Player Matchup

Danzaburou
Danzaburou
BigManNoodle
Danzaburou
Level 27
God Stats
5W - 6L
1,170 SR
Queue Stats
44W - 50L
1,401 Elo+
Party 1
Arachne
Arachne
KingLincoln32
Arachne
Level 29
God Stats
40W - 22L
1,926 SR
Queue Stats
57W - 62L
1,401 Elo+
Party 1
Ra
Ra
Ramtoon
Ra
Level 28
God Stats
11W - 11L
1,375 SR
Queue Stats
400W - 441L
1,363 Elo+
Party 4
Guan Yu
Guan Yu
Rantoon
Guan Yu
Level 28
God Stats
4W - 0L
1,685 SR
Queue Stats
352W - 409L
1,383 Elo+
Party 4
Bacchus
Bacchus
SniperElite4805
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,467 Elo+
Party 1
Team Averages
Level 24
1,531 SR
1,403 Elo+

VS

Team Averages
Level 24
1,691 SR
1,591 Elo+
Kukulkan
Kukulkan
MaHrooM-21
Kukulkan
Level 34
God Stats
15W - 9L
1,742 SR
Queue Stats
285W - 293L
1,467 Elo+
Party 3
Ravana
Ravana
Th3b0yw0nd3r883
Ravana
Level 21
God Stats
9W - 9L
1,541 SR
Queue Stats
204W - 182L
1,632 Elo+
Party 2
Cerberus
Cerberus
TheScrubKing
Cerberus
Level 29
God Stats
15W - 7L
1,875 SR
Queue Stats
183W - 145L
1,602 Elo+
Party 2
Sol
Sol
snoozy-ribbon7
Sol
Level 18
God Stats
21W - 12L
1,598 SR
Queue Stats
30W - 23L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
カササン
Sun Wukong
Level 20
God Stats
1W - 1L
1,699 SR
Queue Stats
83W - 71L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigManNoodle
Danzaburou
8
1 / 2 / 1
5,152
468
2,670
5,126
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
12
9 / 1 / 1
7,554
687
6,814
6,252
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 3
6,506
591
2,943
4,460
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Rantoon
Guan Yu
12
1 / 0 / 0
6,487
590
3,071
5,789
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 3
5,892
536
2,175
6,208
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MaHrooM-21
Kukulkan
9
0 / 5 / 1
5,514
501
3,479
4,975
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 1
5,467
497
1,866
5,348
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TheScrubKing
Cerberus
9
2 / 4 / 1
5,283
480
3,307
8,246
2,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 2
5,353
487
3,981
5,056
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
カササン
Sun Wukong
9
1 / 2 / 0
5,345
486
1,592
6,723
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
5
5
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigManNoodle
Danzaburou
1
2
1
0.75
W
Arachne
9
1
1
9.5
L
Kukulkan
MaHrooM-21
Kukulkan
0
5
1
0.1
W
3
1
3
4.5
W
Guan Yu
Rantoon
Guan Yu
1
0
0
1
W
1
1
3
2.5
L
1
2
1
0.75
L
Cerberus
TheScrubKing
Cerberus
2
4
1
0.63
L
1
2
2
1
L
Sun Wukong
カササン
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,673
Damage
14,225
27,835
Taken
30,348
14,918
Mitigated
11,311
5,706
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigManNoodle
Danzaburou
2,670
987
0
311
5,126
1,306
0
2,843
2,283
0
19,373
W
Arachne
6,814
4,776
0
898
6,252
3,149
0
2,057
4,129
0
41,827
L
Kukulkan
MaHrooM-21
Kukulkan
3,479
177
0
0
4,975
1,643
58
1,455
3,420
34,180
0
W
2,943
219
52
1,182
4,460
1,493
753
3,078
1,332
29,807
0
W
Guan Yu
Rantoon
Guan Yu
3,071
866
0
2,574
5,789
4,198
967
0
5,689
0
31,585
W
2,175
457
0
689
6,208
4,772
0
2,608
3,577
10,360
0
L
1,866
396
0
1,522
5,348
2,285
0
893
4,360
0
25,631
L
Cerberus
TheScrubKing
Cerberus
3,307
119
588
1,654
8,246
2,691
0
1,505
6,741
20,328
0
L
3,981
1,396
0
1,631
5,056
2,318
0
531
4,525
24,408
4,456
L
Sun Wukong
カササン
Sun Wukong
1,592
127
0
1,220
6,723
2,374
160
518
5,859
0
17,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,591
Gold Earned
26,962
267
Minions Killed
236
0
Camps Cleared
0
1,136,578
Distance Traveled
1,023,933
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,152
468
34
3
0
215,005
0
W
Arachne
7,554
687
79
7
0
262,154
0
L
Kukulkan
5,514
501
55
5
0
188,320
0
W
Ra
6,506
591
61
6
0
208,131
3
W
Guan Yu
6,487
590
71
6
0
237,438
1
W
Bacchus
5,892
536
22
2
0
213,850
0
L
Ravana
5,467
497
57
5
0
235,678
0
L
Cerberus
5,283
480
43
4
0
225,731
3
L
Sol
5,353
487
46
4
0
167,322
1
L
Sun Wukong
5,345
486
35
3
0
206,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role