoms
Hercules
12,890
4,806
0
4,630
14,309
16,001
0
9,229
4,960
1,699
16,467
L
Mercury
HVG0420
Mercury
3,604
1,391
0
586
19,300
6,630
0
4,626
14,474
0
23,832
W
Thanatos
MistyFae
Thanatos
27,401
8,147
0
13,600
14,238
7,959
0
3,771
10,317
0
47,569
L
Kumbhakarna
TeenyTotter
Kumbhakarna
6,565
410
0
2,453
13,336
12,125
0
4,095
9,102
10,367
0
W
Hel
8,253
1,723
12,703
4,602
7,483
7,194
0
2,785
4,648
26,539
0
L
15,707
1,256
0
0
12,727
3,782
0
2,810
9,867
43,772
0
L
Rama
7,361
6,446
0
1,102
20,076
6,921
0
2,263
17,574
0
15,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,650
Gold Earned
46,472
185
Minions Killed
164
3
Camps Cleared
5
1,004,568
Distance Traveled
898,100
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,849
1,077
13
1
0
195,929
1
W
Neith
10,202
927
51
5
1
166,309
0
L
Chaac
9,640
876
16
1
1
179,760
0
W
Hercules
10,675
970
14
1
0
186,630
0
L
Mercury
9,105
828
35
3
4
215,049
1
W
Thanatos
11,888
1,081
44
4
1
238,663
0
L
Kumbhakarna
9,200
836
9
1
0
177,475
0
W
Hel
11,036
1,003
63
6
1
217,037
0
L
Scylla
9,444
859
84
8
0
208,534
0
L
Rama
9,083
826
20
2
0
117,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role