Player Matchup

Set
Set
 
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
AlexGZsalinas
Xbalanque
Level 18
God Stats
4W - 4L
1,547 SR
Queue Stats
59W - 53L
1,547 Elo+
Party 2
King Arthur
King Arthur
alexdavid04570
King Arthur
Level 101
God Stats
3W - 5L
1,510 SR
Queue Stats
23W - 23L
1,451 Elo+
Party 2
Chronos
Chronos
vKisumy-
Chronos
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 84L
1,441 Elo+
Party 2
Team Averages
Level 48
1,511 SR
1,488 Elo+

VS

Team Averages
Level 69
1,651 SR
1,615 Elo+
Jing Wei
Jing Wei
DaisysToad
Jing Wei
Level 48
God Stats
4W - 2L
1,849 SR
Queue Stats
68W - 52L
1,520 Elo+
Solo
Apollo
Apollo
EMGG_Wind
Apollo
Level 108
God Stats
14W - 7L
1,588 SR
Queue Stats
333W - 320L
1,643 Elo+
Party 1
Arachne
Arachne
Opal_Blaster
Arachne
Level 96
God Stats
6W - 1L
1,817 SR
Queue Stats
378W - 356L
1,632 Elo+
Party 1
Ganesha
Ganesha
ReneitoXD
Ganesha
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 255L
1,595 Elo+
Party 1
Chronos
Chronos
Yuushenn
Chronos
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 170L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 6 / 1
8,509
425
4,749
14,016
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
 
Kuzenbo
11
1 / 7 / 4
7,985
399
7,948
19,782
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
AlexGZsalinas
Xbalanque
12
2 / 7 / 2
7,852
393
8,289
14,695
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
alexdavid04570
King Arthur
13
1 / 6 / 1
8,055
403
7,878
17,862
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
vKisumy-
Chronos
14
2 / 6 / 0
8,944
447
5,085
13,278
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaisysToad
Jing Wei
17
5 / 0 / 11
10,984
549
12,127
14,428
5,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
EMGG_Wind
Apollo
20
11 / 1 / 1
13,564
678
19,534
15,989
7,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Opal_Blaster
Arachne
20
12 / 1 / 4
12,697
635
15,741
13,297
9,887
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ReneitoXD
Ganesha
13
0 / 4 / 10
8,568
428
5,946
9,623
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Yuushenn
Chronos
16
4 / 1 / 3
10,528
526
8,447
8,669
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
32
32
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
6
1
0.25
L
Kuzenbo
 
Kuzenbo
1
7
4
0.43
L
Xbalanque
AlexGZsalinas
Xbalanque
2
7
2
0.43
W
Jing Wei
DaisysToad
Jing Wei
5
0
11
10.5
W
Apollo
EMGG_Wind
Apollo
11
1
1
11.5
W
Arachne
Opal_Blaster
Arachne
12
1
4
14
W
Ganesha
ReneitoXD
Ganesha
0
4
10
1.25
W
Chronos
Yuushenn
Chronos
4
1
3
5.5
L
King Arthur
alexdavid04570
King Arthur
1
6
1
0.25
L
Chronos
vKisumy-
Chronos
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,949
Damage
61,795
79,633
Taken
62,006
41,008
Mitigated
33,998
21,632
Healing
33,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,749
1,836
207
6,015
14,016
4,696
0
1,499
12,493
0
49,398
L
Kuzenbo
 
Kuzenbo
7,948
2,554
0
4,854
19,782
13,011
0
3,333
16,078
23,984
0
L
Xbalanque
AlexGZsalinas
Xbalanque
8,289
5,132
0
3,976
14,695
3,843
1,030
3,527
10,950
0
43,397
W
Jing Wei
DaisysToad
Jing Wei
12,127
11,021
0
9,307
14,428
5,511
2,209
4,181
10,172
0
73,558
W
Apollo
EMGG_Wind
Apollo
19,534
11,910
0
11,805
15,989
7,375
3,217
395
15,119
0
105,121
W
Arachne
Opal_Blaster
Arachne
15,741
10,505
0
5,811
13,297
9,887
0
1,929
11,302
0
117,201
W
Ganesha
ReneitoXD
Ganesha
5,946
173
460
1,610
9,623
6,043
157
4,366
5,232
23,121
0
W
Chronos
Yuushenn
Chronos
8,447
2,080
0
4,500
8,669
5,182
1,008
2,119
6,506
53,975
3,137
L
King Arthur
alexdavid04570
King Arthur
7,878
507
0
3,432
17,862
14,304
0
876
16,947
0
40,004
L
Chronos
vKisumy-
Chronos
5,085
986
0
3,148
13,278
5,154
1,134
4,372
8,848
38,641
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
56,341
381
Minions Killed
577
0
Camps Cleared
0
1,814,096
Distance Traveled
1,844,938
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,509
425
98
5
0
404,961
1
L
Kuzenbo
7,985
399
36
2
0
374,506
1
L
Xbalanque
7,852
393
80
4
0
333,756
1
W
Jing Wei
10,984
549
133
7
0
377,332
3
W
Apollo
13,564
678
178
9
0
366,490
1
W
Arachne
12,697
635
167
8
0
398,408
2
W
Ganesha
8,568
428
3
0
0
331,987
0
W
Chronos
10,528
526
96
5
0
370,721
1
L
King Arthur
8,055
403
68
3
0
398,202
1
L
Chronos
8,944
447
99
5
0
302,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role