Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kyo369__
Nemesis
Level 89
God Stats
12W - 6L
1,725 SR
Queue Stats
89W - 92L
1,501 Elo+
Party 1
Chernobog
Chernobog
MPC Korna188
Chernobog
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
457W - 512L
1,423 Elo+
Solo
Cthulhu
Cthulhu
SkillfulGames87
Cthulhu
Level 60
God Stats
11W - 8L
1,597 SR
Queue Stats
158W - 141L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Swaptempo911
Nu Wa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 137L
1,505 Elo+
Party 1
Team Averages
Level 83
1,564 SR
1,462 Elo+

VS

Team Averages
Level 93
1,639 SR
1,428 Elo+
Achilles
Achilles
ACEITIS
Achilles
Level 89
God Stats
4W - 8L
1,628 SR
Queue Stats
392W - 392L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Crazy_Brimo
Heimdallr
Level 100
God Stats
7W - 5L
1,878 SR
Queue Stats
422W - 456L
1,471 Elo+
Solo
Cthulhu
Cthulhu
QewbertQuack
Cthulhu
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
41W - 40L
1,158 Elo+
Solo
Scylla
Scylla
Zekstro
Scylla
Level 100
God Stats
35W - 35L
1,500 SR
Queue Stats
367W - 339L
1,491 Elo+
Solo
Kali
Kali
tankalin
Kali
Level 107
God Stats
4W - 4L
1,686 SR
Queue Stats
181W - 200L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 0 / 1
7,977
614
7,389
9,957
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Kyo369__
Nemesis
12
11 / 2 / 4
8,034
618
8,717
7,069
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
MPC Korna188
Chernobog
12
3 / 3 / 4
6,870
528
5,214
9,995
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 8
7,200
554
6,977
8,301
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 4 / 12
7,844
603
9,161
6,769
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACEITIS
Achilles
11
0 / 2 / 0
6,050
465
6,435
11,476
8,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Crazy_Brimo
Heimdallr
8
1 / 8 / 2
5,509
424
5,770
9,627
2,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
QewbertQuack
Cthulhu
10
1 / 5 / 4
6,148
473
4,269
11,754
6,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Zekstro
Scylla
11
2 / 5 / 1
6,389
491
4,243
7,251
2,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
4 / 6 / 0
7,156
550
6,099
10,560
5,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
25
Kills
8
9
Deaths
26
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
1
3.5
L
Achilles
ACEITIS
Achilles
0
2
0
0
L
Heimdallr
Crazy_Brimo
Heimdallr
1
8
2
0.25
W
Nemesis
Kyo369__
Nemesis
11
2
4
6.5
W
Chernobog
MPC Korna188
Chernobog
3
3
4
1.67
L
Cthulhu
QewbertQuack
Cthulhu
1
5
4
0.6
W
3
0
8
7
W
5
4
12
2.75
L
Scylla
Zekstro
Scylla
2
5
1
0.5
L
Kali
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
26,816
42,091
Taken
50,668
22,420
Mitigated
26,877
14,255
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,389
580
35
4,502
9,957
7,290
379
1,134
8,248
0
43,875
L
Achilles
ACEITIS
Achilles
6,435
956
0
4,760
11,476
8,899
0
477
10,367
0
31,939
L
Heimdallr
Crazy_Brimo
Heimdallr
5,770
2,349
0
1,030
9,627
2,906
0
3,778
5,764
0
26,902
W
Nemesis
Kyo369__
Nemesis
8,717
4,008
0
1,498
7,069
4,483
0
952
6,073
0
31,641
W
Chernobog
MPC Korna188
Chernobog
5,214
3,082
405
3,393
9,995
3,190
1,049
2,049
7,896
0
42,065
L
Cthulhu
QewbertQuack
Cthulhu
4,269
425
357
2,059
11,754
6,978
0
4,854
6,637
21,181
0
W
6,977
774
793
2,681
8,301
5,183
658
1,412
6,889
25,818
0
W
9,161
2,236
0
948
6,769
2,274
482
2,965
3,804
40,203
0
L
Scylla
Zekstro
Scylla
4,243
385
0
961
7,251
2,254
0
3,336
3,637
33,851
0
L
Kali
6,099
2,766
0
1,526
10,560
5,840
0
2,884
7,528
0
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
31,252
343
Minions Killed
240
0
Camps Cleared
0
1,413,908
Distance Traveled
1,134,599
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,977
614
101
8
0
264,470
0
L
Achilles
6,050
465
43
3
0
249,301
2
L
Heimdallr
5,509
424
42
3
0
196,060
1
W
Nemesis
8,034
618
51
4
0
282,976
3
W
Chernobog
6,870
528
80
6
0
308,995
2
L
Cthulhu
6,148
473
30
2
0
231,894
5
W
Cthulhu
7,200
554
34
3
0
326,246
3
W
Nu Wa
7,844
603
77
6
0
231,221
3
L
Scylla
6,389
491
51
4
0
216,787
4
L
Kali
7,156
550
74
6
0
240,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role