Player Matchup

Nox
Nox
AkirameMiko
Nox
Level 29
God Stats
35W - 32L
1,623 SR
Queue Stats
629W - 587L
1,606 Elo+
Solo
Olorun
Olorun
DragoGaming123
Olorun
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Arachne
Arachne
Magier123KG
Arachne
Level 29
God Stats
44W - 40L
1,449 SR
Queue Stats
149W - 172L
1,405 Elo+
Solo
Hercules
Hercules
T3cn0Fr0sch
Hercules
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
102W - 158L
1,385 Elo+
Solo
Neith
Neith
全服第一打野
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 98L
1,577 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,498 Elo+

VS

Team Averages
Level 19
1,517 SR
1,459 Elo+
Yemoja
Yemoja
Mandarin46y4654
Yemoja
Level 27
God Stats
18W - 9L
1,884 SR
Queue Stats
60W - 47L
1,459 Elo+
Solo
Ra
Ra
MickGordon
Ra
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,726 Elo+
Solo
Odin
Odin
RiccoRagnarsson
Odin
Level 4
God Stats
5W - 2L
1,532 SR
Queue Stats
7W - 10L
1,394 Elo+
Solo
Ratatoskr
Ratatoskr
aze1247
Ratatoskr
Level 17
God Stats
4W - 3L
1,435 SR
Queue Stats
111W - 129L
1,347 Elo+
Party 1
Hun Batz
Hun Batz
kripcio1247
Hun Batz
Level 22
God Stats
5W - 8L
1,236 SR
Queue Stats
330W - 397L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
4,998
625
3,328
3,002
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 3 / 4
4,506
563
1,600
4,681
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Magier123KG
Arachne
8
3 / 2 / 0
5,007
626
3,004
4,116
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
T3cn0Fr0sch
Hercules
7
1 / 0 / 0
4,635
579
1,037
3,445
1,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 1
5,408
676
2,933
3,680
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,392
549
3,514
6,133
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
3,048
381
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
3,996
500
228
2,165
881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
aze1247
Ratatoskr
7
3 / 2 / 1
4,318
540
2,968
3,372
883
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
kripcio1247
Hun Batz
5
1 / 3 / 1
4,026
503
1,832
5,592
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
0
3
4
0.67
W
Arachne
Magier123KG
Arachne
3
2
0
1.5
L
1
3
1
0.5
L
0
0
0
0
L
0
1
0
0
W
Hercules
T3cn0Fr0sch
Hercules
1
0
0
1
L
Ratatoskr
aze1247
Ratatoskr
3
2
1
1.75
L
Hun Batz
kripcio1247
Hun Batz
1
3
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,902
Damage
8,542
18,924
Taken
17,262
7,573
Mitigated
5,324
7,542
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,328
491
0
933
3,002
1,050
325
826
2,176
10,997
0
W
1,600
514
96
1,479
4,681
1,409
1,004
459
4,222
16,388
0
W
Arachne
Magier123KG
Arachne
3,004
1,962
0
1,492
4,116
2,378
0
757
3,359
0
23,270
L
3,514
607
106
2,084
6,133
2,199
0
1,887
4,246
13,675
0
L
0
0
0
0
0
0
0
0
0
0
0
L
228
203
0
0
2,165
881
418
0
2,065
0
6,663
W
Hercules
T3cn0Fr0sch
Hercules
1,037
503
0
1,283
3,445
1,708
144
0
3,420
0
10,536
L
Ratatoskr
aze1247
Ratatoskr
2,968
1,020
0
895
3,372
883
0
1,602
1,770
0
9,151
L
Hun Batz
kripcio1247
Hun Batz
1,832
643
0
701
5,592
1,361
0
1,439
4,103
0
8,962
W
2,933
1,340
0
2,259
3,680
1,028
529
1,472
2,208
0
28,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
19,780
170
Minions Killed
67
0
Camps Cleared
0
743,602
Distance Traveled
637,102
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,998
625
18
2
0
157,362
2
W
Olorun
4,506
563
21
3
0
133,997
2
W
Arachne
5,007
626
53
7
0
176,818
0
L
Yemoja
4,392
549
18
2
0
138,393
1
L
Ra
3,048
381
0
0
0
7,098
0
L
Odin
3,996
500
13
2
0
177,635
1
W
Hercules
4,635
579
17
2
0
139,588
1
L
Ratatoskr
4,318
540
17
2
0
154,195
1
L
Hun Batz
4,026
503
19
2
0
159,781
0
W
Neith
5,408
676
61
8
0
135,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role