Player Matchup

Nike
Nike
Lyon Tamer7033
Nike
Level 136
God Stats
0W - 1L
1,797 SR
Queue Stats
41W - 23L
1,835 Elo+
Party 2
Raijin
Raijin
RussianWombat
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ThatCanadianNooB
Danzaburou
Level 68
God Stats
0W - 1L
1,452 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Team Averages
Level 90
1,583 SR
1,612 Elo+

VS

Team Averages
Level 125
1,526 SR
1,647 Elo+
Thoth
Thoth
BzSebas
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Hecxz
Ullr
Level 101
God Stats
27W - 19L
1,429 SR
Queue Stats
461W - 285L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
aatgy
Cthulhu
Level 119
God Stats
34W - 16L
1,649 SR
Queue Stats
154W - 110L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
7,149
650
6,767
12,398
10,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 2
7,153
650
6,634
8,984
2,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ThatCanadianNooB
Danzaburou
11
2 / 5 / 4
8,323
757
2,445
7,937
2,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BzSebas
Thoth
14
12 / 3 / 3
10,115
920
11,928
7,676
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Hecxz
Ullr
13
3 / 0 / 12
8,845
804
7,822
6,321
2,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
aatgy
Cthulhu
11
0 / 4 / 11
7,652
696
4,709
7,971
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
15
15
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
BzSebas
Thoth
12
3
3
4.5
W
Ullr
Hecxz
Ullr
3
0
12
9
L
3
6
2
0.67
L
2
4
2
0.75
L
Danzaburou
ThatCanadianNooB
Danzaburou
2
5
4
0.8
W
Cthulhu
aatgy
Cthulhu
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,846
Damage
24,459
29,319
Taken
21,968
15,516
Mitigated
8,087
2,755
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BzSebas
Thoth
11,928
296
0
509
7,676
2,306
799
1,729
5,817
45,963
0
W
Ullr
Hecxz
Ullr
7,822
2,782
0
643
6,321
2,040
881
1,735
4,336
0
27,290
L
6,767
616
0
1,250
12,398
10,431
0
6,174
5,873
0
19,774
L
6,634
148
0
957
8,984
2,649
0
5,530
3,150
29,510
0
L
Danzaburou
ThatCanadianNooB
Danzaburou
2,445
695
0
548
7,937
2,436
0
4,024
3,627
0
17,336
W
Cthulhu
aatgy
Cthulhu
4,709
112
1,318
798
7,971
3,741
427
2,394
5,026
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
26,612
102
Minions Killed
147
0
Camps Cleared
0
572,498
Distance Traveled
658,872
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,115
920
63
6
0
214,591
1
W
Ullr
8,845
804
52
5
0
211,989
3
L
Nike
7,149
650
16
1
0
198,730
1
L
Raijin
7,153
650
54
5
0
189,869
0
L
Danzaburou
8,323
757
32
3
0
183,899
3
W
Cthulhu
7,652
696
32
3
0
232,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role