Player Matchup

Kali
Kali
Peg the Pirate
Kali
Level 29
God Stats
4W - 0L
1,688 SR
Queue Stats
41W - 19L
1,694 Elo+
Party 1
Hercules
Hercules
Zeregath
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
killerhawk45
Hera
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,563 SR
1,565 Elo+

VS

Team Averages
Level 66
1,219 SR
1,463 Elo+
Ares
Ares
DaddyLongTree91
Ares
Level 25
God Stats
7W - 8L
1,135 SR
Queue Stats
20W - 24L
1,431 Elo+
Party 2
Bakasura
Bakasura
KeedTalk2Uhm
Bakasura
Level 85
God Stats
1W - 4L
1,258 SR
Queue Stats
107W - 75L
1,462 Elo+
Party 2
Janus
Janus
Killu2eazy
Janus
Level 87
God Stats
2W - 2L
1,264 SR
Queue Stats
22W - 17L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 14
7,196
720
1,370
4,854
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Zeregath
Hercules
11
9 / 1 / 9
8,577
858
7,920
11,576
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
10 / 1 / 9
8,812
881
12,921
3,956
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 0
5,820
582
4,221
9,775
5,017
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
KeedTalk2Uhm
Bakasura
9
1 / 6 / 2
6,323
632
2,659
8,441
2,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
9
1 / 5 / 2
6,297
630
7,103
6,459
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Bakasura
KeedTalk2Uhm
Bakasura
1
6
2
0.33
L
Janus
1
5
2
0.4
W
0
1
14
7
W
Hercules
Zeregath
Hercules
9
1
9
13.5
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,211
Damage
13,983
20,386
Taken
24,675
9,696
Mitigated
9,830
8,130
Healing
1,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,221
259
0
0
9,775
5,017
0
4,504
4,842
11,439
0
L
Bakasura
KeedTalk2Uhm
Bakasura
2,659
2,336
111
560
8,441
2,872
0
3,607
4,440
0
7,144
L
Janus
7,103
202
441
743
6,459
1,941
0
4,133
1,949
23,337
0
W
1,370
621
0
1,955
4,854
2,259
276
3,286
1,568
0
11,862
W
Hercules
Zeregath
Hercules
7,920
1,828
0
4,933
11,576
6,035
422
6,098
5,348
0
18,937
W
12,921
3,325
0
1,242
3,956
1,402
1,128
1,967
1,989
39,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,585
Gold Earned
18,440
103
Minions Killed
66
0
Camps Cleared
0
532,347
Distance Traveled
462,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,820
582
16
2
0
137,746
0
L
Bakasura
6,323
632
23
2
0
182,663
0
L
Janus
6,297
630
27
3
0
141,676
0
W
Kali
7,196
720
25
3
0
173,125
0
W
Hercules
8,577
858
21
2
0
182,542
0
W
Hera
8,812
881
57
6
0
176,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role